necroaqua
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XPOFF Community
US Horde: Link
US Horde 2: Link
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EU Horde: Link
EU Alliance: Link
Latest updates:
- [Oct 2019] - Interest in retail 19s has dropped with the separate queues and classic. I haven't been playing and am putting updates on hold. BG crate blues are now ilvl 30, which is great for the ones you have, because you can't really farm em anymore at 19.
- [May 2019] - Starting to clean up some older information. Adding TODO list in latest post.
- [April 2019] - Added the list of horde/ally zone quests. Many updates to gear and farmable epics list.
- [26 March 2019] - Restructured several sections into FAQ. Added known epic agi weapons and leather chest/legs to appropriate classes. Guide is pretty much up-to-date until more drops are confirmed.
- [23 March 2019] - First round of updates - list of farmable, upgradable items, updated enchants page, removed stats/shadow armor enchants, added new dungeon items, added many new epic upgrades (but not all). TODO list at the bottom of this post.
- [12 March 2019] - Patch 8.1.5 dropping. I'm busy irl this week, but that gives things time to settle down. Here is what to look at on patch day. I'll be updating things over the next two weeks based on what people find.
- [January 2019] - New year, new guide updates for 8.1. BoA Trinkets, Survival Hunter stat priority, and new bandages. Details.
- [November 2018] - Lots of updates. See here for notes.
- [September 2018] - Added couple of high weapon staves as options for mw monk.
- [September 2018] - Replacing "Any" with links to the best dungeon options where stat priorities are known.
- [30 August 2018] - Added BfA enchants. Split hunter into its 3 specs.
- [15 August 2018] - Added nicely formatted enchants sections to show all variations of the BiS enchants.
- [13 August 2018] - BfA Release. Possible new enchants/items, but waiting til after BfA has settled a bit.
- [12 August 2018] - PvP power nerfed. Switch to alternate cloak enchants.
- [August 2018] - Several minor edits. Adding a section on secondaries.
- [28 July 2018] - First version ready. Still need lots of stat priorities and special BoEs.
- [17 July 2018] - Oh boy. Here we go.
- [July 2018] - Guide created. Setting up formatting and basic gear prior to BfA pre-patch.
Previous 19 quick guides for Legion and WoD.
Table of Contents:
- This post
- Introduction
- Creating a new 19
- Quest Upgrades
- FAQ
- Class/Spec Gear
- Druid - Balance, Feral, Resto
- Hunter - Beast Mastery, Marksman, Survival
- Mage - All Specs
- Monk - Brewmaster, Mistweaver, Windwalker
- Paladin - Holy, Ret
- Priest - All Specs
- Rogue - Assassination, Outlaw, Subtlety
- Shaman - Elemental, Enhance, Resto
- Warlock - All Specs
- Warrior - Arms, Fury
- Farmable Epic Upgrades
- Secondaries
- List of Enchant and their scaling
- How does movespeed work?
Introduction
If you haven’t seen my quick start guides before, they are aimed at gearing up NEW players. My goal is to include currently available gear, including BiS and cheaper/easier to get alternatives. I'm usually focusing on general sets - however a good twink will have multiple sets of gear and swap depending on the situation. Also note that many of the stat priorities are not set in stone. This guide won’t teach you how to play, as there are many people who play these classes better than me and many existing class guides that have amazing content, as well as good generalist guides for things like WSG jumps or binding flag clicks to your scroll wheel (highly recommended).
If you already have a twink from previous expansions, be sure to check for grandfathered gear! I’m not going to mention the AGM in this guide, as its no longer possible to get, but its still going to be very useful! Likewise, check for any other interesting items on your character like warforged invasion gear, high ilvl argus rings, emil’s brand (ilvl 32), or any other interesting pieces of gear. Use your general class knowledge, the rough stat priorities, and the assumptions list at the end of the guide to see if it will be useful.
I’ll often include “Any” in these guides. Any means to use any Heirloom, Dungeon Drop, Quest Upgrade or even Green BoE with the same primary stats as an heirloom/dungeon blue. These all have the same primary stat, stam, and some amount of secondaries. The exact piece is up to you and which secondaries you prefer. If the stat priority for a class/spec is known, I'll put the best dungeon drop or heirloom to use. You'll often see that these are after a '>' - so it follows that these are good options until you get something to the left of that greater than sign.
Creating a new 19
In the current patch, you want to level to 19 without finishing ANY quests that can reward green+ gear. Gear from quests can upgrade, and it scales to the level you are when you complete it. So grab a bunch of heirlooms for extra exp, get 10g to turn exp off when you hit 19, and start grinding. Early quests are probably fine to do - I don't believe white gear can upgrade.
At level 10, you can enter the first set of dungeons (RFC/Stockade are easy to get to) and be run through by a higher level. You can also queue for BGs. At 15 you can queue for LFG dungeons. Don't turn in the quests if they give gear. Save all BG crates and dungeon satchels to open at level 19. Be sure to leave as soon as you hit 19 and turn off exp - its probably best to queue standing next to the exp toggle NPC.
Only then can you start doing quests and hoping for upgrades. See the next section.
Quest Upgrades
With 8.1.5, gear from quests can proc to epics, which are ilvl 31. We'll be saving quests until 19 since things scale to the level we complete the quest at. Since upgrades are random and somewhat rare - its hard to really put them into a guide. For the most part - you'll do a bunch of quests, and see if you get any epics - which you can then compare to your other gearing options.
You can also switch factions to have many more chances for upgradable loot. I don't know what gets lost when you faction swap, so older twinks may want to be careful about doing this.
Brand new twinks may want to look at one single item and consider re-rolling to get an epic proc. Typically this would be a weapon, as it has the most impact for a single piece of gear. A hunter, for example, might level to 19, freeze exp - and then do the quests to get the best possible bow/gun. If it doesn't upgrade, mail the heirlooms to a new toon and level again. This is more feasable for making vets at level 20 with allied races, but still doable for 19s. Given the current lack of farmable ranged weapons, I would say that new hunters would be the primary class to do this on - level to 19, do all the quests that reward ranged weapons - and reroll if none of them drop.
Unique drops can also upgrade - but since these are farmable (given enough time), they WILL be part of the guide. Here is a list of possible farmable upgrades.
While I won't be adding these items into the guide, here are the wowhead links for all the possible zones/quests for each faction that I know of. While you should do every quest - you can use these lists to look for specific upgrades.
Ashenvale: https://www.wowhead.com/ashenvale-quests/max-req-level:19/side:2#0-5+1+2
Azshara: https://www.wowhead.com/azshara-quests/max-req-level:19/side:2#0-5+1+2
Durotar: https://www.wowhead.com/durotar-quests/max-req-level:19/side:2#0-5+1+2
Eversong Woods: https://www.wowhead.com/eversong-woods-quests/max-req-level:19/side:2#0-5+1+2
Ghostlands: https://www.wowhead.com/ghostlands-quests/max-req-level:19/side:2#0-5+1+2
Hillsbrad Foothills: https://www.wowhead.com/hillsbrad-foothills-quests/max-req-level:19/side:2#0-5+1+2
Mulgore: https://www.wowhead.com/mulgore-quests/max-req-level:19/side:2#0-5+1+2
Northern Barrens: https://www.wowhead.com/northern-barrens-quests/max-req-level:19/side:2#0-5+1+2
Silverpine Forest: https://www.wowhead.com/silverpine-forest-quests/max-req-level:19/side:2#0-5+1+2
Tirisfal Glades: https://www.wowhead.com/tirisfal-glades-quests-85/max-req-level:19/side:2#0-5+1+2
Deadmines: https://www.wowhead.com/deadmines-quests/max-req-level:19/side:2#0-5+1+2
Shadowfang Keep: https://www.wowhead.com/shadowfang-keep-quests/max-req-level:19/side:2#0-5+1+2
Wailing Caverns: https://www.wowhead.com/wailing-caverns-quests/max-req-level:19/side:2#0-5+1+2
Azshara: https://www.wowhead.com/azshara-quests/max-req-level:19/side:2#0-5+1+2
Durotar: https://www.wowhead.com/durotar-quests/max-req-level:19/side:2#0-5+1+2
Eversong Woods: https://www.wowhead.com/eversong-woods-quests/max-req-level:19/side:2#0-5+1+2
Ghostlands: https://www.wowhead.com/ghostlands-quests/max-req-level:19/side:2#0-5+1+2
Hillsbrad Foothills: https://www.wowhead.com/hillsbrad-foothills-quests/max-req-level:19/side:2#0-5+1+2
Mulgore: https://www.wowhead.com/mulgore-quests/max-req-level:19/side:2#0-5+1+2
Northern Barrens: https://www.wowhead.com/northern-barrens-quests/max-req-level:19/side:2#0-5+1+2
Silverpine Forest: https://www.wowhead.com/silverpine-forest-quests/max-req-level:19/side:2#0-5+1+2
Tirisfal Glades: https://www.wowhead.com/tirisfal-glades-quests-85/max-req-level:19/side:2#0-5+1+2
Deadmines: https://www.wowhead.com/deadmines-quests/max-req-level:19/side:2#0-5+1+2
Shadowfang Keep: https://www.wowhead.com/shadowfang-keep-quests/max-req-level:19/side:2#0-5+1+2
Wailing Caverns: https://www.wowhead.com/wailing-caverns-quests/max-req-level:19/side:2#0-5+1+2
Ashenvale: https://www.wowhead.com/ashenvale-quests/max-req-level:19/side:1#0-5+1+2
Azuremyst Isle: https://www.wowhead.com/azuremyst-isle-quests/max-req-level:19/side:1#0-5+1+2
Northern Barrens: https://www.wowhead.com/northern-barrens-quests/max-req-level:19/side:1
Bloodmyst Isle: https://www.wowhead.com/bloodmyst-isle-quests/max-req-level:19/side:1#0-5+1+2
Darkshore: https://www.wowhead.com/darkshore-quests/max-req-level:19/side:1#0-5+1+2
Dun Morogh: https://www.wowhead.com/dun-morogh-quests/max-req-level:19/side:1#0-5+1+2
Elwynn Forest: https://www.wowhead.com/elwynn-forest-quests/max-req-level:19/side:1#0-5+1+2
Hillsbrad Foothills: https://www.wowhead.com/hillsbrad-foothills-quests/max-req-level:19/side:1#0-5+1+2
Loch Modan: https://www.wowhead.com/loch-modan-quests/max-req-level:19/side:1#0-5+1+2
Redridge Mountains: https://www.wowhead.com/redridge-mountains-quests/max-req-level:19/side:1#0-5+1+2
Teldrassil: https://www.wowhead.com/teldrassil-quests/max-req-level:19/side:1#0-5+1+2
Westfall: https://www.wowhead.com/westfall-quests/max-req-level:19/side:1#0-5+1+2
Deadmines: https://www.wowhead.com/deadmines-quests/max-req-level:19/side:1#0-5+1+2
Ragefire Chasm: https://www.wowhead.com/ragefire-chasm-quests/max-req-level:19/side:1#0-5+1+2
Shadowfang Keep: https://www.wowhead.com/shadowfang-keep-quests/max-req-level:19/side:1#0-5+1+2
Wailing Caverns: https://www.wowhead.com/wailing-caverns-quests/max-req-level:19/side:1#0-5+1+2
Azuremyst Isle: https://www.wowhead.com/azuremyst-isle-quests/max-req-level:19/side:1#0-5+1+2
Northern Barrens: https://www.wowhead.com/northern-barrens-quests/max-req-level:19/side:1
Bloodmyst Isle: https://www.wowhead.com/bloodmyst-isle-quests/max-req-level:19/side:1#0-5+1+2
Darkshore: https://www.wowhead.com/darkshore-quests/max-req-level:19/side:1#0-5+1+2
Dun Morogh: https://www.wowhead.com/dun-morogh-quests/max-req-level:19/side:1#0-5+1+2
Elwynn Forest: https://www.wowhead.com/elwynn-forest-quests/max-req-level:19/side:1#0-5+1+2
Hillsbrad Foothills: https://www.wowhead.com/hillsbrad-foothills-quests/max-req-level:19/side:1#0-5+1+2
Loch Modan: https://www.wowhead.com/loch-modan-quests/max-req-level:19/side:1#0-5+1+2
Redridge Mountains: https://www.wowhead.com/redridge-mountains-quests/max-req-level:19/side:1#0-5+1+2
Teldrassil: https://www.wowhead.com/teldrassil-quests/max-req-level:19/side:1#0-5+1+2
Westfall: https://www.wowhead.com/westfall-quests/max-req-level:19/side:1#0-5+1+2
Deadmines: https://www.wowhead.com/deadmines-quests/max-req-level:19/side:1#0-5+1+2
Ragefire Chasm: https://www.wowhead.com/ragefire-chasm-quests/max-req-level:19/side:1#0-5+1+2
Shadowfang Keep: https://www.wowhead.com/shadowfang-keep-quests/max-req-level:19/side:1#0-5+1+2
Wailing Caverns: https://www.wowhead.com/wailing-caverns-quests/max-req-level:19/side:1#0-5+1+2
FAQ
At what ilvl does various gear drop at?
How do I get epic gear from questing?
What epic gear can I farm?
Why are BoE gloves useful/important?
Why are BoE legs useful/important?
Why are heirloom shoulders important?
What do I do if my heirloom is too high ilvl to be enchanted?
Why would I use the Insignia of the Horde/Alliance?
How do I get the Defending/Returning Champion Heirlooms?
How do I get dungeon drops from lighter armor types (ex, how do I get mail drops as a holy pally)?
Where can I find WSG gear?
Should my caster use a staff or a 1H/offhand?
Should my mistweaver monk use a high damage weapon?
Why aren't dungeon rings used much?
Is my epic quest drop worth using?
When should I NOT use the Fang/Slitherscale set as a caster?
* Heirlooms are at ilvl 23
* Dungeon blues are at ilvl 25
* Random dungeon satchels are ilvl 25
* BG crate blues are ilvl 25 (greens are ilvl 22)
* WSG Vendor items are ilvl 23
* Quest greens are ilvl 19
* Quest blues (including upgrades) are ilvl 25
* Quest epic upgrades are ilvl 31
* Dungeon blues are at ilvl 25
* Random dungeon satchels are ilvl 25
* BG crate blues are ilvl 25 (greens are ilvl 22)
* WSG Vendor items are ilvl 23
* Quest greens are ilvl 19
* Quest blues (including upgrades) are ilvl 25
* Quest epic upgrades are ilvl 31
No trick to it, you just do the quest and hope you get lucky. Current estimate is a 2-5% chance of an epic upgrade.
Gear that drops from a single source, including rare mobs, have a chance to upgrade. For the most part...there are some weird inconsistencies with dungeons and phasing.
See here for a list of known farmable upgrades.
See here for a list of known farmable upgrades.
BoE gloves are the only gloves that can have Glove Reinforcements applied to them by a high level. You may want two pairs of gloves - one with Glove reinforcements and another with your primary stat. APPLY THE GLOVE REINFORCEMENTS BEFORE EQUIPPING THE ITEM!
There are 3 leg enchants (from MoP leatherworking) that can be applied to BoE legs by a high level. So BoE legs can get a much better enchant. APPLY THE LEG ARMOR BEFORE EQUIPPING THE ITEM!
Note that there are no Int/Spellpower enchants that can be applied to BoE legs - so heirlooms are the only legs with good int enchants.
Note that there are no Int/Spellpower enchants that can be applied to BoE legs - so heirlooms are the only legs with good int enchants.
Heirloom (BoA) shoulders are the only ones that can have enchants applied to them by high levels.
Sometimes your heirlooms will scale too high on your "main" for certain enchants. You can either keep a toon at the appropriate level, or you can buy a 1-60 copy at an heirloom vendor, which will not scale.
The honorable medallion has the same affect, but has a 3 minute cooldown. The Insignia of the Horde only has a 2 minute cooldown. With the 7 stam it provides, it can make a good defensive trinket for someone who gets focused like a healer or flag carrier.
https://www.wowhead.com/item=126948/defending-champion is from opening the Gurubashi Arena chest on a character that has https://www.wowhead.com/item=19024/arena-grand-master . That trinket requires you to loot the chest 12 times, and the quest is level 30 or 35, so unless you already have it from long ago, you'll need to farm 12 chests to unlock AGM and a 13th chest to unlock the heirloom on a higher level toon.
https://www.wowhead.com/item=126949/returning-champion is from the Darkmoon arena and requires winning 12 times to unlock https://www.wowhead.com/item=74035 and the the next chest on that character will unlock the heirloom.
https://www.wowhead.com/item=126949/returning-champion is from the Darkmoon arena and requires winning 12 times to unlock https://www.wowhead.com/item=74035 and the the next chest on that character will unlock the heirloom.
You can either...
* Run the dungeons with a fellow 19 of the proper class and have them trade you their drops.
* Get run through the dungeons with a high enough level and the loot will turn into group loot.
* Run the dungeons with a fellow 19 of the proper class and have them trade you their drops.
* Get run through the dungeons with a high enough level and the loot will turn into group loot.
You can find ilvl 23 gear at the vendors in the Northern Barrens and Ashenvale.
Horde: https://www.wowhead.com/npc=14754
Alliance: https://www.wowhead.com/npc=14753
Horde: https://www.wowhead.com/npc=14754
Alliance: https://www.wowhead.com/npc=14753
Given the same ilvl options - int and stam tends to be the same for both, but using a 1H/offhand allows you to enchant your offhand with major int for +4 int.
However, secondaries can be important too. An epic Foamspittle is often BiS due to the high amounts of verse - unless you have some very lucky quest upgrades.
Finally, elemental and resto shamans have a tougher choice - as they lose a bunch of armor/block in addition to the 4int enchant if they use a staff instead of a shield. I would suggest having a 1h/shield set - which is good for games where you are getting targeted and there is lots of physical damage. You can save the staff for when you are able to cast freely.
However, secondaries can be important too. An epic Foamspittle is often BiS due to the high amounts of verse - unless you have some very lucky quest upgrades.
Finally, elemental and resto shamans have a tougher choice - as they lose a bunch of armor/block in addition to the 4int enchant if they use a staff instead of a shield. I would suggest having a 1h/shield set - which is good for games where you are getting targeted and there is lots of physical damage. You can save the staff for when you are able to cast freely.
Maybe. There are a few int weapons that have high weapon damage. They allow for some higher damage combos and are generally decent options. However, they cannot upgrade to epic - so mistweaver monks are probably best with a foamspittle staff.
Notable high damage caster weapons: jagged, sturdy, medicine
Notable high damage caster weapons: jagged, sturdy, medicine
Primary stats are valuable. Generally the 4 primary stat is worth more than the extra 7 secondaries. Deep fathom ring can be considered as verse is valuable.
It depends on the piece. Compare the stats to the other gear on the list and make a decision. Feel free to ask for help!
The set bonus gives 18 int. Since the Fang/Slitherscale gloves are often BiS, you often get 4 int from the set bonus with one additional piece.
Most of the time, 3 epic upgrades and 2 parts of the set will be about the same int as the full set - but often with less secondaries.
You'll need to do the math yourself depending on the gear you have. But you would probably need 4-5 good epic upgrades to be better than the fang set.
Most of the time, 3 epic upgrades and 2 parts of the set will be about the same int as the full set - but often with less secondaries.
You'll need to do the math yourself depending on the gear you have. But you would probably need 4-5 good epic upgrades to be better than the fang set.
Where can I find a big list of enchants and how they scale?
How do I apply Glove Reinforcements or MoP leatherworking leg armor to my BoE gear?
How do I apply enchants to my BoA shoulders/legs/ranged weapons?
What scopes/enchants can I put on my gun/bow/crossbow?
How do people have high level enchants on their BoP shoulders/legs/belt/etc?
@Swoops has put together an amazing spreadsheet of how many enchants scale and their proc rates - it even covers various levels. Check it out.
I've tried to narrow down the relevant ones for 19s here.
I've tried to narrow down the relevant ones for 19s here.
Before you equip your BoE, mail the BoE and the enchant to a high level (60 for glove reinforcements, 85 for MoP leatherworking leg armor).
Apply the enchant (you should NOT see a message about the item binding - if you do, then you have the wrong enchant) and mail it back to your 19.
Apply the enchant (you should NOT see a message about the item binding - if you do, then you have the wrong enchant) and mail it back to your 19.
Mail or create the heirlooms on a high level who has the enchant. Apply the enchant. Mail to your 19. This can be done cross-server.
* Incendiary, Frost, Gnomish X-Ray, Blastington, Diamond-cut can only be applied to heirloom guns/bows by a high level.
* Flintlocke can only be applied to an heirloom by a high level hunter. You can use a class trial hunter if you don't have one.
* Gale force, Versatile Navigation, and Standard scope can be applied to ANY ranged weapons (including BoP weapons) by your 19.
If you have an epic upgrade ranged weapon - I would highly recommend using it with a BfA enchant.
* Flintlocke can only be applied to an heirloom by a high level hunter. You can use a class trial hunter if you don't have one.
* Gale force, Versatile Navigation, and Standard scope can be applied to ANY ranged weapons (including BoP weapons) by your 19.
If you have an epic upgrade ranged weapon - I would highly recommend using it with a BfA enchant.
There is an exploit that allows you enchant a piece of gear while trading. So dungeon gear that can be traded and BoEs can be enchanted while trading. More details can be found by searching the forums.
THIS IS AN EXPLOIT. Use at your own risk. I personally do not use them as I don't want to risk the twinks I have had since vanilla. I know of no one getting banned for this, but it is an exploit and won't be included in this guide.
THIS IS AN EXPLOIT. Use at your own risk. I personally do not use them as I don't want to risk the twinks I have had since vanilla. I know of no one getting banned for this, but it is an exploit and won't be included in this guide.
What boot enchant should I use?
Should I use a "gift" to cloak enchant?
See here for a more detailed section on movespeed.
* Minor speed if your class has movement speed options OR if you want the max possible speed otherwise of 112% (with a gift enchant to cloak).
* Any hybrid +2 stat enchant (see here for list) if your class has no movement speed options OR if you don't want any additional speed beyond your class bonuses.
* If you find yourself holding/carrying the flag, you may want to invest in a pair of boots with +3 stam - as NO movement speed boosts are applied at 6+ stacks.
* Any hybrid +2 stat enchant (see here for list) if your class has no movement speed options OR if you don't want any additional speed beyond your class bonuses.
* If you find yourself holding/carrying the flag, you may want to invest in a pair of boots with +3 stam - as NO movement speed boosts are applied at 6+ stacks.
* If you are using a hybrid boot enchant, then NO, I would suggest a different enchant.
* If you are using Minor speed, then it is up to you. Would you prefer the 2% movespeed or the slightly better primary stats?
* If you are using Minor speed, then it is up to you. Would you prefer the 2% movespeed or the slightly better primary stats?
What are the best professions?
Which bandages are the best?
Engineering and Alchemy
Engineering provides access to most of the BiS head options. It also provides bombs and allows for the use of some toys and auctioneers.
Alchemy provides access to a permament flask item (Alchemist's Flask) at 300. Despite the tooltip saying 3, this gives 8 of your highest primary stat. The mixology buff also increases the duration/effect of elixirs/flasks you can make.
Tailoring is useful to make bandages, but you should have it on another toon as the bandages are not BoP.
Engineering provides access to most of the BiS head options. It also provides bombs and allows for the use of some toys and auctioneers.
Alchemy provides access to a permament flask item (Alchemist's Flask) at 300. Despite the tooltip saying 3, this gives 8 of your highest primary stat. The mixology buff also increases the duration/effect of elixirs/flasks you can make.
Tailoring is useful to make bandages, but you should have it on another toon as the bandages are not BoP.
Currently, due to weird scaling, Mageweave Bandage have the most healing for 19s.
What consumables can I/should I use?
Can I use warmode at 19?
Can I make an allied race at 19?
There are too many to count. Food, bandages, flasks, potions, drums, goblin gliders, bombs, etc. There are too many for me to keep track, so I generally leave them out of the guide. If a good 19 consumables guide appears, I will link to it though.
As to which should you use - thats up to you. However if you're interested in wargames, you may want to practice without consumables.
As to which should you use - thats up to you. However if you're interested in wargames, you may want to practice without consumables.
No. You can toggle /pvp, but you cannot enter warmode.
A new allied race character will start at 20. However, you can pay for a race change on your 19 if you've unlocked the allied race.
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