Warlords of Draenor Changes for F2P

I think with the new Rune of Perfection F2Ps will now be able to reach 25% Crit. (Fire mages rejoice!)
 
Haha, Eyepatch got nerfed a bit. Or is it? Now gives +7 crit. Not bad,

Edit: Seems like they took away a stat point here and there from same items to avoid power creep. Weapons damage has been lowered quite a bit on two-handers aswell.

Who's betting double AGM humans don't make it to live?

They will unless they change the racial. And Blizzard isn't inclined to do that, even though its broken.
 
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Female Draenei -Warlords of Draenor Updates
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A quick look into a work in progress. Enjoy :D
Posted through a sucky mobile device using Tapatalk D:
 
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Twerk animation? Tell me more...

It was in the text of the April Fools post.

When you get your hands on Warlords of Draenor, be sure to take a look at some of the unique emotes the animation team has created for her. Some of my favorites are: /twerk, /ew, /chewgum, and /whatever.

I doubt they will do it, but sometimes I just type /dance and use my imagination....
 
Why did I get the feeling that some people use female drawbridge for their own "amusement" S:]
I mean that luxurious hair
That smooth skin
Those tender curves
Dat azz
Those "twins"
Can't be enough....right? ;):):cool:

Posted through a sucky mobile device using Tapatalk D:
 
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Why did I get the feeling that some people use female drawbridge for their own "amusement" S:]
I mean that luxurious hair
That smooth skin
Those tender curves
Dat azz
Those "twins"
Can't be enough....right? ;):):cool:

Posted through a sucky mobile device using Tapatalk D:

Sticky keys isn't just a handy Windows feature.... /ew!

I'd be more worried about people who include the tail and hooves in that list. That sort of thing is illegal most places. But given most WoW players.... :p

Honestly, I wish Blizz wouldn't sex up female characters so much. The physical protection most female armor models provide is a joke and you don't have to be a military historian to see that.
 
Perhaps a semblance of balance will return to the bracket?

Looking at shield slam: changing from a base of 600+ 150% of AP at 20 to just 280% of AP
Decent twink has 250 AP? So it goes from about 1k base to 700 base, and we get twice as much health, and we only crit 150% with it. Not too bad.

Heal perspective? Let's look at holy paladin flash of light (assume 100 sp):

Now: 575+128 = 700*1.25 = 875 = 306 w/ battle fatigue.
WoD: 100*2.18*1.25 = 273.

So the healing gets toned way down overall, but little change in pvp, which is very nice, as it will make PvE perhaps more of a viable time passer.
 
Perhaps a semblance of balance will return to the bracket?

Looking at shield slam: changing from a base of 600+ 150% of AP at 20 to just 280% of AP
Decent twink has 250 AP? So it goes from about 1k base to 700 base, and we get twice as much health, and we only crit 150% with it. Not too bad.

Heal perspective? Let's look at holy paladin flash of light (assume 100 sp):

Now: 575+128 = 700*1.25 = 875 = 306 w/ battle fatigue.
WoD: 100*2.18*1.25 = 273.

So the healing gets toned way down overall, but little change in pvp, which is very nice, as it will make PvE perhaps more of a viable time passer.
Why da fuck people think that HP pool will be doubled? They increase gain from stamina to 200%, but remove base health.
 
Why da fuck people think that HP pool will be doubled? They increase gain from stamina to 200%, but remove base health.
While this statement is correct, it doesn't apply to the lowest levels. the actual reduction in the numerical value of stamina is negligible to zero. If your health currently is at least twice your base health, your health should increase noticeably.

e.g. your base health is 800 right now and your total health is 2k. In wod, your 120 stam becomes 2400 health, plus a very small base stam (estimate 200 health maybe?) or a total of 2600, higher than the 2k you currently have.

If you have great stam and 2400 health now, the same math applies and you now have 3400 health. So, the better you become geared as a twink, the larger departure from your current health pool will have.

Now, that aside, numbers aren't final and we'll need live beta testing before conclusions can bedrawn.
 
While this statement is correct, it doesn't apply to the lowest levels. the actual reduction in the numerical value of stamina is negligible to zero. If your health currently is at least twice your base health, your health should increase noticeably.

e.g. your base health is 800 right now and your total health is 2k. In wod, your 120 stam becomes 2400 health, plus a very small base stam (estimate 200 health maybe?) or a total of 2600, higher than the 2k you currently have.

If you have great stam and 2400 health now, the same math applies and you now have 3400 health. So, the better you become geared as a twink, the larger departure from your current health pool will have.

Now, that aside, numbers aren't final and we'll need live beta testing before conclusions can bedrawn.
As you have verified this is not "double health" anyway. For more squishy classes, like glasscannpn hunter, druid, rogue this will be close to zero.
Outside BG my glasscannon hunter has 1451 HP.
810 of them come from stamina, so base HP is 641.
In WOD it's 1620 (not sure if our base HP is increased now in BG cause of 24lvl).
 
Why da fuck people think that HP pool will be doubled? They increase gain from stamina to 200%, but remove base health.
This is why I really hope EMFH doesn't make it to live in its current state. Double AGM will be OP.

But aside from our bracket, I think that by leaving EMFH, as is, Blizzard is just making things hard on themselves: reduce stats for everyone while allowing one race to have significantly more stats is ludicrous. It may take a trainwreck for Blizzard to be able to make this change amid the avalanche of QQ they would surely receive from the forums announcing such a change, but I don't see how they could out of one side of their mouth say they are making strides to balance the game from 1-100 while letting this this abomination to live.
 
If they are removing crit from intelect and crit from agility, then why the hell do we still have them as stats?? just make attack power to replace agi and spellpower to replace int ffs lol blizz always finds ways to make things more difficult for the player so they can "patch" that next to give them something to do.
 

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