Evade
OG
bankbeauty said:4 words, Not going to happen
just like 10-14 bracket,
herr deerp see wat i did ther
bankbeauty said:4 words, Not going to happen
Pizza said:#17 and #24 are bad changes. 17 should be replaced with Disengage. Also, maybe mention something about having all Hunter pet abilities raised to level 20 since they raised the majority of them already.
justgotagm said:a Big Heal with a 3 second cast (heals for 500)
I ALSO think whatever Blizzard does they CANNOT nerf Hunters and Paladins and whatver else is OP right now to the ground!
I also think mages are fine! They are not to squishing they tear me up! Arcane blast critting for a shit ton with a 4 seconds CD??
Arrôw said:making concussive shot at lvl 26, their should be a decent cooldown ( dont remember whats the cd atm) like maybe it slows you for 3-4 seconds and has a CD of 10-12 seconds. Same thing for scatter shot, the cd should be something like 1 minute .
Severe said:Your mage suggestions are ridiculous and does not correlate with how squishy mages are in this bracket (you even mentioned it yourself). Nova is the ONLY defence a mage has against melee when blink is on cd, making it level 20 would be stupid. Also "Frost has too many snares" is an incorrect statement. Frost has 2 snares which DR's each other, how is that too many, considering its the only defence a mage has against melee when blink is on cd? If you want nova gone, then shs and charge should go to make up for it. Which in turn would just lower the skillcap even more. Mages are fine except for low survivability and the 4 second blanket cs, however that can't be changed as it is a first tier talent and removing cs completely from 19 would be retarded.
edit: apart from that post looks good.
Karok said:Just wondering, are you planning to attach any numbers you got from http://www.twinkinfo.com/forums/15-19-bracket/17603-help-balance-19s-wtb-recount-data.html to help back up some of your statements about dps?
Xposure said:A Rogue's dmg atm actually is good, but they don't have enough ToT... so you're doing it wrong, put a ToT ability for lower lvls, and give Sinister Strike a slight buff. Eviscerate dmg is alright afaik. And, I think the Bloodthirst nerf was a little too strong, can't be nerfed by more than 30% imo.
BUT; with that being said, the rest looks good.
Disclaimer: I didn't read it thoroughly, but these were the things I noticed.
Chanka said:Your changes to ferals would make them OP. I don't know what ferals you see, but they hit for truckloads, and their DoTs are insane. Adding a gap-closing interrupt, an ambush, and nature's grasp would be an insane buff to them, they'd be dominating the bracket. Essentially they would be able to open for what I'm assuming would be ambush like damage, apply dots that tick for over 200s, and still keep their OP finisher -> 800-1.2k ferocious bite crits, while GAINING an interrupt/gap closer and CC. Skull-bash would be too much, ravage is pushing it.
chÃll said:overall good work. sliigtly too much dmg reduction on the warriors.. even with added gap closers, idk.. this would just be too much :S..
also, i disagree with the removal of counterspell & frost nova. CS isn't that good, in fact. its almost exactly the time it takes for the GCD to wear off, and then cast a fireball, is this so bad?.. i mean sure, 4 seconds might seem like much, but in the big picture, i find that it isn't as effective, being the mage, as you make it out to be. (i know, i'm ranting to protect my class, sue me :S)
also, frost nova is the LEAST effective spell ever. what you're failing to think about is, that frost nova HAS to be used in conjuction with blink, or its useless, and even after a blink and WITH the debuff, you can make it to the mage in 1 frostball + a fire blast.. that ain't too bad..
kick>cs i see no point in nerfing it just raises skill cap
cinderblok said:Personally the only change that needs to be made to warriors is that they need hamstring. Nothing else is needed, just hamstring. Any other changes would actually make them too OP.
Evade said:just like 10-14 bracket,
herr deerp see wat i did ther
bankbeauty said:Haha, did you see that even in 19s bracket Kore introduced level 10s fix?
bankbeauty said:4 words, Not going to happen
Evade said:itll still never catch on. nice try though.
Xposure said:I wouldn't be surprised if at least some of the changes came trough.
I disagree about CS. On my pally and druid (and shaman but meh) I've found it excruciating to watch that 8 second lockout and the 4 sec blanket is no carebear either.
As i said, i am inclined to rethink nova.
Evade said:itll still never catch on. nice try though.
Kore nametooshort said:A healer can eat a kick to some extent and its easier to fake. If a mage gets you in a CS you're screwed and if he doesnt get you in that you still have to eat the imp CS regardless of how good your faking skills are if he's arcane
augiddin said:cs is just as easy 2 fake also a lot easier 2 los since the mage usually isn't riding you, also kick has an 8 second lock out on a 10 sec cd vs cs 8 seconed lock out on a 24 second cd. I could see possibly taking out imp cs but you have to realize that it is in the the first tier in order to give end game pvp more options with their specs so it isn't going to move.
Kore nametooshort said:Cone of Cold is now learned at level 20
Severe said:What is it with you and trying to reduce the skillcap? CoC is completely fine, mage control doesn't need nerfing AT ALL. You do realize how terrible mana shield is right? It cannot make up for the loss of CoC. Running as frost is all about control, and every freeze is needed. And since you want arcane damage nerfed, I don't see the problem with having CoC outside of being frost specced. Seriously, ALL that needs to be done about mages is add more survivability. The 30% flat damage reduce you suggest would take care of arcane burst. 2 minute cd trinkets would take care of the blanket cs if it's as gamebreaking as you say it is (it isn't).
Also you forgot to remove "counterspell is now learned at level 32". I mean, do you just want mages to be frostbolt/fireball turrets you don't have to care about on your healer?
soggy said:Kore, i still dont agree about nerfing ret, prots damage should be nerfed substantially along with exo though.
Your suggestions for feral are there because you yourself play a druid, as i said get a jeweled fishing pull and hit for 1k.
CS should be 4 sec lockout.
I dont like the idea of 30% overall reduction, i think that being an fc in that environment would be too ez.
warriors IMO deserve a buff, they have been nerfed hard since classic.
Levelers? who cares about those levelers? If you are a real twink you should be willing to get an 85 and get boas, if not then ur just a lazy hobo who says woe is me woe woe. GET OVER IT.
AkAPatriot said:I like how you snuck "Give back arena skirmishes" in there
Tip: I wouldn't even mention the word twink if i was to show this to blizzard.
Nicely done tho!
chÃll said:yup. use "experienced user of the 15-19 bracket".. blizzard tends to hate everything called twinks