glancealot
Legend
look at Bass: His win ratio is terribly low, which I would conclude, he's pretty bad...
my formula doesn't punish those who solo queue on the losing faction, it actually rewards those people.
look at Bass: His win ratio is terribly low, which I would conclude, he's pretty bad...
my formula doesn't punish those who solo queue on the losing faction, it actually rewards those people.
I, for example, have been playing ALWAYS on the losing faction. Played Horde in Cata, played Alliance in MoP. Never played a FOTM class. And you still tell me that dude is better than people like Veinte, Medan, Aty,.. ?my formula doesn't punish those who solo queue on the losing faction, it actually rewards those people.
Dont you think its flawed when you reward losing more then winning?
And you still tell me that dude is better than people like Veinte, Medan, Aty,.. ?
You're telling me that I'm bad when I play Artix and I'm a good player when I play Thrallorc?
But hey, look at Bass: His win ratio is terribly low, which I would conclude, he's pretty bad...
more helpful to the team, at least.
I would say that losing on a consisted basis, means you're pretty bad -_-Lol, i have never played with you EVER. How can you just conclude that i am "bad" because of the numbers? I play a prot warrior, and i think i score that high because i cap alot of flags in WSG.
I would say that losing on a consisted basis, means you're pretty bad -_-
I would say that losing on a consisted basis, means you're pretty bad -_-
Every single game?Sure, because 1 player with BiS gear can win a whole BG even though he plays with 9 badly geared players against a horde team filled with 24's and good geared people. Makes perfect sense
losing AB isn't really something you can purposely do on a consistent basis by yourself.
if you spot someone with a 22% AB win ratio, then it's his faction that's getting dominated. because even bots on the winning faction can maintain 60%~70% win ratio in AB's.
Average death should be based on class, not in general. I see a Warrior dieing so much more than a Rogue or a Paladin for example. You would have to add a factor for each class, which will make it even harder.Find out what the average HK is, over = good, under = bad
Find out what the average death is, over = bad, under = good.
To find out who AFKs on a losing group just check for spikes in HKs (if somone has twice as many as normal HK ratio, for instance)
Average death should be based on class, not in general. I see a Warrior dieing so much more than a Rogue or a Paladin for example. You would have to add a factor for each class, which will make it even harder.