Severe
Legend
Kore nametooshort said:How often do you ever touch evocate atm?
Every single WSG. But I don't think you get it, mana shield is COMPLETELY useless outside of duels. It will be off in one single hit from any class, and reapplying it 3 times means you're oom. Great! Lets trade our ONLY defence against casters for that!
Your bias + ignoring of arguments is becoming extremely annoying.
In favour of the changes:
- Counterspell locks out the target for too long and the blanket silence makes it impossible to fake
Welcome to PvP, where thought, anticipation and SKILL is needed. Instead of you standing there spamming your heals on a 2000 hp FC, you now actually have to watch out for the mage. When you're spamming starsurge, wrath and moonfires into that squishy mage, you can actually be stopped.
- Counterspell is too gamebreaking in every situation where it is used.
No, it is not. Name one situation where it is gamebreaking, I haven't heard one yet. This argument you pulled out of your arse. "lol when 3 ppl are on fc he should be able to heal instead of getting silenced for 8 sec cus he bad and cant fake, he shud outheal 3 players wtf"
- Arcane mages have a larger net amount of utility and this over shadows frosts control, meaning that players are more or less pigeon holed into arcane
This was NEVER established, someone who doesn't play mages said this. I'm currently playing frost and it's extremely effective. No one is pigeonholed into playing arcane. Again you brought up an argument that was never proven true.
- There are no defensive dispells to counter frost mages
What does this have to do with removing CS? Again, learn to juke. CS adds a higher skillcap to this bracket, why are you so dead-intent on removing it. IF dispels were back in this bracket, mages would be useless, due to gapclosers like shs.
Against the changes:
- The pure control of frost in many situations makes it a viable alternative to arcane
This does not compute with your earlier point of saying arcane completely overshadows frost. Good job.
- Keeping counterspell is fine because you can fake cast it and trinkets will fix this for arcane
Yes. This one outweighs all your made-up "cons".
- Mages are too squishy without CoC
Mages are too squishy even WITH CoC. Now remove CS and any caster will lolderp on a mage like a hunter.
- It is a mages heritage to be very effective against melee, removing it would completely changes the role of the mage
Sure, whatever, without the cc a mage has they're useless - so it's not just about "heritage" it's about actually being a viable class.
- The addition of buffs to other classes mobility will mean that mages will need CoC to compete
Idk where this argument comes from. Mages being squishy and easily 3 shotted, and classes like sub rogues being mobile simply means mages needs every snare/cc to have a chance.
So in short you're extremely biased and made your own pros and cons list which is aimed to make your own case stronger so you can go back to the old days and never care about what a mage might do to you, because he won't even get a chance to poly before he's dead, much less having to juke heals against mages.