To all guilds afraid of premading NHF or premading in general

Onebigjonson

Veteran
To all guilds afraid of premading NHF or premading in general,

I'm amped on coffee and procrastinating some shit I need to do so I figured I'd make a post to knock some sense into these guilds afraid to premade. I'm not going to call anyone out directly because I feel that would defeat the purpose of why I'm posting this to begin with. Truthfully, I just want to play 10v10 19 twinks, so my reasons are pretty selfish. However, it is obvious teams are afraid of premading NHF/premading other guilds who are percieved as on par or better then their respective guild, and so I figured I would make a post addressing why that is such a silly thing to be afraid of. Ignore my grammar I couldn't care less about typing a forum post in MLA format.

I'm going to give you a little background of how NHF became the dominate guild they are today. But first, let's take a time machine to the Twink Cup in August 2015. Most of the players on NHF, barring a few, came from a little home-town-esque guild known as <HARVEST>, led by HB and a down-to-earth EU guild known as <Gurubashi Surf Club>, led by Dan/Vanillamilk/Author (Disclaimer here: I was Cowgirlswag in the guild <jesus christ marie>).

Harvest was a solid guild, and all of the players were well known in the community at the time. Fresh off winning the arena tournament, most people thought they were serious contenders for winning the warsong tournament, or atleast making it to the finals and losing vs. Pizza's guild <Skill Ratio>. Unfortunately, they fell short in the Lower Bracket semifinals losing to a scrappy guild known as <PING>, led by Muskiebad. You can watch that game here:

It was a devastating blow to HARVEST, and most guilds would have probably disbanded right there and quit twinking.

GSC was a guild that shocked the enire community over night. Some of the players in GSC were extremely good at 19 warsong gulch, as expected from a top EU guild. Not only did they almost beat the guild I played for (JCM), they also put up a good fight against Skill Ratio in the Loser Bracket finals as well. You can find those videos on the same youtube account that I posted the Harvest vs Ping game from.

So, we have most of the players in NHF falling short in the Twink Cup 5 years ago. At this point, you can probably see where I'm going with this post, but for the stupid people thinking "who cares dud this is classic ha lol haaaaa" let's step forward to the twink cup 1 year later, with the fall of one of the most dominating guilds ever seen at 19 to the birth of the powerhouse otherwise known as NHF today.

Now, obviously the twink cup in 2016 fell short on many levels. But I still think it is worth lightly stepping over to prove my point here. Going in to the twink cup in 2016, a sort of "guild-merger" occured between the two guilds HARVEST and GSC. These two guilds formed GSC:Justice and GSC:A-team (pretty cheesy names but let's just ignore that). These players were hungry for a twink cup championship. Losing was only a means of improving to them. In fact, I would argue they enjoyed losing back then, because it allowed them to more easily improve as a team.
On the other hand, Skill Ratio was on its death bed. Everyone knew it. Or atleast that's what everyone thought at the time. Not surprisingly, Skill Ratio put up a great fight in the finals vs GSC:Justice, losing 2 - 4 at the end of the day.
Some say GSC:Justice had the better players and that's why they won, I disagree with that statement. I think the skill level was pretty equal on both sides, but GSC:justice had better coordination and synergy between their players. And they achieved that by continously playing. Win or Lose. But that's besides the point so I digress.

What can be learned so far from this shitty, half-assed post I'm making for you all today?

Well, for starters, if you want your guild to improve, you need to lose. Losing is an important first step. No one really cares if YOUR guild loses, like actually no one really cares. Yeah, maybe MVQ might sperg out at you on the forums/discord, or some no name twinker might call your entire guild garbage cans. But in reality, guilds like NHF want to see other guilds improve. Sweaty, heated 10v10 19 twink warsong gulch is a dopemine rush on par with the meth Shadowcritz is pumping his arm with on a lonely Friday night. Rolling guilds in 20 minutes is like watching paint dry. Hopefully that gives you some insight.

Secondly, and I would argue this is way more important than the first point, you should adopt a mindset of learning from your mistakes. And yeah i know this is a video game, and some of you nerds might think this is cringe I'm even posting this but I really don't care. Let's face it, losing fucking sucks. Even if you aren't super competitive, after ahwile losing starts to take a toll on you. So take the time to figure out what's going wrong, wether you do it as a guild or individually, it doesn't matter. Winning games as the underdog is an awesome feeling, no matter what you're doing. And I garuantee you, it's fucking fun to win a pixel battle with 9 other sweaty dudes after a 2 hour long match. On top of that, the "improvement mindset" can carry on to other aspects of your life. Applying that to every aspect of your life can be truly invaluable. And I'm not trying to be some life guru coach here, but I felt it was important to throw that in there.

Now I'm not saying to stop the banter between guilds, that's probably my favorite part. Just try to let those things serve as motivation, and don't let people demoralize you from improving.


That's all I really have to say. Basically a TL;DR: stop fucking caring about losing and just play the game. I promise it will be fun.

Twink Cup 2015 Bracket for some nostalgia: https://abiosgaming.com/tournaments/WoW/Gamers-League-Twink-Cup#5236-Battleground-Cup
 
If u want to play so bad why don’t u inspire people by leaving nhf and joining one of the underdogs
 
I think that’s a big difference from other competitive games, like fps games where you scrim numerous hours per day. That’s how you get better, scrim as a team which is how 10v10s should be seen. You try out new things in scrims to try to better your team, losing only matters at LAN or online tournies in this case.
 
If u want games and ppl are dodging because they don’t like losing the only logical solutions is to balance out the teams
 
I don't think any 19 guild (even NHF) is fully prepared for a 10v10 premade. This is primarily due to the lack of 10v10's going on and like Leeroy said, this deprives those of a chance to get better and learn in a competitive setting. I think a lot of twinks that are coming from retail are still struggling to adapt to the classic meta and have yet to discover a lot of mechanics that classic has to offer, aside from the most blatant - jumps.

I notice that a lot of players play as if there's going to be stacks that hit or the game is going to eventually end due to a timer, when that is obviously not the case in classic. Players are still finding out what works best and what doesn't work best for D/O. There are strategies still being employed that worked well in retail or past twink cups but are irrational in classic. I could keep going but I digress.

It's been a while since any of us have played classic, let alone classic/tbc twinks. Nobody really understands the meta completely, the most that some of these guilds have on yours is more synergy. Each guild should be striving to play 10v10s; they're fun, competitive, and your team benefits from playing in them by learning from lessons and gaining valuable knowledge.
 
I’d love to 10v10. Or 5v5 for that matter...unfortunately we just don’t have the numbers yet.

Any opportunity I have to improve, I’d jump at: which is why I’ve never been discouraged when I’ve gone against NHF 1v10.

They’re still improving as players just like everyone else. I remember a few weeks after WSG launched I was shaking certain NHF members off TOT like a snow globe and now those very members that I once saw little threat in can now contest my jumps.

top tier or average joe, everyone can improve.
 
Now is a good time to share the story of Neebler.

It was a mid-summer evening on the coast of Yojamba Isles on Bleeding Hollow. I had just washed ashore as a level 1 troll shaman named Dhldkrghg after watching a video of someone twinking in Legion on YouTube.

"Twinks have been dead for years. ...But is it possible that some survived?" I thought to myself, as I sought the level 19 orc rogue from the video. After a quick /who, I came across this mysterious twink. He revealed that not only were twinks still around, but they had been - ever since the first great XP on/off divide of Wrath. I remember it as a dark day for my server, as everyone quit twinks - including me.

Now, there was hope.

I quickly learned that survival hunter was really good. Throwing Axes? Flanking Strike? Hook Shot thing? Sign me up! I even made an orc to look as strong as I felt within! Me pwn!

And thus, Simpleton, orc survival hunter on Bleeding Hollow was born - my first twink in 8 years.

It had been years since I had last set foot in the Gulch as a level 19, but thanks to survival hunter's ability scaling being stupidly stronger than everyone else's, I ran around two-shotting players much better than me just because of my dumb class. It was great, I didn't have to think at all! I even found like-minded surv hunters like me who accepted me as part of their group. Once I joined, they shared with me a powerful elixir known as Switness Potion, and Goblin Gliders that let me soar across the field like a great eagle waiting to swoop down and two-shot some unsuspecting druid prancing about.

Haha, Zug-zug! Noobs!

Playing with my friends was great. We were on top of the world, and no one could stop our five man group of braindead idiot surv hunters running around deleting people from the game instantly. No one could stop us. Or...at least I had thought. Suddenly, in party chat, I read some...fateful words. Words that I remember to this day...

"Aw fuck they have Pizza."

"Pizza?" I thought to myself. "What a weird thing to name a druid."

As the game began, he picked the flag and looked down upon our squad of drooling orc huntards, and instead of running into us, he waited patiently. I spotted some nearby noobs and zugged on one, then zugged on another. Unbeknownst to me, Pizza had already began to cross. I speed potted, as did my brethren - but he had timed his cross perfectly to avoid us, and capped the flag.

Again and again, Pizza made us look like the noobs we swore we weren't. He was too slippery, too cautious, too familiar with a game I thought I had mastered. Who was this guy, some sort of Twink Cup winner or something?

From then on, I realized that surv hunter was really good at zug-zugging, but in order to win, I wanted to play something that could wrangle druids. Something that could swing the pace of the game in my favor rather than do crazy damage. I had watched people play rogue, and realized that Sap and Cheap Shot were really dumb abilities - not because they did damage, but because they controlled the enemy team so well.

I had to play rogue.

Enter Playstyle, 19 Blood Elf rogue.

I played countless games as Playstyle, getting familiarized with Legion rogue. I paid attention to all the slippery, sneaky things rogue could pull off and practiced them. My goal was to be as tricky and annoying as possible. Over and over I played pug games, and I thought I had mastered the class.

Then one day, I learned about 10v10s, or "Plebmades."

It was a whole new ballgame. Two raids of 10 players who generally really gave a shit about twinking. Like, a huge shit. People who had been tryharding at twinks during my unintended leave of absence. I saw names I had never seen before. Saxxon, Mvq, Lucas, Fearthebuns, Vanillamilk, Ripduck... the list went on.

Into the 10v10 machine I went - casual games by all standards. I was but a lowly noob rogue. I had no fucking clue what was happening. I didn't know what cutting meant, along with a bunch of other jargon I was hearing for the first time. People talking fast, thinking fast, moving fast - it was hard to keep up. I made so many mistakes that I didn't even KNOW I was making.

But something happened - I was hooked. The adrenaline. The intensity. I had found my proving ground, where the best twinks played together. I was flamed, I was shrugged off, I was yelled at and scolded and heard vile, terrible things. In reality, I was pretty shit, and people made it clear. But I powered through, because I wanted to play. And after a while, I got better. I made friends with people who were way, WAY, WAAAAAAAAAAYYYYYYY better than me at the game, and still are to this very day.

People I once looked up to, people who I thought were untouchable GODS of the Gulch, far too important to waste their time on me...I learned that they were people, just like me. The difference was they had honed their skills much longer and much more intensely than I had. Some of them had a better mind for WoW than I did. But eventually, none of that shit mattered. We were just friends. I queued pugs and had laughs with people who wouldn't otherwise have ever queued with me.

Truth be told, I don't really deserve to be in the guild I'm in today - at least when it comes to skill at the game. But I'm definitely friends with a ton of people in here. I don't agree with all of them on everything, but I'm still glad I met them in Legion and stuck with them all the way to <NHF> on Classic a few years later.

Today, I'm Neebler, 19 gnome warrior on Westfall.

So you're probably wondering by now,

What's the fucking point of this long ass story?

The point is simple. It doesn't matter who you're against. Only two things matter:

1. Play with people you like playing with

2. Care about getting better at the game more than winning

These two things got me pretty far. I may not be anywhere near the best, but I'd definitely kick old Neebler's ass in a 1v1.

So whether it's as 2, 5, or 10, squad up. Don't be afraid. Our fellow twinker Revo here is right. Just play the game and don't worry about the result. Just worry about your own mistakes and having fun with the people you dunk, or get dunked on, with. Whatever happens, I hope more guilds find that drive, that bond between players and push forward. I've seen plenty of it from the likes of HAVOC, NWA, AP, SER, and a bunch of other groups out there - some from way before my time as some random boomer rogue from Legion.

Twink on, twinksters.

The end.
 
Last edited:
Pretty sure the culture of not premading anyone and be secretive for no real reason was created and perfected by the aforementioned guild :)

But hey yea don't be afraid yall!
 
not a great thread when NHF is one 10v10 loss away from disbanding

dont even act like ur not
 

Users who are viewing this thread

Top