Well, that's your pov and i respect it but i don't agree with it. Trash was harder, bosses were harder. Starting Wrath, was a zerg/aoe fest and that's not a thing i could cope with. Wiping in Kara over and over in HC blue gear, working so hard for a damn Tier piece, going to SSC, fighing Leotheras being careful at everything around you. Casters being careful on the use of Mana pots.. etc. That was complexity. A thing that since Wrath is gone. A thing that added a special flavor to the game, when you actually downed a boss, it was an incredible feeling of achievment. Now? Now it's like, oh, he died? Ok, loot him, let's move on.