As I stated before Tilt Shift, allowing speed pots is absurd. Wouldn't you find it quite ridiculous if all 10 of your teammates used their speed pots in one game just because I allowed it? If so, might as well call the game a NASCAR Sprint Cup.
My restrictions are similar to a 19 and Rbg style premade. Simple rules for a simple game.
I'd obviously love for a 1 hunter, 1 rogue max, but I think the rules are fair as they are. If BWL definitely CAN field a 10 man concerning the class restrictions, I don't see why Aerie Peak couldn't. We could even mix BWL + AP, or another random group of nerds. Only problem is having all 10 of the bAdDe$$t BiTcHeZZZ available same day/time. And the the whole syncing queues.... that is a scary thought!
All racials and talents are allowed. Like honestly guys...
I didn't see a COTUS post in the link you linked, but, it's in the 19s section. Swift pots in 19s would be a completely different dynamic on the game since there are no mounts. Thus I can see why a group of people who are coming from 19s, and thus have it ingrained in them that speed pots are inherently bad, would be resistant to any other view.
Rule of the Sandbox applies here, in a general sense. If a whole lot of people are saying that restrictions are too tight and no one ends up playing, then it's not those people who need to change, it's the restrictions. No one makes a lot of friends in the sandbox by demanding that everyone play their way.
Cotus was lloydganks....
I'm still dumbfounded to see people are against the ban of speed pots. I can never imagine an organized games where everyone (all 10) is allowed to use/crutch on a 15 second 50% movement potion. Thinking about it sounds so silly. With people saying f2p's are gimped as it is, doesn't mean speed pots should be granted in an organized game. With or without reasoning as to why Speed pots should be allowed, I'll never be convinced.
Hunters.
Thank you for the friendly bump, Bop.
Anyone out there interested in playing against a 10-man Ursin, let me know.
Not a problem in the slightest. That does, I think, answer your question though. At least in the best way I can see possibly.
Debating against speed potions in the Starter Edition bracket seems absurd while also being mildly ironic.
Absurd, in that Hunters have a much lower cooldown half-duration equivalent innately built into their already grossly over-inflated kits.
Ironic, because the transition of premade theory from 19's to Trial doesn't hold water, but certainly leaves a trail of breadcrumbs that leads back to the source of the distaste of the Alchemy Recipe in question.
Yeah, let's be sitting ducks so we can please the 90% of those classes that can kite us to death. Thank you sir, but no.
What is the difference between a 10v10 premade where everyone is allowed to speed pot against a 10v10 where no one is allowed to speed pot? absolutely no difference apart from the fact it would look more like a NASCAR race as someone said literally weeks ago when this thread was first created. And also what kind of classes would possibly be kited in a premade? you should be basically grouped with your whole team for the majority of the game.