Dragpz
Legend
Twentified Dragonflight: Guardians of the Dream 10.2 Update Development Notes
CHARACTERS- New! Updated model and customizations for Moonkins.
- 4 new hair colors for Blood Elf.
CLASSES
- DEMON HUNTER
- Sigil of Flame is now baseline.
- Chaos Nova has been added to talent tree.
- Sigil of Misery has been added to talent tree.
- Aldrachi Design has been added. Increases parry chance by 3%
- Disrupting Fury has been added. Grants 30 fury upon successful interrupt.
- Shattered Restoration talent is now 1 point for 10% increased healing.
- Unrestrained Fury talent is now 1 point for 20 maximum fury.
- Aura of Pain, Pursuit and Felblade has been moved to a lower tier. No longer available at 20.
- Havoc
- Dash of Chaos added. Allows Fel Rush to return to initial position.
- Improved Fel Rush added. Increases Fel Rush damage by 20%.
- Demon Hide added. Increases magical damage done and reduces physical damage taken.
- Accelerated Blade added. Increases Throw Glaive damage.
- Deflecting Dance added. Grants absorption shield for up to 15% of max health during Blade Dance.
- Critical Chaos is now 1 point. Increases fury refund chance by 30%.
- Burning Hatred now increases fury generated.
- Felfire Heart and Fel Eruption removed.
- Vengeance
- Meteoric Strike now reduces Infernal Strike cooldown by 10 seconds
- Ascending Flames has replaced Fel Flame Fortification. Increases Sigil of Flame damage by 50%.
- DRUID
- Balance
- Aetherial Kindling has been replaced by Lunar Shrapnel. Increases Starfall damage by 20%
- Restoration
- Regrowth initial healing increased by 20%.
- Regrowth heal over time effect increased by 42%.
- Rejuvenation healing increased by 25%.
- Wild Growth healing increased by 15%.
- Wrath and Starfire damage increased by 90%.
- Abundance caps at 12 stacks, for a maximum of 60% crit/cost reduction.
- Cenarion Ward healing increased by 25%.
- Swiftmend healing increased by 30%.
- Balance
- HUNTER
- Survival
- Wildfire Bombs now deal 40% increased damage to your primary target.
- Survival
- PALADIN
- Holy
- All healing reduced by 3%.
- Holy Light healing increased by 40%.
- Flash of Light healing increased by 30%.
- Holy
- PRIEST
Power Infusion Haste reduced to 20% (was 25%) and duration reduced to 15 seconds (was 20 seconds).
Shadow Word: Death now deals 8% of the Priest’s maximum health in damage when it fails to kill a target instead of the backlash damage being based on damage dealt.
- Discipline
- Schism has been redesigned to be a passive talent – Now causes Mind Blast to fracture the enemy’s mind, increasing your spell damage to the target by 10% for 9 seconds.
- Mind Blast now has a 24 second cooldown (was 9 seconds).
- Mind Blast damage has been increased by 30%.
- Power Word: Solace has been removed.
- New Talent: Sanctuary – Smite will absorb damage from the enemy's next attack.
- Penance damage increased by 15%.
- Penance healing increased by 30%.
- Power Word: Barrier now reduces 20% of all damage taken (was 25%).
- Atonement now heals for 32% of damage done (was 40%).
- Atonement healing is now increased by 50% when not in a raid.
- Flash Heal healing increased by 40%.
- Holy
Holy Word: Serenity healing increased by 30%. Flash Heal healing increased by 40%. - Discipline
- MONK
Mistweaver
- Rising Sun Kick is now baseline.
- Life Cocoon healing increased by 33%.
- Soothing Mist healing increased by 40%.
- Enveloping Mist healing increased by 25%.
- Refreshing Breeze removed as a PVP talent.
- ROGUE
Sap is now a baseline ability.
- Airborne Irritant has been added. Reduces Blind cooldown and duration by 50% and becomes an AoE.
- Improved Sprint added. Reduces Sprint cooldown by 60s.
- Numbing and Atrophic Poison has been moved lower. No longer available at 20.
- Assassination
- Shadowstep is now a baseline ability.
- New Talent: Caustic Spatter (Passive) – Using Mutilate on a target afflicted by your Rupture and Lethal Poison applies Caustic Spatter for 10 seconds. Caustic Spatter causes 30% of Poison damage dealt to splash onto other nearby enemies, reduced beyond 5 targets. Limit 1.
- New Talent: Path of Blood (Passive) – Increases max Energy by 100.
- Bloody Mess is now a 1-point talent. Per point value has not changed.
- Thrown Precision has been adjusted:
- No longer increases Fan of Knives damage by 15%.
- Now increases Fan of Knives critical strike chance by 10% (was 5%).
- Now causes Fan of Knives critical strikes to always apply your weapon poisons.
- Seal Fate has changed:
- Moved from Class talent tree to Assassination.
- Now a 1-point talent.
- Effect now always triggers from critical strikes (was 50/100% chance).
- Internal Bleeding’s effect is now also applied by Rupture.
- Outlaw
- Grappling Hook, Blade Flurry, Roll the Bones, and Restless Blades are now baseline abilities.
- Prey on the Weak has moved from the Class talent tree to Outlaw, and has been renamed Sting Like a Bee.
- Float Like a Butterfly has been added. Restless Blades reduces Evasion and Faint cooldown.
- Blinding Powder has been added. Reduces Blind cooldown by 25%.
- Precision Shot has been added. Increases Pistol Shot and Between the Eyes range by 10 yards.
- Subtlety
- Shadowstep and Black Powder are now baseline abilities.
- Without a Trace added. Grants an extra charge of Vanish.
- Cloaked in Shadows added. Vanish grants an absorption shield of 30% of max health.
- Fade to Nothing added. Movement speed increased by 20% after gaining Stealth.
- Exhilarating Execution added. Finishing moves heal up to 5% health and 10% absorption shields.
- Terrifying Pace added. Shuriken Storm grants 30% movement speed after hitting more than 3 enemies.
- Find Weakness has been adjusted:
- Moved from Class talent tree to Subtlety.
- Now a 1-point talent.
- Now causes attacks to bypass 30% of armor (was 15/30%).
- Shadow Blades has been adjusted:
Now causes all attacks (was combo point generating abilities) to deal 20% additional damage as Shadow (was 50%).
- Now causes abilities that generate combo points to generate full combo points (was 1 additional).
- New Talent: Ephemeral Bond (Passive) – Increases healing received by 8%.
- WARRIOR
Inspiring Presence added to the talent tree. Increases Rallying Cry potency and duration. - SHAMAN
- Restoration
- Healing Stream healing increased by 20%.
- Healing Surge healing increased by 30%.
- Healing Wave healing increased by 30%.
- Restoration
- WARLOCK
- Demonology
- Demonic Core is no longer baseline.
- Shadow Bolt damage increased by 30%.
- Fel Invocation added. Improves Fel Invocation and Soul Strike.
- Shadow Invocation added. Improves Bilescourge Bomber and grants spells a chance to summon a bomber.
- Destruction
- Chaos Bolt damage increased by 15%.
- Demonology
- PROFESSIONS
- New recipes have been added.
- Battleground Blitz Brawl
- The Battleground Blitz brawl is a new Brawl coming in Guardians of the Dream that is a 8v8 solo queue Battleground experience. It’s our first foray into what could potentially become solo queue Rated battlegrounds in the future.
- WARLOCK
- Demon Skin now additionally grants a 45/90% armor increase.
- Affliction
- New PvP Talent: Jinx – Casting a curse now applies Corruption and Agony to your target, but curses now costs 1 Soul Shard.
- TALENTS UI
- We’ve reworked the user experience to make reallocating talent points easier. You can now remove a point and spend it elsewhere without a large part of your build disappearing. Disconnected talents are simply marked in red, and can be reconnected to make the build valid again.
- To perform the old behavior of mass unlearning all dependent talents, press Shift + Right Click.
- PING SYSTEM
- Added a option to add shortcut to Chat Settings so you can more easily control which chat windows display pings.
- TRADING POST
- You can now click the frozen item slot to select it instead of having to locate it in the list.
- Added a tooltip to the magnifying glass on the World Map.
TL;DR
- New Moonkin model!
- New Blood Elf hair colors.
- Demon Hunter and Rogue re-work. Some new talents and spells added.
- Single-target healing spells have been buffed.
- Resto Druid damage buffs.
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