Warlords of Draenor Changes for F2P

Warlords of Draenor

we get ice block

edit: Lightning Bolt is no longer castable while moving by default. Effects like Spiritwalker’s Grace can still make the spell castable while moving.

Blood Elf
Arcane Acuity is a new racial passive ability that increases Critical Strike chance by 1%.
Arcane Torrent now restores 20 Runic Power for Death Knights (up from 15 Runic Power), 1 Holy Power for Paladins, or 3% of mana for Mages, Priests, and Warlocks (up from 2% of Mana). Other parts of the ability remain unchanged.
Draenei
Heroic Presence has been redesigned. It no longer increases Hit by 1%, and instead increases Strength, Agility, and Intellect, scaling with character level.
Gift of the Naaru now heals for the same amount over 5 seconds (down from 15 seconds).
Dwarf
Crack Shot has been removed (was 1% Expertise with ranged weapons).
Mace Specialization (was 1% Expertise with maces) has been replaced with Might of the Mountain.
Might of the Mountain is a new racial passive ability that increases Critical Strike bonus damage and healing dealt by 2%.
Stoneform now also removes magic and curse effects in addition to poison, disease, and bleed effects, along with reducing damage taken by 10% for 8 seconds. It remains unusable while the Dwarf is under the effects of crowd control.
Gnome
Expansive Mind now increases maximum mana, energy, rage, and Runic Power by 5% instead of only increasing maximum mana.
Escape Artist’s cooldown has been reduced to 1 minute (down from 1.5 minutes).
Shortblade Specialization (was 1% Expertise with one-handed swords and daggers) has been replaced with Nimble Fingers.
Nimble Fingers is a new racial passive ability that increases Haste by 1%.
Goblin
Time is Money now grants a 1% increase to Haste (up from only attack speed and spell haste).
Human
Mace Specialization has been removed (was 1% Expertise with maces).
Sword Specialization has been removed (was 1% Expertise with swords).
The Human Spirit has been redesigned. It no longer increases Spirit by 3%, and instead now increases 2 secondary stats by an amount scaling with character level. You can choose which 2 secondary stats it increases. This has not yet been implemented.
Night Elf
Quickness now also increases movement speed by 2% in addition to increasing Dodge chance by 2%.
Touch of Elune is a new passive ability which increases Haste by 1% at night, and Critical Strike chance by 1% during the day.
Orc
Axe Specialization has been removed (was 1% Expertise with axes).
Command now increases pet damage by 1% (down from 2%).
Hardiness now reduces the duration of Stun effects by 10% (down from 15%).
Tauren
Brawn is a new racial passive ability that increases Critical Strike bonus damage and healing done by 2%.
Endurance now increases Stamina by an amount scaling with character level, instead of increasing Base Health by 5%.
Troll
Berserking now increases Haste by 15% (down from 20%).
Beast Slaying now increases XP earned from killing Beasts by 20%, instead of increasing damage dealt versus Beasts by 5%.
Dead Eye has been removed (was 1% Expertise with ranged weapons).
Undead
Will of the Forsaken’s cooldown has been increased to 3 minutes (up from 2 minutes).
Undead can no longer breathe underwater indefinitely.


Mage
Arcane Barrage now replaces Fire Blast for Arcane Mages.
Arcane Blast now replaces Frostfire Bolt for Arcane Mages.
Arcane Explosion is now available only to Arcane Mages.
Blizzard is now available only to Frost Mages.
Combustion now replaces Deep Freeze for Fire Mages.
Deep Freeze is now available only to Frost Mages.
Dragon’s Breath now replaces Cone of Cold for Fire Mages.
Evocation is now available only to Arcane Mages.
Flamestrike is now available only to Fire Mages.
Pyromaniac has been removed.
Frost Armor is now available only to Frost Mages and is now a passive effect.
Ice Lance now replaces Fire Blast and is only available to Frost Mages.
ICE LANCE NOW REPLACES FIRE BLAST FOR FROST MAGES
ICE LANE FOR F2P FROST MAGES
Mage Armor is now available only to Arcane Mages and is now a passive effect.
Mana Gem has been removed.
Molten Armor is now available only to Fire Mages and is now a passive effect.
Shatter is now available only to Frost Mages.


Lava Burst now replaces Primal Strike for Elemental and Restoration Shaman.

Searing Flames has been removed.
Flametongue Weapon damage has been increased by 40%, and Lava Lash damage has been increased to 280% weapon damage (up from 140%) to compensate.
 
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Warrior
  • Hamstring is now a passive ability that causes Mortal Strike, Bloodthirst, Revenge, and Raging Blow to also reduce the target’s movement speed by 50% for 15 seconds.

Sustainable CC for warriors at our lvl! Hallelujah!
 
Grants, you forgot "Hamstring is now a passive ability that causes Mortal Strike, Bloodthirst, Revenge, and Raging Blow to also reduce the target’s movement speed by 50% for 15 seconds." in the warrior section. Otherwise, great job covering all of the information that Blizzard just released!
 
Grants, you forgot "Hamstring is now a passive ability that causes Mortal Strike, Bloodthirst, Revenge, and Raging Blow to also reduce the target’s movement speed by 50% for 15 seconds." in the warrior section. Otherwise, great job covering all of the information that Blizzard just released!

Page before this one.
 
Hamstring might be a passive that we learn at higher levels (something they haven't clearly mentioned).

This is why I left it off for now, my interpretation was that Hamstring would still be learned at level 36 (unless they change that) but would now be a passive.

The information I have up there is based on what abilities we have at level 20 currently, but of course we don't yet know how the ability level changes will affect that. If we find out that Hamstring is indeed becoming available at 20 or lower I'll put it on.
 
Please add for Mage:
"Frost Armor is now available only to Frost Mages and is now a passive effect."
"Frost Armor now grants 15% chance to Multistrike instead of 7% Haste.."

Thanks for the nice thread!

Edit: Actually that might be an assumption... since it's restricted to Frost Mages and is a passive I figured it was learned on spec selection. But that might not be the case.
 
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"Professions no longer have combat benefit perks tied to them." So no Mining stamina increase, etc?
"Agility no longer provides an increased chance to critically strike with melee and ranged attacks or abilities."
"Intellect no longer provides an increased chance to critically strike with spells."
"Hit and Expertise bonuses on all items and item enhancements (gems, enchants, etc.) have been converted into Critical Strike, Haste, or Mastery."
Omg the gearsssssss

Source: MMO-Champion - World of Warcraft News and Raiding Strategies
 
just looking at wow head and the stat conversions I'm slightly ticked they didn't convert anything to haste . like simply look for items under lvl 20 with haste and there are maybe 8 now ? almost all of them are mail too so its pretty gay. was hoping for a lot more speedy casting :(_. seems like everything is crit now too .
 
Really nice for arms warriors and fire mages.
And it's going to make ally druids absolute nightmares lol.

Wõrgnfreeman hasn't seen much action recently. That will change.

/evilgrin

Sent from my Nexus 4 using Tapatalk
 
Changed Wowhead links on the Items post to the WoD version, should properly show the new stats now. Removed all the stuff with Dodge/Parry since it appears those are staying on current gear.
 

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