Kincaide said:
Decent argument but a flawed conclusion. My argument, if you read it, was never that Veterans are F2P. My argument was that veterans are NOT P2P, and that a two-mode F2P vs P2P labeling system was inefficient and outdated. I have said this enough times that you can't have just missed it unintentionally.
I haven't read the whole thread, I was responding to your
first post on page 2 in which you clearly said the following:
Kincaide said:
The fallacy of this whole thread is the idea that Veteran accounts are not F2P accounts. If you don't have to pay to play your account, then your account is free to play. You may choose to pay five dollars to get some gear and enchants, but you don't have to pay in order to play your account.
Veteran Edition and Starter Edition accounts are both F2P accounts.
In this post you're quite clearly arguing that Veteran accounts are still F2P accounts. So if you've by some chance changed your position on this matter sometime in the last 10 pages, that's something we can have a discussion about. But don't sit here and treat me like I'm an incapable moron making assumptions about your position without having read your posts. Especially when you're posting gems like this:
Kincaide said:
I'll just set this mic down here.
This isn't a rap battle or some other contest of egos where you stroll in with your opinions on a simple subject and face plant everyone who disagrees with you.
Then you responded with
another gem accusing me of using semantics to bolster my argument... and then do the very thing you accused me of doing. The gaming industry uses clearly defined terms to distinguish between payment models, the most common of which I discussed in
this post, which was meant to address both of the responses you made to one of my first posts.
So I'm not sure if you're trolling at this point (which wouldn't surprise me on any level), but your own posts show several inconsistencies you should probably sort out before you bother posting again.
Kincaide said:
There are three game modes. Subscription currently on, Subscription previously on, and Subscription never on. Call them Mode A, Mode B, and Mode C for all I care, just STOP trying to shoe-horn three modes into two labels. THAT is the core of the problem, whether you're trying to lump B with A, or lump B with C, no matter, both arguments are flawed and miss the point entirely.
Nice straw man you have there? I literally just made a post discussing the different pay modes, the entire point of which was to illustrate how a game can have several different pay modes and be labeled by these clearly defined terms according to the pay modes a player might be discussing. If we're talking about F2P portion of Wow, it's pretty clear we are talking about starter accounts. If we're talking about the P2P portion of Wow, it's pretty clear we are talking about the full game + subscription. If we're talking about the B2P portion of Wow, it's pretty clear we're talking about veteran accounts.
Inventing new terms because you're not satisfied with the old ones doesn't really help anyone. As others have pointed out, the feature isn't even implemented on live servers yet and the distinction has already been clearly understood by players.
Again, I'm not sure what your point is, other than to be contrarian.
Bop said:
You're doing my argument a massive injustice by not fully reading it or reasoning it through before responding.
For brevity's sake, I'm not going to quote your post line for line either. Instead, I am informing you that I understand exactly what you're trying to say and I disagree. You want people to lower their standards to the level of the person(s) who has no ability to pay for the full game and obtain the same items as you. You argue that this is not only in the best interests of those people who can't or won't pay for the game, but that everyone else benefits because of it. Worse yet, you argue all this from a position of morality.
The problem here is that your argument completely ignores several facts about Wow and other games that use the F2P model. World of Warcraft (and other F2P games) use the starter account model in order to offer players a method of trying out the game before deciding to buy it. Believe it or not, there are quite a few people who have never played an MMO before, let alone World of Warcraft. The point of offering this 'trial experience' was to get those people into the door without any obligation to buy the game if they ended up not liking it... while offering the ability to continue on their journey and buy the full game + subscription if they did happen to enjoy their time in game.
In essence, everyone who plays on a starter account is intended to either:
1. Quit the game at some point.
2. Buy the full game.
No one was ever intended to continue playing the game in perpetuity and NOT pay for it. That's why there's such heavy restrictions on starter accounts. By continuing to play on a starter account (and make 'twinks') you are tacitly accepting any and all disadvantages/limitations presented by playing on a starter account. If you don't accept those, you can always:
1. Quit.
2. Buy the full game.
So when a player comes along with some inane argument against P2Ps or 29s or whatever the 'problem' is that patch, they are refusing to accept personal responsibility for the choices they've made which resulted in their play experience. They want to blame
others for being limited to X items and disadvantaged compared to players who actually pay for the game. The irony becomes the accusations made against players who are actually playing the game the way it was intended to be played (by paying for their accounts and making characters that push the upper limits of what's possible, because that's what twinking actually is), by players who clearly aren't.
Additionally,
Blizzard decides what the game rules are. Not players. You don't get to whine about what's 'fair' or 'moral' in a game world where P2Ps are playing by the game rules. Bringing up these points about how 'some players don't have access' is ridiculous. We're talking about a computer based video game. One that requires persistent internet access. If you don't have money to pay $15 a month, how do you afford internet? How do you afford a PC to play on? The problem with this line of logic is that starter accounts aren't intended for people who 'can't afford to pay.' They are intended for the people who
can.
If $15 (or whatever amount that converts to in the currency of your country) is too much for you to afford each month, then you have bigger problems than trying to play a video game on a PC. Any argument put forth against paying for the game or players who do pay for the game, is absurd
at best. Again, you don't get to make the rules and decide what people should do with their $15 or the game they pay for. If you don't like getting beaten by players who have an advantage over you, don't play. Go get a job and stop making excuses.
Lastly, there's been a long running argument about how 'this bracket exists because of F2Ps.' This is false. The bracket exists because Blizzard decided it would. It existed long before starter accounts were ever implemented. 29s played during Wotlk, Cata, and MoP, despite not having any F2Ps to 'provide games.' In fact, every bracket existed before starter accounts. Once upon a time, everyone paid for the game. Just because there's now a way to play the game in perpetuity without paying for it, does not mean that method of play is superior to any other or should be widely supported by players as a method for twinking. Quite contrary, it should be discouraged by the twinking community specifically because it's not actually twinking and it's a waste of everyone's time. It also kills interest in activity for other brackets, such as 19s, 39s, 49s, 59s, 60s, 70s, 80s, 85s, ect.
A bracket that exists without needing effort to coordinate games is not a twink bracket. That's an XP-on bracket. If you want to whine about the quality of games you're encountering in a twink bracket, you should probably go play XP on games instead. That's the environment where people don't care about min/maxing their toons or being a productive member of a community.