A Comprehensive Guide to Level 1 Twinking in Dragonflight

Jonnes

Level One-Derful
Hello, it's Jonnes again! After the warm reception to my Shadowlands guide, I've decided to go for round two and make a guide for Dragonflight. Again, this guide will be edited as new information comes out, as I would like to take every effort to keep it up to date.

Please leave as many comments with up to date information as possible so that I might amend any wrong or missing information. I will be covering as many topics as as I can, with the exception of achievement hunting. This guide is being written from perspective of an alliance rogue, and that is what I am most knowledgeable about, but contains relevant information for all classes.

I would love to give thanks to my special crew of low level twinks who test, farm, and theorycraft with me regarding level one twinks. You guys know who you are.

If you're interested in level one twinking, you should join our discord (Find us in #1-9 under Retail); but please don't join immediately and start asking questions that are answered in this guide. Have a good, thorough reading of this post first.
https://discord.gg/Ug4MUct

This guide is up to date as of patch 10.2.6 (Last edited March 25, 2023).



Part A: Introduction

Level one twinking is a niche playstyle that has been enjoyed since the launch of the game, and became most popular in WoTLK when experience could be locked. It aims to keep a character at the lowest possible level, while achieving the maximum level of power and accolade possible. While the immediate appeal is strength in duels and against NPCs, many also choose to hunt for achievements, reputation, and other miscellaneous feats. There are limitless options for open world group content, and an active community across both factions, many realms, and multiple regions. If this interests you, you have come to the right place.

Let's talk about creating your level one twink. There are plenty of good options for races and classes, so let's start by talking about those.

Section A1 - Race)

Races have different base attributes. By and large, the majority of your stats will come from gear and enhancements to that gear, so you can safely pick your favorite race and not be hampered significantly. The greatest difference in stats among races is 4 or less of one primary stat. The more important differences between the races are their racial abilities.

Here's a quick breakdown of the races - bear in mind that the primary stat listed is what they are when you're using a class that utilizes it.

Stamina is in the Low category for Mages and Shamans.
Stamina is in the middle category for Paladins, Hunters, Rogues, Priests, Druids, and Monks.
Stamina is in the high category for Warriors and Warlocks.



Credit to this chart made by Pokspell for the stat values, both here and later on in a chart later in the guide.

If you want to make your twink a Worgen or Goblin, you have to unstuck out, be summoned out, or glitch out using creative abuses of boundaries and suicides. There was previously an API function that allowed you to escape Exile's Reach with a command, but it's been removed in 10.1.5.

Section A2 - Class)

Your class choices are every class in the game, save for Death Knight, Demon Hunter, and Evoker. The most popular level 1 twink class is Rogue, followed by Hunter/Warrior/Shaman, followed by everything else.

Level 1 characters used to (after Cataclysm) have a specialization that was given to them, unchangeable until level 10, but during WoD blizzard made all new characters unspecced until level 10. This causes new characters to lose out on abilities, and sometimes affects ability damage and other traits, as shown below. The major power imbalance between rogues made before and after the spec change, for instance, has made them a much less appealing option. Most of this community, however, has been around long enough that they are still the majority of level one twinks.

The "meta" shifts occasionally, but it is currently the case that unspecced physical damage dealing classes outperform spellcasting classes, save for Shamans, but among specced classes mages and shamans are strongest.

The abilities available to you at level one are -

Warrior:
https://www.wowhead.com/spell=1464/slam
https://www.wowhead.com/spell=137049/arms-warrior (Newly created Warriors without the spec deal less damage with Slam than warriors with the spec. - Grandfathered)
https://www.wowhead.com/spell=386164/battle-stance (Given to specced Warriors following Dragonflight Pre-patch)
https://www.wowhead.com/spell=197690/defensive-stance (Given to specced Warriors following Dragonflight 10.0.5)
https://www.wowhead.com/spell=260708/sweeping-strikes (Given to specced Warriors following Dragonflight 10.0.5)

Hunter:
https://www.wowhead.com/spell=56641/steady-shot
https://www.wowhead.com/spell=1462/beast-lore (Was available from an Azuremyst Isle trainer for a short time - Grandfathered)
https://www.wowhead.com/spell=83242/call-pet-2 (Same as above - Grandfathered)
https://www.wowhead.com/spell=6991/feed-pet (Same as above - Grandfathered)
https://www.wowhead.com/spell=1515/tame-beast (Same as above - Grandfathered)
https://www.wowhead.com/spell=883/call-pet-1 (Same as above, and also from before pets were no longer default on ones - Grandfathered)
https://www.wowhead.com/spell=2641/dismiss-pet (Same as above, and also from before pets were no longer default on ones - Grandfathered)
https://www.wowhead.com/spell=982/revive-pet (Same as above, and also from before pets were no longer default on ones - Grandfathered)
https://www.wowhead.com/spell=137015/beast-mastery-hunter (Hunters with and without the spec deal the same amount of damage with Steady Shot. - Grandfathered)
https://www.wowhead.com/spell=34026/kill-command (Given to specced Hunters following Dragonflight Pre-patch)

Mage:
https://www.wowhead.com/spell=116/frostbolt
https://www.wowhead.com/spell=56384/arcane-momentum (Learnable from certain mage trainers around the world. Useless since Blink is unavailable, but appears in your spellbook nonetheless.)
https://www.wowhead.com/spell=109400/portals (Was available from portal trainers for a short time - Grandfathered, with the exception of the portal to Stonard for Horde mages.)
https://www.wowhead.com/spell=137020/frost-mage (Mages with the spec deal less damage with Frostbolt than mages without the spec. - Grandfathered)
https://www.wowhead.com/spell=11426/ice-barrier (Given to specced Mages following Dragonflight Pre-patch)
https://www.wowhead.com/spell=66/invisibility (Given to all mages following Dragonflight 10.2)

Rogue:
https://www.wowhead.com/spell=1752/sinister-strike
https://www.wowhead.com/spell=137037/assassination-rogue (Rogues with the spec hit harder with sinister strike than newly made rogues. Specced rogues previously had 120 energy rather than 100, but as of 10.2.5, both specced and unspecced have only 100. - Grandfathered)
https://www.wowhead.com/spell=5938/shiv (Given to specced Rogue following Dragonflight Pre-patch)

Priest:
https://www.wowhead.com/spell=585/smite
https://www.wowhead.com/spell=2006/resurrection (You must speak to https://www.wowhead.com/npc=50504/belysra-starbreeze or https://www.wowhead.com/npc=16660/belestra to learn this)
https://www.wowhead.com/spell=137032/discipline-priest (Priests with the spec deal less damage with Smite than priests without the spec. - Grandfathered)
https://www.wowhead.com/spell=34433/shadowfiend (Given to specced Priests following Dragonflight Pre-patch)
https://www.wowhead.com/spell=139/renew (Same as above)

Warlock:
https://www.wowhead.com/spell=686/shadow-bolt
https://www.wowhead.com/spell=697/summon-voidwalker (You must speak to https://www.wowhead.com/npc=6251/strahad-farsan to learn this. Credit to Darron for this find.)
https://www.wowhead.com/spell=137043/affliction-warlock (Warlocks with and without the spec deal the same amount of damage with Shadow Bolt. - Grandfathered)
Warlocks are the only class without an extra spell given by Dragonflight. They formerly had Agony, but it was replaced on the talent tree with Demonic Circle, which for whatever reason was not awarded to specced Warlocks.

Paladin:
https://www.wowhead.com/spell=35395/crusader-strike
https://www.wowhead.com/spell=137027/retribution-paladin (Paladins without the spec hit harder with crusader strike than old paladins with the spec. For once, this is a negative GF that can't be fixed without remaking your character. - Grandfathered)
https://www.wowhead.com/spell=24275/hammer-of-wrath (Given to specced Paladins following Dragonflight Pre-patch)
https://www.wowhead.com/spell=385639/auras-of-swift-vengeance (Same as above, provides Retribution Aura and Crusader Aura)
https://www.wowhead.com/spell=1044/blessing-of-freedom (Given to specced Paladins following Dragonflight 10.0.7)

Druid:
https://www.wowhead.com/spell=5176/wrath
https://www.wowhead.com/spell=137013/balance-druid (Druids with and without the spec deal the same amount of damage with Wrath, but druids with the spec have no mana cost. - Grandfathered)
https://www.wowhead.com/spell=137011/feral-druid (When specs were first introduced, druids were feral, but later changed to Balance. Some are still feral. Druids with this spec deal more damage than druids without the spec. In addition to this, feral druids have higher crit and use Agility instead of Intellect - Grandfathered)
https://www.wowhead.com/spell=194153/starfire (Given to Balance specced Druids following Dragonflight Pre-patch)
https://www.wowhead.com/spell=78674/starsurge (Same as above)
https://www.wowhead.com/spell=1822/rake (Given to Feral specced Druids following Dragonflight Pre-patch. Useless due to the lack of Cat Form)
https://www.wowhead.com/spell=106832/thrash (Same as above)

Shaman:
https://www.wowhead.com/spell=188196/lightning-bolt
https://www.wowhead.com/spell=2645/ghost-wolf (You must speak to https://www.wowhead.com/npc=17204/farseer-nobundo to learn this)
https://www.wowhead.com/spell=137040/elemental-shaman (Shamans with and without the spec deal the same amount of damage with Lightning Bolt. - Grandfathered)
https://www.wowhead.com/spell=188443/chain-lightning (Given to specced Shamans following Dragonflight Pre-patch)
https://www.wowhead.com/spell=51505/lava-burst (Same as above)

Monk:
https://www.wowhead.com/spell=100780/tiger-palm
https://www.wowhead.com/spell=137025/windwalker-monk (Monks with the spec hit harder with their Tiger Palm, have reduced GCD, generate chi, and are able to dual wield. Monks without the spec hit softer with their Tiger Palm, have a longer GCD, have no chi, and cannot dual wield. - Grandfathered)
https://www.wowhead.com/spell=107428/rising-sun-kick (Given to specced Monks following Dragonflight Pre-patch)

Once you have made your twink, get to Stormwind/Orgrimmar immediately, and visit the NPC that locks your experience. For Horde, visit Slahtz. For Alliance, visit Behsten.

Part B: Gear

Getting the best gear possible is the most common goal among level one twinks. The shadowlands guide had a section here on Tony's Law and Party Sync, but these will not carry over to this guide as Tony's Law is confirmed to be removed, and the gear provided by party sync is now completely worthless. The party sync feature is worthwhile for achievement hunting and farming certain items, so if that interests you, scroll to the top and click the link to the Shadowlands guide and read about it there.

Section B1 - BoE Farming)

The launch of dragonflight converted all of our hard-earned Uncommon Ilvl5 gear into unusable items with level 8 requirements. It also, however, made Rare and Epic world drop items looted by level 10's usable at level 1! However, not only do they need to be looted on a level 10 character, but they also need to be looted from mobs that scale down to level 10 and in zones/dungeons that scale down to 10. If you're 10 and looting a level 15, or a chest in a level 15 area, the loot will have level requirements.

The Rare world items we have access to wind up at item level 29. They are the world drop Rare items from most expansions before legion, with myriad sources. Please note that this specifically DOES NOT include Rare items specific to one rare mob, or exclusive to one dungeon. The rare mob drops will scale personally with a level requirement, and the dungeon specific Rare drops will scale as dungeon loot with a level requirement. As far as dungeons go, this doesn't mean that ALL Rare items looted from dungeons mobs will be unusable, just ones designed to only drop from that dungeon's mobs specifically. These items are easiest to farm if they are from the Classic, BC, or WotLK era, due to being available in chests.

The Epic world items we have access to wind up at item level 42. Due to the types of mobs that drop these items (most don't scale down to level 10), the vast majority of the Epic items we can use are the world drop Epic items from Legion. These items are always going to be BiS for whichever slot you can get for them, even if they're not of your armor class or have mastery (provided that they provide your primary stat). This is not only because of the sheer number of primary and secondary stats, but also for the ability to proc sockets and tertiary stats. The legion Epic crit/vers neck with a socket actually has more stats than the grandfathered Valentine's day necklace.

Note: World items from Shadowlands and Battle for Azeroth do not seem to scale in the same way, and can be ignored in your pursuits.

Compared to Shadowlands, a lot of layers of RNG have been removed, at the expense of the items themselves being less common. Epic and Rare world drops will always have the same stats and stat budgets when dropped, and the RNG will simply be getting the item in the first place, and sockets/tertiaries for Epic legion items.

For my guide on how to go about farming your gear in the best way, visit this thread;
https://xpoff.com/threads/a-comprehensive-guide-to-farming-bis-boe-i29s-i42s-in-dragonflight.98871/

Section B2 - Recommended Gear List)

Almost all of this gear will be either i29 Rare items or i42 Epic items. Some notable exceptions might be some of the recently returned and craftable classic items that have no level requirement, but don't follow all the same rules. The scaling for the non craftable items won't show up on the tooltip if you hover over it, but rest assured they do scale (feel free to open the Wowhead link and drag the slider to "10"). There isn't too much in this guide that is focused on one class - you can extrapolate from this section what your class needs based on the armor type. Agi/Int Mail, and Int Leather wearers can all consider wearing armor of a lower class if it's an i42 for a slot that they can't get an i42 for in their normal armor type, provided it provides the proper primary stat. Strength Plate, Agility Leather, and Cloth wearers have no such luxury.

I will categorize each item this way. BIS are the undisputable best items known to be obtainable for that slot and armor class. Notable would be a second best, or something easier to farm and stil decent among i29s. Unconfirmed would be potential BiS or runner-up items that are not confirmed possible to obtain, but seems likely to be. Other Armor Class are simply likely BiS items from a lower armor class, as mentioned in the last paragraph.

You can expect this section to be updated the most frequently. Feel free to post anytime you can confirm something that is "unconfirmed", or find something you think should otherwise be added.

I will not be including the bugged Tanaan Jungle items in this guide. You can find more information about that elsewhere in the thread.


Neither shirts nor tabards contribute to Ilvl. None of them have stats, either. Pick ones with interesting appearances, icons, or swag effects.
Weapons are the most diverse category of items, so I'll be splitting it up by class. Please note that this list isn't perfect, and people who find an awesome weapon while farming should let me know if it's worth adding! The sheer number of weapons out there make it difficult to make a comprehensive list when all you can go off of is Wowhead, which is only accurate for these scaled items 90% of the time.


Section B3 - Stat Scaling)

Another thing to keep in mind is that at level one, secondary stat scaling isn't very good. I won't be recommending you one to target, so pick whichever one you can get the most of. Haste, Versatility, and Critical strike are all good, though you get the most percent stat out of haste by a small margin. Mastery however, is completely useless.

The only specific recommendation I'd have is that if you're a ranged class who's trying to kite, ditch versatility for more haste or crit. You ideally are not going to be hit, at least for the entire fight, meaning the defensive component of versatility has less value, and versatility is otherwise the worst scaling of the three.

Look at this graph for more exact values.

ASLcXCw.png


There's diminishing returns for every one of these stats once you hit 30%, though Blizzard has not made it clear if this applies to all levels. You will never ever reach diminishing returns on a level 1 character, as it is currently understood that DR are independent of procs or additional effects such as Enchants/Sockets, basing itself on native gear stats only.

I didn't include block on this graph because even the lowest Ilvl shield you can use at level 1 has a block reduction value higher than diminishing returns, meaning we can't pull an exact number per "block rating" that means anything to us. It's largely irrelevant, if you're using shields you'll be using an i29 which always has 105 block, or a grandfathered ele force movie shield with 32 block. Unlike parry and dodge, there are no block rating enchants and gems.

Part C: Gems and Enchants

For most of the history of level one twinks, enchants were the largest contributor of player power. This was true until roughly Warlords of Draenor where the numbers were seriously diminished, and again diminished further in the Shadowlands prepatch. We did not have access to gems until Shadowlands with the green i5 farming, but gems now provide some of our most powerful enhancements thanks to the doublets. For both categories of enhancements, we have several, but limited, options.

Section C1 - Gems)

As of 10.2.6, almost all gems that required an item level to use have had that requirement lowered to 10. Due to this, the BiS for gems has changed.

Prismatic (non-meta) gems from Shadowlands and below follow the format of epic gems providing the highest budget of stats, regardless of which expansion it comes from. While tooltips will state otherwise, the most they will give are 2 to two different stats (+2+2), or three to one stat (+3). Rare (+1+1 and +2) and uncommon gems (+1+1 and +1) will provide less.

Despite this, powerful unique effects on two shadowlands gems that are uncommon rarity make them mandatory for level 1 twinks.
https://www.wowhead.com/item=173125/revitalizing-jewel-doublet
https://www.wowhead.com/item=173126/straddling-jewel-doublet

The actual numbers from these effects at level one are as follows:
The revitalizing jewel doublet provides 133 hp10 for each doublet, including itself, and 100 for each other shadowlands gem.
The straddling jewel doublet provides 7 speed rating for each doublet, including itself, and 6 for each other shadowlands gem.

It is advised that you socket two pieces of gear with those two doublets, and other pieces of gear with Shadowlands jewel clusters such as https://www.wowhead.com/item=173128/quick-jewel-cluster (Rare, +2 to a single stat) until the hp10 effect is equal to or greater than your entire health pool. If you are a class like a hunter, frost mage, or an alliance shaman with high kiting potential, you may value speed highly enough that you should continue to socket your gear with jewel clusters to maximize speed advantage.

Once you've filled your sockets with the desired amount of shadowlands gems, these are the ones you should use for the rest of the sockets.

Your BiS among the rest is https://www.wowhead.com/item=27809/jagged-deep-peridot(Alliance) or https://www.wowhead.com/item=27786/jagged-deep-peridot(Horde) which costs ten https://www.wowhead.com/item=24579/mark-of-honor-hold or https://www.wowhead.com/item=24581/mark-of-thrallmar respective to each faction, and is unique equipped (meaning you can only use one at a time). Gives +3 stamina and +4 crit. Level ones are confirmed to be able to farm the tokens by killing higher level enemy players (35+) in the PvP towers of Hellfire Peninsula. I recommend you have a friend or alternate account drop to low hp (via falling or a duel) on an enemy faction character before attacking them, or have a high level same-faction friend in your party kill them for you.

Beyond that, you'll want to fill your gear up with Epic quality BC/WotLK/Cataclysm gems with +2/+2 and/or +3 stat budgets. Check Wowhead and your auction house for the stats you want. You're going to be looking at, for example: https://www.wowhead.com/item=35759/forceful-seaspray-emerald. With the advent of the region wide auction house, I no longer recommend you bother farming gems yourself, as they're available everywhere en masse for cheap, especially BC gems.

https://www.wowhead.com/item=33782/steady-talasite which unlike other crafted BC gems didn't scale down until patch 9.1.5. It was a tanky option that gave 6 stamina and 4 armor. It had the highest stat budget we could use before it was nerfed to +1/+1.

https://www.wowhead.com/item=49110/nightmare-tear which used to give 3 to stamina and 3 to your primary stat. When 9.1.0 dropped, these gems started to only give +2 to each stat, making them unremarkable and equivalent to other epic gems. The tooltip still says +3 to stats and this may change again, but as of 10.2.6, this gem is still nerfed.

Section C2 - Enchants)

Enchants following the Shadlowands prepatch have been severely weakened for most of our slots and strengthened for a couple. Something to know is that we are currently dealing with the worst "false tooltips" that we have ever had before. Many enchants will say they provide a large amount of a stat when you read them, but in reality display less once applied and then provide none. Here is an example (the image is old but this phenomenon is still active as of Dragonflight):

zvUM4kq.jpg


This means you need to be really careful! There is a lot of testing to be done, especially with wowhead's enchant scaling not being displayed. This screenshot's details are out of date as of 9.0.5, but what is being shown regarding enchant tooltips is still true.

I will go over the ones that we KNOW work and are good slot by slot.

Head - There are no longer any head enchants with the exception of the Amirdrassil raid enchant, which does not function at our level.

Neck - https://www.wowhead.com/item=128553/enchant-neck-mark-of-the-hidden-satyr provides the highest and most consistent damage boost. It procs fairly often, and deals damage in the twenties. It outperforms mark of the distant army considerably.

Shoulder - All current shoulder enchants that actually give stats make your target item soulbound, and have a high level requirement. However, with BoE shoulders, it may be possible to trade bug shoulder enchants. I have not seen this happen yet, to any effect. If you want something to fill the slot, you can get the Zookeeper or any of the legion item boon enchants. You can also use Knothide armor kits on a higher level toon, to give the appearance of extra stamina (it doesn't actually provide any)

Back - https://www.wowhead.com/item=38993/enchant-cloak-shadow-armor provides 2 agility and 4 armor now. For rogues, this is far and away our best enchant. Everything else that I have tested provides no stats at all, or just one. For casters, you might consider getting one of the WoD cloak speed enchants. You won't get any stats from them, but 2% movement speed can add up when you're trying to kite, especially now that the speed stat is more scarce.

Chest - Another terrible change is that +4 all stats to chest has been grandfathered in a way that I have never seen before. If you try to apply it now, you gain no benefit and it appears to be level locked. If you had it applied before prepatch, it still functions. Proof here. This goes for ALL of the chest enchants that display +4 stats. My wallet hurt testing every single one. Your best bet is to use +1 all stats, as the other single stat enchants do not function.

Wrist - https://www.wowhead.com/item=38898/enchant-bracer-stats is still functional, providing +1 to all stats. Every other enchant is either entirely non functional or one single stat.

Hands - The only functional hand enchants (Outside of +profession skill enchants) that you can apply yourself are for casters; https://www.wowhead.com/item=38887/enchant-gloves-frost-power, https://www.wowhead.com/item=38886/enchant-gloves-shadow-power and https://www.wowhead.com/item=38888/enchant-gloves-fire-power. Only Mages (Frost), Warlocks (Shadow), and Specced Shamans (Fire) will benefit from these. Specced priests might benefit from Shadow Power due to Shadowfiend, but more testing is required. Those enchants do not improve damage from enchants like Elemental Force, Lifestealing, or Deathfrost. The only hand enchant that provides something useful to every class is https://www.wowhead.com/item=34207/glove-reinforcements, which must be applied by a high level to your BoE hand slot item before you equip it. You can trade bug this onto BoP group-trade items if you have to.

Waist - The best enchant for your waist would be trade bugged BFA engineering belt effects, as they are still working in Dragonflight for level 1s without engineering. This can only be done on BoE belts. Here are your options.

https://www.wowhead.com/spell=269205/belt-enchant-holographic-horror-projector
https://www.wowhead.com/spell=269126/belt-enchant-miniaturized-plasma-shield
https://www.wowhead.com/spell=269208/belt-enchant-personal-space-amplifier

Theoretically, the shadowlands belt enchants work too, but the effects are less desirable and I haven't seen anyone use/test them.

Legs - The only leg enchant that you yourself can put on a pair of pants is the https://www.wowhead.com/item=2304/light-armor-kit, which claims to give you an additional armor but in fact gives you nothing. For the most part, attempting to put any special armor kit on a BoE from another character results in the message "Target is too low level". Knothide for i29s and Ironscale/Shadowleather armor kits for i42s can be applied by a higher level player without binding them, but there is no actual effect at level 1. The three Pandaria direct application leg enchants can be trade bugged to a level one, but none of them actually provide any stats despite displaying +1/+1. Please let me know if you find one that works.

Feet - Every single stat enchant for boots appears to be completely nonfunctional. Please let me know if you find one that works. https://www.wowhead.com/item=38837/enchant-boots-minor-speed and (only) the speed component of enchants like https://www.wowhead.com/item=38944/enchant-boots-boars-speed are still functional.

Fingers - Most enchants are completely nonfunctional, but if you have Epic i42 rings, the BFA accord enchants suddenly work on them, giving +4 in a secondary stat each.
https://www.wowhead.com/item=168447/enchant-ring-accord-of-haste
https://www.wowhead.com/item=168446/enchant-ring-accord-of-critical-strike
https://www.wowhead.com/item=168449/enchant-ring-accord-of-versatility

Weapons - There are multiple good choices.

For melee fighters, here are the golden three.
https://www.wowhead.com/item=74725/enchant-weapon-elemental-force - A high PPM proc enchant that deals between 36-40 damage each time. The best option for pure DPS.
https://www.wowhead.com/item=38871/enchant-weapon-lifestealing - A moderately high PPM proc enchant that deals a flat 30 damage each time, and heals you for the same amount. The best option for sustained self healing.
https://www.wowhead.com/item=38998/enchant-weapon-deathfrost - A moderately high PPM enchant that deals between 36-40 damage each time, and slows them for 8 seconds. Debuff is not removed if you switch off of this enchant to other weapons during combat. The best option for fighting someone who might otherwise kite you to death. (NOTE - The application of the debuff is currently bugged, and using this is not currently recommended due to unreliability)

For hunters, as of 10.2.6, several options are once again available.

https://www.wowhead.com/item=153480/enchant-weapon-gale-force-striking can once again proc at level one, and does not soulbind the target. For most twinks not willing to risk their weapons to a trade bug, this is the best option.

The two lowest level scopes, which don't soulbind the target, are confirmed to be working at level 1. These are https://www.wowhead.com/item=4405/crude-scope and https://www.wowhead.com/item=4406/standard-scope, both providing the same +1 damage. You will need someone above the level of 3/5 to apply these enchants to your BoE i29 weapons for you, as use of the scope requires such.

Using heirloom bows or the trade bug glitch, level 1s can use the more powerful effects from these scopes, which are confirmed to function.
https://www.wowhead.com/item=44739/diamond-cut-refractor-scope
https://www.wowhead.com/item=70139/flintlockes-woodchucker
https://www.wowhead.com/item=59594/gnomish-x-ray-scope

Previously functional Shadowlands options like these two now require a player level of 50 and are thus not available.
https://www.wowhead.com/item=172368/enchant-weapon-sinful-revelation
https://www.wowhead.com/item=172370/enchant-weapon-lightless-force

For casters, you will want to use Elemental Force in all situations. If anyone considers a different option as a better weapon enchant for casters, please post it.

Shields - All of the enchants for Shields/Offhands gives either 0 stats or one single stat (Armor only). https://www.wowhead.com/item=12645/thorium-shield-spike however, returns a decent amount of damage on block, roughly 9-12. This should be used if you don't have the bugged Warcraft movie promotional shield enchanted with elemental force. (Credit to Darbit for testing the shield spikes)

Part D: Consumables, Toys, and Mounts

There are a great deal of items that give level one twinks boosts in power and mobility. Here are the ones you should get. I won't include anything related to grandfathered level 1 twinks with engineering.

Section D1 - In-Combat Items)

https://www.wowhead.com/item=118/minor-healing-potion - The most plentiful of our healing options. Heals 80 health upon use at level 1.
https://www.wowhead.com/item=175241/expedition-healing-potion - A new addition in shadowlands, these are looted by players during the new Exile's Reach starting zone, in a chest in the Harpy area. Healing 110 upon use at level 1, it has the same numbers as the lesser healing potion without the level requirement.
https://www.wowhead.com/item=23329/enriched-lasher-root - A healing item farmable in the Draenei starting zone. Heals a pitiful 24 health at level one, but does not share a cooldown with healing potions, meaning you can use it right after using a healing potion for extra health. (EDIT: As of shadowlands, this item now shares a cooldown with other healing items.)
https://www.wowhead.com/item=124660/darkmoon-healing-tonic and https://www.wowhead.com/item=124661/gladiators-healing-potion - Both of these potions heal for a static 20% of your max health, and are looted from their respective arena evens in the Darkmoon Faire and Gurbashi. These are only better than the other potions if 20% of your health is more than 81 or 111.
https://www.wowhead.com/item=128647/fizzy-apple-cider - Heals for 25% of your maximum health. This is BoA, so when the Feast of Winter Veil shows up, do the cookie quest on as many characters as possible, earning you 5 ciders each. They are also (somtimes, they don't always appear) sold by the https://www.wowhead.com/npc=157756/waiter during the anniversary events. These are only better than the other potions if 25% of your health is more than 80 or 110.
https://www.wowhead.com/item=119449/shadowberry - Previously unavailable, Dragonflight has made these lootable and usable again. These give a minute long buff that heals for 2% of your max HP every 5 seconds. Shares no cooldown with other healing items, and spammable for 100% uptime. You can loot these over and over from the rare mob that drops them, so you should build up a big stash.
https://www.wowhead.com/item=32578/charged-crystal-focus - A recently grandfathered healing item that heals for a massive 2,701 HP. Given that you can no longer farm apexis shards via the nodes, you cannot attain these anymore. If you still have them, they are still usable.
https://www.wowhead.com/item=8544/mageweave-bandage - The best scaling bandage we have available. Heals you for 800 damage over 8 seconds.
https://www.wowhead.com/item=19440/powerful-anti-venom - The most potent antivenom available to us. Clears a poison debuff from ourselves or a target.

https://www.wowhead.com/item=4388/discombobulator-ray - Zaps the target into a leper gnome. At level one, this only reduces SP by 2 and movement speed by 1%. Not very useful, but better than nothing against a kiting caster.
https://www.wowhead.com/item=38300/diluted-ethereum-essence - Grants invisibility detection for 30 seconds. Requires an https://www.wowhead.com/spell=49964/ethereal-soul-trader .
https://www.wowhead.com/item=153490/f-r-i-e-d - Deals 12 damage to everyone in the targeted area. With a large windup time, this is only really useful in an AoE situation, or getting someone out of a Shard of Archstone.
https://www.wowhead.com/item=153494/thermo-accelerated-plague-spreader - Deals 3 damage every 3 seconds in an area for 15 seconds. With a large windup time, this is only really useful in an AoE situation, to keep someone in combat, or getting someone out of a Shard of Archstone.
https://www.wowhead.com/item=153487/organic-discombobulation-grenade - An AoE polymorph that does not work reliably work in PVP (summons what are essentially npc landmines that poly on contact, but they dont always come out).
https://www.wowhead.com/item=46725/red-rider-air-rifle - Allows classes with no ranged attacks to cheaply and reliable pull at range. Deals no damage, but causes threat. Has a chance to stun you, but this debuff can be removed with a right click or a /cancelaura macro.
https://www.wowhead.com/item=128632/savage-snowball - Also engages enemies at a range, but is single use and more expensive. This item used to proc effects like Ele Force, though it doesn't anymore.

https://www.wowhead.com/item=7676/thistle-tea - Rogue only; These restore 100 of your 120 energy. Don't bother having these made via cooking, you can buy them for about 1 silver apiece in your capital city.
https://www.wowhead.com/item=120257/drums-of-fury - A heroism/bloodlust lite, this gives your whole party 15% more haste for 40 seconds. Any of the drums will do, but these are the cheapest to make.
https://www.wowhead.com/item=23381/chipped-power-core and https://www.wowhead.com/item=23334/cracked-power-core - Gives a short intellect buff. Unique, so you can only hold one at a time, but they can be stacked and stored in your guild bank with no issue.
https://www.wowhead.com/item=23386/condensed-mana-powder and https://www.wowhead.com/item=23354/crystalized-mana-residue - Our only (harmless) mana potions available. Restores 40 and 24 mana each, respectively.
https://www.wowhead.com/item=20520/dark-rune - Restores 73 mana at the cost of 36 HP.
https://www.wowhead.com/item=178108/wool-of-dredbat - Exchanges stamina for leech, but as of 9.1.5, it takes 0 Stamina in exchange for giving 1 leech. This essentially gives you 1 leech for no cost for 2 minutes. Use during a fight to make the most of the short duration.

https://www.wowhead.com/item=86591/magic-banana - You can use this to interrupt spell casts. Requires a higher level to loot the rare and trade this item to you.
https://www.wowhead.com/item=86577/rod-of-ambershaping - A PvE only polymorph. Requires a higher level to loot the rare and trade this item to you.
https://www.wowhead.com/item=129295/spike-toed-booterang
https://www.wowhead.com/item=147836/salt-hardened-shell - Dismounts and enemy mounted player. Requires a higher level to loot the rare and trade these items to you.

Section D2 - Buffs/Food)

https://www.wowhead.com/item=1180/scroll-of-stamina
https://www.wowhead.com/item=1181/scroll-of-versatility
https://www.wowhead.com/item=3012/scroll-of-agility
https://www.wowhead.com/item=954/scroll-of-strength
https://www.wowhead.com/item=955/scroll-of-intellect - All of the scrolls we have access to give +1 to any specific stat, and count as a battle or guardian elixir.
https://www.wowhead.com/item=2454/elixir-of-lions-strength - Gives +2 strength. A good option for warriors and paladins. Battle elixir.
https://www.wowhead.com/item=3382/weak-trolls-blood-elixir - Advertises 1hp/5s, but doesn't actually do anything.
https://www.wowhead.com/item=5997/elixir-of-minor-defense - Advertises +1 armor, but doesn't actually do anything.
https://www.wowhead.com/item=1177/oil-of-olaf - Gives +1 armor. Guardian elixir.
https://www.wowhead.com/item=2862/rough-sharpening-stone and https://www.wowhead.com/item=3239/rough-weightstone - add +1 damage to your melee weapon.
https://www.wowhead.com/item=203865/brilliant-wizard-oil - Add +1 int and +1 crit to your weapon. The crit is functional for non int users, too.
https://www.wowhead.com/item=5206/bogling-root - Makes the user deal +1 physical damage for 10 minutes. Much easier to farm now that party sync can spawn the boglings over and over. Read more about this here.
https://www.wowhead.com/item=124656/darkmoon-tincture-of-alacrity and https://www.wowhead.com/item=124651/darkmoon-draught-of-deflection and so on - The different darkmoon draughts and tinctures, of which there are 16 total, give a flat 2% increase to any stat they advertise. They recently added a 7 day duration to these, so they have fallen out of favor. You should take advantage of them when the faire is going, though.
https://www.wowhead.com/item=23985/crystal-of-vitality
https://www.wowhead.com/item=23989/crystal-of-ferocity
https://www.wowhead.com/item=23986/crystal-of-insight - All of these crystals give +2 to their advertised stat. Alliance only, requires you to do the bloodmyst isle quests and turn in 10 https://www.wowhead.com/item=23984/irradiated-crystal-shard for each.
https://www.wowhead.com/item=22710/bloodthistle - Gives you +10 spellpower for 10 minutes. Reduces your intellect by 5 for 20 minutes after the buff wears off. Blood elf only.
https://www.wowhead.com/item=166750/draught-of-ten-lands - Gives +1 all stats for 1 hour. Stacks with other buffs, not limited by Guardian/Battle elixirs.
https://www.wowhead.com/item=21744/lucky-rocket-cluster - Gives you +4770 HP at level 1 (As of 10.2.5). Requires you to place down a https://www.wowhead.com/item=21570/cluster-launcher to use. Can be used year round but only farmed during the Lunar Festival.
https://www.wowhead.com/item=21519/mistletoe - Gives a friend 20 versatility. Can only be used during Winter Veil.
https://www.wowhead.com/item=116138/last-deck-of-nemelex-xobeh - Gives you a random crazy buff/debuff. A list of these effects are on the wowhead page.
https://www.wowhead.com/item=33930/amani-charm-of-the-bloodletter
https://www.wowhead.com/item=33932/amani-charm-of-the-witch-doctor
https://www.wowhead.com/item=33933/amani-charm-of-the-raging-defender
https://www.wowhead.com/item=33931/amani-charm-of-mighty-mojo - These amani charms are not supposed to work outside of ZA. They do not function like other zone specific buffs, however, and allow you to keep the buff for a second before it is removed. With the Bloodletter charm, especially, you can have some powerful openers. Unique, so you can only hold one at a time, but they can be stacked and stored in your guild bank with no issue.
https://www.wowhead.com/spell=818/cooking-fire - For those of you with grandfathered cooking - increases versatility by 1.

https://www.wowhead.com/item=126934/lemon-herb-filet
https://www.wowhead.com/item=6888/herb-baked-egg
https://www.wowhead.com/item=2680/spiced-wolf-meat - Easy to make food that can give you a Well Fed food buff of either 1 versatility or 1 stamina. For the stamina buffs, there are a half dozen more options available, so just pick whatever is easiest to farm or most available on your auction house.

https://www.wowhead.com/item=77272/small-sugarcane-stalk
https://www.wowhead.com/item=77264/small-bamboo-shoot
https://www.wowhead.com/item=77273/small-rice-cake - Pandaren starting zone food that provide 1 primary stat.

https://www.wowhead.com/item=116406/twice-baked-sweet-potato
https://www.wowhead.com/item=116409/gourmet-pumpkin-pie - Pilgrim's Bounty food that do not expire and provide 1 secondary stat. Stuffing not included due to just giving 1 stamina, which you can get more easily elsewhere.

https://www.wowhead.com/item=116407/slow-smoked-turkey
https://www.wowhead.com/item=116405/congealed-cranberry-chutney - Slightly more powerful food that can be farmed during Pilgrim's Bounty. Does not expire, and can be sold and traded freely. These used to have much stronger effects, but as of 9.2.0 they give one of each listed stat. The cranberry provides casters with 1 SP and 1 stamina, and the turkey provides melee with 1 attack power and 1 stamina.

https://www.wowhead.com/item=101618/pandaren-treasure-noodle-soup - The best food that we can get year round. Provides 7 of your primary stat. Attaining this food requires some roundabout work, you need someone else to use a https://www.wowhead.com/item=101662/pandaren-treasure-noodle-cart-kit for you. Then, click on the cart and purchase your soup. You may only have 5 at once, and they are BoP. There are lower stat versions of this (https://www.wowhead.com/item=101661/deluxe-noodle-cart-kit https://www.wowhead.com/item=101630/noodle-cart-kit) that are strictly worse, but might be nice to have as spares given the Unique (5) property of the best version.

https://www.wowhead.com/item=162010/valley-truffle - Our fastest HP restoring food, at the cost of applying a movement speed debuff.
https://www.wowhead.com/item=174351/kbab - Our highest base HP and Mana restoring food, and one that doesn't remove your well fed buff for something useless (like the other BfA vision food).
https://www.wowhead.com/item=89230/restorative-amber - The tooltip is incorrect, this actually heals quite quickly (slightly faster than kbab). Not usable in combat, and locks you in place (similarly to food). Taking damage won't cancel the effect either, so you need to remove the buff if you're attacked.

Section D3 - Mobility)

https://www.wowhead.com/item=107640/potion-of-slow-fall - A freely tradeable potion acquired from a 1 time per character treasure in WoD. You can find these pretty often on the AH.
https://www.wowhead.com/item=8529/noggenfogger-elixir - Newly available to us since the Shadowlands Prepatch. A more affordable and logistically reliable way to get slow fall, at 35s a pop.
https://www.wowhead.com/item=109076/goblin-glider-kit
https://www.wowhead.com/item=167862/horde-glider-kit
https://www.wowhead.com/item=167861/alliance-glider-kit - A high momentum and steerable slow fall item. All of these three function in the same way.
https://www.wowhead.com/item=132516/gunshoes - The closest thing we have to a sprint potion. Not usable in combat, but persists through it.
https://www.wowhead.com/item=132513/gunpack - Knocks you around, and then up a good distance. Can get you into places you otherwise couldn't, and combined with a decent /cancelaura macro can help you get more height on your glides.
https://www.wowhead.com/item=171196/spellstone-delight - Gives you a 100% speed boost for 30 seconds. Works only during the WoW anniversary event, but does not expire once it ends. Canceled by damage.
https://www.wowhead.com/item=153573/electroshock-mount-motivator - increases mount speed in small bursts. Functions on the Chauffeur mount.
https://www.wowhead.com/item=153123/cracked-radinax-control-gem - Gives you a massive speed bonus. Similar in function to gunshoes, but faster and doesn't last as long. Be careful when you buy these, as newer ones looted by high levels have a level requirement.
https://www.wowhead.com/item=202046/lucky-tortollan-charm - Teleports you to Stormsong Valley in Kul Tiras. Find this on the AH or have a character who's done the Black Dragonflight quests in the Waking Shore buy it for you.
https://www.wowhead.com/item=95566/rashas-sacrificial-dagger - An item for suicide, allowing you to use your ghost form to get to certain places or reset yourself to the graveyard. Requires a higher level to loot the rare and trade this item to you.

https://www.wowhead.com/item=150746/scouting-map-modern-provisioning-of-the-eastern-kingdoms - This and all of the other heirloom map toys allow you to explore the regions of and learn all of the flight points in the game up to before Dragonflight. Extremely useful for easy exploration achievements (and mandatory for some due to phasing) and getting around without being flown by a friend.

https://www.wowhead.com/item=154169/shimmerscale-diving-helmet - Grants underwater breathing for 15 minutes.
https://www.wowhead.com/item=154168/shimmerscale-diving-suit - Grants underwater swimming speed for 15 minutes.
https://www.wowhead.com/item=153512/xa-1000-surface-skimmer - Moves you quickly over bodies of water.
https://www.wowhead.com/item=151239/felslate-anchor - Gets you to the bottom of whatever body of water you're in quickly.
https://www.wowhead.com/item=136606/leystone-buoy - Gets you to the top of whatever body of water you're in quickly.

Section D4 - Toys & Mounts)

https://www.wowhead.com/item=116435/cozy-bonfire
https://www.wowhead.com/item=128536/leylight-brazier
https://www.wowhead.com/item=70722/little-wickerman - The many different bonfire toys can provide you with the same versatility bonus as the cooking fire if you weren't around long enough to learn cooking before its grandfathering.
https://www.wowhead.com/item=166461/gnarlwood-waveboard - Allows you to surf quickly on the water surface. Does not require fishing like the iceberg and fishing raft do.
https://www.wowhead.com/item=131933/critter-hand-cannon - Spawns attackable critters. Good for self healing off of if you cant get out of combat but can get out of line of sight.
https://www.wowhead.com/item=86573/shard-of-archstone - Prevents you from being targeted. Good to open up duels with someone with no AoE attacks, or remain out of combat if you are able to leave it and have low HP.
https://www.wowhead.com/item=130214/worn-doll - A bugged item. The doll that is summoned is actually an extremely powerful untargetable, unkillable, aggro-able NPC that scales up to whatever it's attacking. If you summon this during combat, and an AoE attack is used against you, it will aggro to your attacker and kill them (usually in one hit) with massive physical damage attacks. Expect this to get fixed at some point. Can be combined with Shard of Archstone to force the enemy to AoE you.
https://www.wowhead.com/item=142542/tome-of-town-portal - Allows you to delete your hearthstone which saves you a bag space. This applies to any hearthstone toy. This formerly allowed you to retain the ability to hearth while also being able to kill yourself on command with the unstuck feature, but that has been fixed.
https://www.wowhead.com/item=82467/ruthers-harness - Summons an immobile yak that during PVP, shows up as attackable to your enemies. Can be combined with the shard of Archstone to throw them off.
https://www.wowhead.com/item=43499/iron-boot-flask - Zaps people who attack you with lightning. This lightning doesn't do damage anymore at level one, but appears to still proc effects.
https://www.wowhead.com/item=168016/hyper-compressed-ocean - The only way to fish at level one. Someone else needs to use the toy, though.
https://www.wowhead.com/item=129165/barnacle-encrusted-gem - Provides water breathing and ocean floor walking speed. Breaks upon mounting or in combat.
https://www.wowhead.com/item=198827/magical-snow-sled - Provides a large speed bonus while travelling downhill.

https://www.wowhead.com/item=131811/rocfeather-skyhorn-kite - A free glider that only works in the broken isles. Since you're going to be spending a lot of time there farming BoEs, this is more helpful than not.
https://www.wowhead.com/item=131900/majestic-elderhorn-hoof - Increases mount speed in Highmountain. Useful for the same reason as above.
https://www.wowhead.com/item=153293/sightless-eye - Heavily reduces your aggro range in the Broken Isles. Useful for the same reason as above.

https://www.wowhead.com/item=122703/chauffeured-chopper - The fastest ground mount we can use.
https://www.wowhead.com/item=23720/riding-turtle
https://www.wowhead.com/item=46109/sea-turtle - Amphibious mounts. They move slowly on land and quickly in the water.

https://www.wowhead.com/spells/mounts/aquatic-mounts - All of the aquatic mounts can be used at level one. However, only the turtles don't dismount out of water.

Part E: Conclusion

Thank you for reading my guide. I hope that it was as comprehensive as possible. It should give you the information you need to make the most effective Level 1 Twink possible in Dragonflight. With many undocumented changes and a completely new array of obtainable items, there is much testing to be done. Things are constantly changing, and no one person can keep up with all of it. If you run into anything that helps level ones, please post it in this thread so that I can add it to the guide.
 
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It's such a bitch slap to you guys, after spending the entire SL expansion farming 1 type of BoEs, now you have to restart an entirely new type of BoE farm xD

Haven't been on WoW for a few months now, mind showing me what your Rogue looks like with all this new stuff??! :D
I know right... I was so goddamn mad. But the new stuff is growing on me.

uQZmPau.png

Ignore the belt... stocking up a big pile of them to trade bug because my success rate is poopoo lately.
 
I know right... I was so goddamn mad. But the new stuff is growing on me.

uQZmPau.png

Ignore the belt... stocking up a big pile of them to trade bug because my success rate is poopoo lately.


thats a real beauty of a twink. Great guide I wasnt sure if the items could drop from lvl 15 mobs if looted by a 10
 
I know right... I was so goddamn mad. But the new stuff is growing on me.

uQZmPau.png

Ignore the belt... stocking up a big pile of them to trade bug because my success rate is poopoo lately.


How long does it take for you to farm one epic btw, on average?
 
How long does it take for you to farm one epic btw, on average?
If you're farming a hyperspawn and got a good kill rate going, you can probably average one every 1-4 hours. More if you're in a group. Sometimes you can get lucky and get more, sometimes you won't see one all day.
 
I know right... I was so goddamn mad. But the new stuff is growing on me.

uQZmPau.png

Ignore the belt... stocking up a big pile of them to trade bug because my success rate is poopoo lately.
sorry to bother but how did you get transmogs that are for lvl 10+? Is there something I’m missing?
 
Fr how would I get better transmogs at lvl 1?
Holiday cosmetic items, white gear from fishing bags, some starter items from some proffesions (mostly tailoring).
Edit: Also, you could try to collect the starter sets from different races and classes with the same armor types (goblin and worgen have some unique starter gear, and you can also transmog, for example, mage starter apperance on a priest.
 
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Does this gear need to be looted to be use or can it be bought and equipped when and if your able to find it on AH?
 
Does this gear need to be looted to be use or can it be bought and equipped when and if your able to find it on AH?
It needs to be looted by the proper level, whether that's you for yourself or some other guy looting it to sell it. If someone loots a chest at level 32, you won't get it scaled to you just because you bought it off the auction house on your level 1/10.
 
It needs to be looted by the proper level, whether that's you for yourself or some other guy looting it to sell it. If someone loots a chest at level 32, you won't get it scaled to you just because you bought it off the auction house on your level 1/10.
Tyvm,new to thinks period by brand spankin' new to lvl 1s. Should be fun! Thx for the quick reply...appreciated!
 

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