So, not sure if there's a similar thread somewhere, but in case, here it is.
I assume lvl 20 toons will be reduced to lvl 10 in Shadowland, and that this will be the new FTP level cap. Now I haven't seen any confirmation of this, but it is a reasonable assumption.
With that in mind, I looked at all the skills available at lvl 10.
Warrior :
Charge, Execute, Hamstring, Pummel, Shield Block, Slam, Victory rush, Whirlwind.
Fury : Bloodthirst. Raging Blow at 12. Titan's grip at 14. Rampage at 19
Arms : Mortal strike
Prot : nothing
DeathKnight
Anti Magic Shell, Mind Freeze, Death Grip, Death Strike, Runeforging, Death coil
Edit : No Rune Strike at 10; so no runic builder...
Blood : Death n Decay, Heart strike
Frost : Death n Decay, Howling blast
Unholy : Death n Decay, Festering strike
Paladin
Lay on hands, Crusader strike, Divine Shield, Shield of the righteous, World of Glory, Flash of Light, Judgment, Consecration, Hammer of Justice.
Retribution : Templar's Verdict
Holy : Holy Shock
Prot : Avenger's Shield
Shaman
Primal Strike, Flametongue, Earthbind Totem, Lightning bolt, Ghost wolf, Healing Surge, Flame Shock,
Elemental : Earth Shock (no lava burst(11)
Enhance : Windfury weapon (no Lava lash (11) or stormstrike (20))
Resto : Riptide
Hunter
Arcane Shot, Cheetah, Disengage, Exilaration, Freezing trap, Hunter's mark, Scare Beast, Steady Shot, Wing Clip. Seems like you can maybe unlock steel trap through your trainer?
Beast : Barbed Shot, Kill Command (no concussive)
Marks : Aimed Shot (No concussive (13))
Survival : Raptor strike ( no Kill Command (11) or sting (12))
Rogue
Slice n Dice, Cheap Shot, Poisons(instant), Vial, Sprint, Kick, Eviscerate, Ambush, Stealth, Sinister strike
Assassination : Garrote
Outlaw : Pistol Shot (no Between the eyes(26) or Grappling Hook (18)
Subtlety : Shadowstrike
Demon Hunter
Glide, Fel rush, Chaos Strike, Demon Bite, Spectral sight, double jump, Torment, Throw Glaive
Havoc : Nothing (eye beam (11) Blade dance (12)
Vengeance : Shear, Fiery Brand, Infernal Strike, Demon Spike, Soul Cleave
Druid
Travel Form, Bear Form, Cat Form, Dash, Entangling roots, Ferocious Bite, Mangle, Moonfire, Regrowth, Shred,
Balance : Starfire, Wrath
Feral : Wrath, Rake
Guardian : Wrath, Maul
Resto : Rejuvenation (no Swiftmend (11))
Monk
Blackout Kick, Spinning crane kick, Touch of death (oh no...), Roll, Crackling Jade Lightning, Expel Harm, Leg Sweep (fu*k...), Vivify, Tiger Palm
Brewmaster : Expel Harm rank2, Invoke Niuzao, Keg Smash, Vivify rank2, Spinning Crane Kick rank2
Misweaver : Rising Sun Kick, Soothing Mist,
Windwalker : Vivify rank2, Rising Sun Kick
Mage
Fire Blast, Polymorph, Frost Nova, Counterspell, Blink, Frosbolt, Arcane Explosion, Arcance Intellect, Slow fall, Conjure Refreshment
Arcane : Arcane Barrage, Arcane Blast ( no arcane missile (13) Evocation(20))
Fire : Fireball ( no Pyroblast (12) Scorch (13)
Frost : Ice Lance ( no Elemantal (12) Blizzard (18) Flurry (20))
Priest
Flash Heal, Smite, Power word Shield, Fade, Power word Fortitude, Shadow word Pain, Psychic Scream, Mind Blast, Desperate prayer
Discipline : Penance
Holy : Holy word Serenity, Holy fire
Shadow : Shadow Form, Mindflay
Warlock
Fear, Shadow Bolt, Summon Demon (Imp, Void), Unending Resolve, Create Healthstone, Health Funnel, Corruption, Curse of Weakness, Drain Life
Affliction : Agony
Demonology : Summon Felguard, Hand of Guldan
Destruction : Conflagrate, Immolate, Chaos Bolt(ffs), Incinerate
Of course a lot of thing might change, but that's the state of things right now. Some classes look pretty Effed up. Fury warriors dont even have rampage.
Good news though, all the transmogs up to BFA are available!
I cheked on wow head items that require lvl 20 will require in shadowlands lvl 10. Imagend of all lvl 20 twink gear scale down and the new f2p will be 20 again and the gear will be worthless...So, not sure if there's a similar thread somewhere, but in case, here it is.
I assume lvl 20 toons will be reduced to lvl 10 in Shadowland, and that this will be the new FTP level cap. Now I haven't seen any confirmation of this, but it is a reasonable assumption.
With that in mind, I looked at all the skills available at lvl 10.
Warrior :
Charge, Execute, Hamstring, Pummel, Shield Block, Slam, Victory rush, Whirlwind.
Fury : Bloodthirst. Raging Blow at 12. Titan's grip at 14. Rampage at 19
Arms : Mortal strike
Prot : nothing
DeathKnight
Anti Magic Shell, Mind Freeze, Death Grip, Death Strike, Runeforging, Death coil
Edit : No Rune Strike at 10; so no runic builder...
Blood : Death n Decay, Heart strike
Frost : Death n Decay, Howling blast
Unholy : Death n Decay, Festering strike
Paladin
Lay on hands, Crusader strike, Divine Shield, Shield of the righteous, World of Glory, Flash of Light, Judgment, Consecration, Hammer of Justice.
Retribution : Templar's Verdict
Holy : Holy Shock
Prot : Avenger's Shield
Shaman
Primal Strike, Flametongue, Earthbind Totem, Lightning bolt, Ghost wolf, Healing Surge, Flame Shock,
Elemental : Earth Shock (no lava burst(11)
Enhance : Windfury weapon (no Lava lash (11) or stormstrike (20))
Resto : Riptide
Hunter
Arcane Shot, Cheetah, Disengage, Exilaration, Freezing trap, Hunter's mark, Scare Beast, Steady Shot, Wing Clip. Seems like you can maybe unlock steel trap through your trainer?
Beast : Barbed Shot, Kill Command (no concussive)
Marks : Aimed Shot (No concussive (13))
Survival : Raptor strike ( no Kill Command (11) or sting (12))
Rogue
Slice n Dice, Cheap Shot, Poisons(instant), Vial, Sprint, Kick, Eviscerate, Ambush, Stealth, Sinister strike
Assassination : Garrote
Outlaw : Pistol Shot (no Between the eyes(26) or Grappling Hook (18)
Subtlety : Shadowstrike
Demon Hunter
Glide, Fel rush, Chaos Strike, Demon Bite, Spectral sight, double jump, Torment, Throw Glaive
Havoc : Nothing (eye beam (11) Blade dance (12)
Vengeance : Shear, Fiery Brand, Infernal Strike, Demon Spike, Soul Cleave
Druid
Travel Form, Bear Form, Cat Form, Dash, Entangling roots, Ferocious Bite, Mangle, Moonfire, Regrowth, Shred,
Balance : Starfire, Wrath
Feral : Wrath, Rake
Guardian : Wrath, Maul
Resto : Rejuvenation (no Swiftmend (11))
Monk
Blackout Kick, Spinning crane kick, Touch of death (oh no...), Roll, Crackling Jade Lightning, Expel Harm, Leg Sweep (fu*k...), Vivify, Tiger Palm
Brewmaster : Expel Harm rank2, Invoke Niuzao, Keg Smash, Vivify rank2, Spinning Crane Kick rank2
Misweaver : Rising Sun Kick, Soothing Mist,
Windwalker : Vivify rank2, Rising Sun Kick
Mage
Fire Blast, Polymorph, Frost Nova, Counterspell, Blink, Frosbolt, Arcane Explosion, Arcance Intellect, Slow fall, Conjure Refreshment
Arcane : Arcane Barrage, Arcane Blast ( no arcane missile (13) Evocation(20))
Fire : Fireball ( no Pyroblast (12) Scorch (13)
Frost : Ice Lance ( no Elemantal (12) Blizzard (18) Flurry (20))
Priest
Flash Heal, Smite, Power word Shield, Fade, Power word Fortitude, Shadow word Pain, Psychic Scream, Mind Blast, Desperate prayer
Discipline : Penance
Holy : Holy word Serenity, Holy fire
Shadow : Shadow Form, Mindflay
Warlock
Fear, Shadow Bolt, Summon Demon (Imp, Void), Unending Resolve, Create Healthstone, Health Funnel, Corruption, Curse of Weakness, Drain Life
Affliction : Agony
Demonology : Summon Felguard, Hand of Guldan
Destruction : Conflagrate, Immolate, Chaos Bolt(ffs), Incinerate
Of course a lot of thing might change, but that's the state of things right now. Some classes look pretty Effed up. Fury warriors dont even have rampage.
Good news though, all the transmogs up to BFA are available!
Imagend you cant leave the starting island as f2p xdSo, not sure if there's a similar thread somewhere, but in case, here it is.
I assume lvl 20 toons will be reduced to lvl 10 in Shadowland, and that this will be the new FTP level cap. Now I haven't seen any confirmation of this, but it is a reasonable assumption.
With that in mind, I looked at all the skills available at lvl 10.
Warrior :
Charge, Execute, Hamstring, Pummel, Shield Block, Slam, Victory rush, Whirlwind.
Fury : Bloodthirst. Raging Blow at 12. Titan's grip at 14. Rampage at 19
Arms : Mortal strike
Prot : nothing
DeathKnight
Anti Magic Shell, Mind Freeze, Death Grip, Death Strike, Runeforging, Death coil
Edit : No Rune Strike at 10; so no runic builder...
Blood : Death n Decay, Heart strike
Frost : Death n Decay, Howling blast
Unholy : Death n Decay, Festering strike
Paladin
Lay on hands, Crusader strike, Divine Shield, Shield of the righteous, World of Glory, Flash of Light, Judgment, Consecration, Hammer of Justice.
Retribution : Templar's Verdict
Holy : Holy Shock
Prot : Avenger's Shield
Shaman
Primal Strike, Flametongue, Earthbind Totem, Lightning bolt, Ghost wolf, Healing Surge, Flame Shock,
Elemental : Earth Shock (no lava burst(11)
Enhance : Windfury weapon (no Lava lash (11) or stormstrike (20))
Resto : Riptide
Hunter
Arcane Shot, Cheetah, Disengage, Exilaration, Freezing trap, Hunter's mark, Scare Beast, Steady Shot, Wing Clip. Seems like you can maybe unlock steel trap through your trainer?
Beast : Barbed Shot, Kill Command (no concussive)
Marks : Aimed Shot (No concussive (13))
Survival : Raptor strike ( no Kill Command (11) or sting (12))
Rogue
Slice n Dice, Cheap Shot, Poisons(instant), Vial, Sprint, Kick, Eviscerate, Ambush, Stealth, Sinister strike
Assassination : Garrote
Outlaw : Pistol Shot (no Between the eyes(26) or Grappling Hook (18)
Subtlety : Shadowstrike
Demon Hunter
Glide, Fel rush, Chaos Strike, Demon Bite, Spectral sight, double jump, Torment, Throw Glaive
Havoc : Nothing (eye beam (11) Blade dance (12)
Vengeance : Shear, Fiery Brand, Infernal Strike, Demon Spike, Soul Cleave
Druid
Travel Form, Bear Form, Cat Form, Dash, Entangling roots, Ferocious Bite, Mangle, Moonfire, Regrowth, Shred,
Balance : Starfire, Wrath
Feral : Wrath, Rake
Guardian : Wrath, Maul
Resto : Rejuvenation (no Swiftmend (11))
Monk
Blackout Kick, Spinning crane kick, Touch of death (oh no...), Roll, Crackling Jade Lightning, Expel Harm, Leg Sweep (fu*k...), Vivify, Tiger Palm
Brewmaster : Expel Harm rank2, Invoke Niuzao, Keg Smash, Vivify rank2, Spinning Crane Kick rank2
Misweaver : Rising Sun Kick, Soothing Mist,
Windwalker : Vivify rank2, Rising Sun Kick
Mage
Fire Blast, Polymorph, Frost Nova, Counterspell, Blink, Frosbolt, Arcane Explosion, Arcance Intellect, Slow fall, Conjure Refreshment
Arcane : Arcane Barrage, Arcane Blast ( no arcane missile (13) Evocation(20))
Fire : Fireball ( no Pyroblast (12) Scorch (13)
Frost : Ice Lance ( no Elemantal (12) Blizzard (18) Flurry (20))
Priest
Flash Heal, Smite, Power word Shield, Fade, Power word Fortitude, Shadow word Pain, Psychic Scream, Mind Blast, Desperate prayer
Discipline : Penance
Holy : Holy word Serenity, Holy fire
Shadow : Shadow Form, Mindflay
Warlock
Fear, Shadow Bolt, Summon Demon (Imp, Void), Unending Resolve, Create Healthstone, Health Funnel, Corruption, Curse of Weakness, Drain Life
Affliction : Agony
Demonology : Summon Felguard, Hand of Guldan
Destruction : Conflagrate, Immolate, Chaos Bolt(ffs), Incinerate
Of course a lot of thing might change, but that's the state of things right now. Some classes look pretty Effed up. Fury warriors dont even have rampage.
Good news though, all the transmogs up to BFA are available!
most gear will prob be worthless regardless of level considering the new options we might have.
Trinkets will be insignia of the alliance and some Legion dungeon piece most likely. I'd be surprised if we held onto our mh/oh too, even if we don't get socket weps there's BFA proc mh/ohs.If F2Ps go to level 10, I bet we'll keep our mainhand/offhand gear, wrist gear, and at least one ring, and possibly a trinket.
Trinkets will be insignia of the alliance and some Legion dungeon piece most likely. I'd be surprised if we held onto our mh/oh too, even if we don't get socket weps there's BFA proc mh/ohs.
Only pieces I think might stay are ring and bracers. Foamspittle might still be good for rdruids, we'll see.
Can someone explain why Mastery is so good in SL?
It’s a spec-unique damage/heal/ability increasing stat that scales harder than the other 3 stats, by %per point in almost every spec. The majority of specs have a good mastery bonus. Check out what mastery does for your spec in your spell book. For example. mastery increases the damage and range of your attacks as a MM hunter in bfaCan someone explain why Mastery is so good in SL?
My fear is that since theyre removing the titanforging system, that BG crate gear (if it still exists) will no longer upgrade.Usually BG gear outscales dungeon gear
My fear is that since theyre removing the titanforging system, that BG crate gear (if it still exists) will no longer upgrade.
It’s a spec-unique damage/heal/ability increasing stat that scales harder than the other 3 stats, by %per point in almost every spec. The majority of specs have a good mastery bonus. Check out what mastery does for your spec in your spell book. For example. mastery increases the damage and range of your attacks as a MM hunter in bfa
Getting Harmonious gear (mastery/vers) will be big dmg increase compared to a fireflash item
In the same way we consider certain fel forged items "warforged" and "titanforged" depending on ilvl, we could assume that a blue proc is "warforged" and a purple proc is "titanforged."I thought the titanforging system was separate from BG drops and quest items could proc rare and epic? Or is that the question at hand?
I just ripped off Tence.I think @Chops told me this once and it really helped.
Im not sure of how they code things but I was under the impression that while it wasnt *called* titanforging, it was the same system. But again, this is blizzard who I'm still mad at about telling us Party Sync would only work in open world and not instanced pvp, so...I thought the titanforging system was separate from BG drops and quest items could proc rare and epic? Or is that the question at hand?
Thanks.
What about healers? I’ve learned to really value Haste over Vers at a certain point because I find that when my teammates die, it’s not because I didn’t heal FOR enough it’s because I didn’t finish the heal FAST enough, and Haste really helps with that. I think @Chops told me this once and it really helped.
Is Mastery/Haste going to be the new best for healer specs?
For pure heals very likely. Haste does increase HoTs in a similar amount (though it IS less) per point compared to Vers at 20. I agree with the “didn’t heal in time” over “not enough per spell” when deciding why that one guy diedIs Mastery/Haste going to be the new best for healer specs?
Pretty sure this sentence right here is gonna dictate all gearing and play concerns in SL for vets/f2pCounterplay and durability will be better to focus on against something broken and 1 shot capable like MM
Getting Harmonious gear (mastery/vers) will be big dmg increase compared to a fireflash item