20 Twinking is really bad.


Did you just quote yourself and then leave out the other half of the quote you just made :p.

You are journalistic magician! You are moving so fast right now, I can't keep up... where am I!
 
Well post a 197k for me on current SL elemental, and then I'll have respect for your friends.
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I'll ship you one you can strap to you head with duct-tape if you show me how to do 3x-4x the damage of any other shaman I have seen play in the bracket currently.
Ill consider mentoring you.
 
For 4x damage we can make all the jokes anybody needs to.
You did accuse me of being sad enough to beat up a turnip and then screenshot it. So ye, ill just make jokes.

And if you could keep saying how much better my damage is than everyone else thatd be great. Best part about this thread.
 
You did accuse me of being sad enough to beat up a turnip and then screenshot it. So ye, ill just make jokes.

And if you could keep saying how much better my damage is than everyone else thatd be great. Best part about this thread.

197k Looks like padding (and I promise you I'm not the only one thinking that), based on every other Shaman I have seen play *currently*. I don't play all day, but I play enough every day to see a lot and 40k-60k damage ranges. There are too many factors involved, elemental has slow casts, other twink competition on your own team killing targets, generally low damage linked to overload... etc. I don't know what's involved in getting a 197k damage game, I'd like to find out. We can even lower that to one of the 150k games.

Maybe its an EU/Russian/Whatever thing... maybe its the time of day... maybe myself and every other elemental shaman I see play has it wrong.

Just so we are 100% clear... it's not me comparing my personal experience to whatever damage ranges we are talking about... its me comparing what I can see with my own eyes every day to that damage range.
 
197k Looks like padding (and I promise you I'm not the only one thinking that), based on every other Shaman I have seen play *currently*. I don't play all day, but I play enough every day to see a lot and 40k-60k damage ranges. There are too many factors involved, elemental has slow casts, other twink competition on your own team killing targets, generally low damage linked to overload... etc. I don't know what's involved in getting a 197k damage game, I'd like to find out. We can even lower that to one of the 150k games.

Maybe its an EU/Russian/Whatever thing... maybe its the time of day... maybe myself and every other elemental shaman I see play has it wrong.

Just so we are 100% clear... it's not me comparing my personal experience to whatever damage ranges we are talking about... its me comparing what I can see with my own eyes every day to that damage range.

Dont take this the wrong way, but how does this have anything to do with Legion BoEs being a lame way to twink?
 
Dont take this the wrong way, but how does this have anything to do with Legion BoEs being a lame way to twink?

When did I say that? I mentioned the artifact weapons... yeah the pre-nerf Int bonus on those was outlandish and could easily account for huge numbers, I don't remember knocking any BoEs.

I'm not interested in numbers coming from months ago using anything you can't currently get, out side of something like the valentines day neck, which is not that big of a deal.

I don't care what the build is to get to 197k... I don't care if its stacking Int/mastery/whatever... let's find out... as long as its a current build. Because numbers in the 150k+ range are on par with just free casting on a targeting dummy... not having to chase down players in a BG, being in a fight the entire time, etc.
 
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When did I say that? I mentioned the artifact weapons... yeah the pre-nerf Int bonus on those was outlandish and could easily account for huge numbers, I don't remember knocking any BoEs. I'm not interested in numbers coming from months ago using anything you can't currently get, out side of something like the valentines day neck, which is not that big of a deal.

I don't care what the build is to get to 197k... I don't care if its stacking Int/mastery/whatever... let's find out... as long as its a current build.

You are so far off of topic you don't even recall what OP's purpose of creating this post was.
 
You are so far off of topic you don't even recall what OP's purpose of creating this post was.

The topic got derailed about 30 posts ago, you are just wandering in and commenting.
 
When did I say that? I mentioned the artifact weapons... yeah the pre-nerf Int bonus on those was outlandish and could easily account for huge numbers, I don't remember knocking any BoEs.

I'm not interested in numbers coming from months ago using anything you can't currently get, out side of something like the valentines day neck, which is not that big of a deal.

I don't care what the build is to get to 197k... I don't care if its stacking Int/mastery/whatever... let's find out... as long as its a current build. Because numbers in the 150k+ range are on par with just free casting on a targeting dummy... not having to chase down players in a BG, being in a fight the entire time, etc.
Staff had 49 int + spelldamage enchant, mh+off hand had 49+spelldamage+5 int outdoors (54 total without spelldamage)
Now you can get 29 int from boe + 6 int from gems + spelldamage +5 int outdoors. (40 total without spelldamage)
I dont think that 14 int was making this huge gap you always talking about.
P.S: Now im not sure, mayb it was 54 int and not 49, but anyways 19 int is not gamechanging thing in a way you trying to represent it.
 
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Or I'd just like to know. (And he did post multiple).

Because if I'm missing a way to triple my damage that does not involve pressing the same 4 buttons at targets I/ANYBODY ELSE clicks on... I'm all in.

Wouldn't you like to know how to triple/quad your damage?
Maybe your gear isn't optimized?
 
Maybe your gear isn't optimized?

Maybe, but for doing 3x less damage, I would have to be wearing whites/play without hands. And again, it's not me comparing anything I am doing, its me seeing every other person trying to play Elemental... my eyes do work.

Staff had 49 int + spelldamage enchant, mh+off hand had 49+spelldamage+5 int outdoors (54 total without spelldamage)
Now you can get 29 int from boe + 6 int from gems + spelldamage +5 int outdoors. (40 total without spelldamage)
I dont think that 14 int was making this huge gap you always talking about.
P.S: Now im not sure, mayb it was 54 int and not 49, but anyways 19 int is not gamechanging thing in a way you trying to represent it.

Sure, then it just makes my argument about the numbers being higher even more pronounced... because the gap between one person and everybody else is larger then. We can do this all day.

Just giving you my share of experience. I wouldn't want this thread locked. :PepeComfy:

We can move it into the realm of gear... if you want. So you stack int to 200+ and you have low mastery or you have int around 170 and have mastery at 80% + (or even if you are throwing haste in there somewhere)... either way your damage should be about the same.

I've seen people play with 90% mastery and ~180int and just rely on LvB doing 800 every time and then getting double malestrom for more Earthshocks. And I have seen people just stack Int/Verse for bigger damage overall... All of that looks the same to me from what I have SEEN other people do.

Still not accounting for 3x damage... and again I understand those are extremes, but the argument is that 50-60k is the norm, not 197k.
 
Maybe he doesn't get such numbers every game?
Maybe he just fought at mid/gy camped all game?

I could see a shaman pulling off such numbers in a long game when everyone is fighting.
Perhaps it's nothing to get all sweaty about.
 
Maybe he doesn't get such numbers every game?
Maybe he just fought at mid/gy camped all game?

I could see a shaman pulling off such numbers in a long game when everyone is fighting.
Perhaps it's nothing to get all sweaty about.

It's not being represented as such, by anybody else here.
 
think we found the problem...

Oh yeah, how? 86% overload in a BG (100% with trinket)... every LvB does ~1000 because of overload and every LB does ~500+ because of overload. Double malestrom for Earthshock.

What do you think is wrong?

I tried stacking Int and verse with all BC gear you lose all of your Mastery... did less damage by FAR. That is what I noticed... you lose overload you are just doing 50% warlock damage.
 

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