Jetlife
Legend
i believe
i dont even understand my statement after re-reading what i said. must be the crack
but thanks for believing in me
n that screenshot was just to show the disbalance in healers, not to show off stats....idk why ppl always wanna compete for stats, 99.9% sure ive not been in a game with any priest thats done higher # total besides one game with livingforce, theres probably going to be isolated situations where people can even heal as high as 450k being 100% focused into that and being only priest on heals in a team.
focusing on one aspect of game heals or damage always seemed alot simpler to do imo, ive not even tried it one game yet cuz ive rathered help team with burst often to help get kills on targets getting pressured.. and heal as much as i feel i need to at the moment... priority changing depending on what i think is more beneficial in that encounter.
then again it seems like only the priests haste build r doing both sides of it atm rather than just 1/predominantly 1side.. living had a sick game yesterday hopefully he ss'd was near a 400k total, big chunk was dmg, his 1 there im quite sure is the best current game # wise anyone has on priest n there was multiple priests in it(on one side, so bubbles not all from 1) one of those fun games where theres that much dmg to heal
the #'s will always vary though depending on many factors, like how much supporting heals to make sure the person has continual uptime, how much damage there is to heal incoming, enemies range positioning, other team's cc usage into healers among more things.
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