hunters were op in wotlk too if it makes you feel any betterAnd hunters from 4.0 to 5.4.3 continue to be THE most retarded shit ever.
funny how you guys are still bitching about 5.0.
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lol dude? I despise hunters just as much as the next guy, if not moreAnd hunters from 4.0 to 5.4.3 continue to be THE most retarded shit ever.
funny how you guys are still bitching about 5.0.
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To you, maybe. Not sure if you played in 5.0-5.1 but the 10-15 healers per bg was incredibly stupid and having 8/10 bgs end in 0-0 10 debuff tie was one of the most boring phases I've ever played in this bracket. Also dont even try the "well if you want to kill healers learn to cc" bs cuz you know I know better and if it goes back to how it was before with the 300-400 rejuv ticks and 1k instant heals will be godmode no matter of skill.
Also if you wanna try the "well why should I play heals if I get bursted down in one gcd no matter what I do" then I will pull the "well why should I play dps when no matter what I do I can't kill anything". I agree both are stupid scenarios but with this game it's normally one severity or another and if I had to chose I would chose the former because atleast that way the bgs will have some kind of pace and won't be as fun as fishing while waiting in ally q's.
Go ahead and try and make a counter... I'm waiting
Do I have to take it from elem? Hah.He won't understand, he is a hunter.
hunters were op in wotlk too if it makes you feel any better
Hmm, not to completely sidestep your argument, but I think you're misinterpreting my points.
I'm not trying to draw a positive impact out of having overpowered healers. The net effect of anything being overpowered will always be negative compared to a balanced bracket.
So now, my main point - compared to the bracket now, healers being overpowered would be preferential. The translation of skill into gameplay is very poor in a bracket where damage dealers are so heavy handed. In fact, not only is damage relative to healing extremely steep, but the majority-of-the-damage pie graph is almost entirely consumed by a handful of the plethora of class/spec combinations at 20. The always professional 24's would also be much less dangerous if healing was as strong as it was at the start of Mists of Pandaria. Another of the pros of having stronger healers is that you are able to balance out some of the overwhelming pressure that comes from having 24's in our bracket.
With overpowered healing, aspects of play that are minimal in a DPS bracket are all of a sudden emphasized. CCing a healer only quickens the already downward spiral that occurs when even one of the god-tier DPS happen to focus them (Hunter/Rogue/Arms). CC, therefore, is much less valuable than in a bracket where damage dealers are phenomenally stronger than healers in relation to the balanced bracket.
As it happens, I did play in 5.0 and 5.1 when healers were overpowered. I do remember the turtle fests around flags in each base. I also remember the coordination required to deftly and entirely shatter their turtle with only a few people so as to return the flag for the winning capture. I remember the positive and the negatives.
Then I look at the state of the bracket now. I struggle to find a positive. Beating players who have a vast advantage over myself would appear to be one - but that doesn't exactly speak highly of 5.4, now does it?
So I ask again, what are the positives of an extremely imbalanced DPS bracket. Bueller? Bueller?
Bop, I am sure most of that was above and beyond the heads of the people that choose to peruse this forum. Least of which is Bueller...Bueller...Bueller? Bueller?
The assumption here is that players "right now" don't understand basic WoW pvp. Which i don't believe is true, even with my "limited" experience. Were not dealing with hard to grasp concepts here. To pretend you're doing something amazing is, well, amazing really. Even more so since this is not "the" balanced bracket, where everything is completely fair (which it isnt really the case do to racials and a number of other perceptions) If you can explain to me how not being able to kill anybody at all for 20 mins vs killing people and actually finishing games without a stalemate teaches people tactics, please enlighten me. After that, tell me how you line up 5+ CC's on 5 different targets for that game winning play, premade or pug. Never happened, probably won't ever happen.
Heres what's going to happen. Almost everybody will roll a healer again, because they cant kill anything. And if you cant kill anything you're going to heal everything. (Again) But lets pretend this didnt happen already. Right?
Bop, I am sure most of that was above and beyond the heads of the people that choose to peruse this forum. Least of which is Bueller...Bueller...
Nonetheless, I found it an informative and enthralling read. Thank you for your insight and low level player versus player acumen.
Sweetsidney ...
I would say put the troll on ignore So you don't need to see their worthless replies but nonetheless even when someone else quotes them as you just did I still have to see it thx to this forums crappy ignore system that no1 wants to address
No negativity, just facts, as the majority of the players in this particular forum were merely sparkles in their papa's eyes when Ben Stein uttered those now famous words. Bueller? Bueller? Bueller?Not if role system is fixed.
Again, here you are with your negative attitude towards people.
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No negativity, just facts, as the majority of the players in this particular forum were merely sparkles in their papa's eyes when Ben Stein uttered those now famous words. Bueller? Bueller? Bueller?
Do not forget tomorrow is Memorial Day, honor our fallen solders.
Sweetsidney...