Painaid
The Immortal
Maelstromz said:Lol shut up Painaid, you can't even jump well irl = p.
this is true. I definitely am not black
Maelstromz said:Lol shut up Painaid, you can't even jump well irl = p.
Ertai said:Sap perhaps.
Rolt- said:In what way is a meleerangedability(when not specced) that requiers your target to be out of combat and breaks on damage better then say, fear?
Diiesel said:Nike Air Painaids coming 2010
Ertai said:Fear has a cast time, can be resisted, can be dispelled or tremor totem'd off, and is random in the direction it takes it's target.
If a rogue was brought to a premade he would be specced for sap and increased stealth so that's a moot point. Breaks on damage is also moot because you should be running with a team competent enough to not hit the sapped guy. Needing your target out of combat is the only drawback.
Rolt- said:It still doesn't match the range of fear nor poly.
Breaking on damage is a drawback. Being able to freely nova and keep pressure dots up is very usefull.
Ertai said:It's only a drawback if you're playing with morons. I tend to play with intelligent people who know not to break a sap. Sure fear and poly have greater range but are both dispellable, plus poly breaks on damage as well. Both also have a cast time which can be interrupted.
Falaris said:Rogue is probably the worst for wsg. A damage-based class with no slows against people with speed-increasing abilities is fairly weak.
Conrose said:Yeah, Travel Form, Ghost Wolf and Aspect of the Cheatah really hurt the Rogue's situation in WSG.
Falaris said:Aspect of the Cheetah is by far the easiest to deal with of the 3. Provided you have evasion up, if you dont engage a hunter at max range its not difficult to stay on them long enough to drop them before they kite you to death. Cheetah and Ghost Wolf are much harder however.
crusade said:Would say rogues or paladins, mainly because while all the other classes have gotten better through buffs over the patches those two classes remain the same or get nerfed. It's not to say that someone skilled wouldn't be able to make the class effective, especially in pugs, but it does require extra effort to keep up with all the abilities that the other classes bring to the table.
Sinjo said:hmm every class can be played right and be awsome, but i got a finger on mage tbh even on my warrior they usualy go smooth, a rend or 2 is all it takes to make em pop life blood, and after that its a question of nuke