Onebigjonson
Veteran
To all guilds afraid of premading NHF or premading in general,
I'm amped on coffee and procrastinating some shit I need to do so I figured I'd make a post to knock some sense into these guilds afraid to premade. I'm not going to call anyone out directly because I feel that would defeat the purpose of why I'm posting this to begin with. Truthfully, I just want to play 10v10 19 twinks, so my reasons are pretty selfish. However, it is obvious teams are afraid of premading NHF/premading other guilds who are percieved as on par or better then their respective guild, and so I figured I would make a post addressing why that is such a silly thing to be afraid of. Ignore my grammar I couldn't care less about typing a forum post in MLA format.
I'm going to give you a little background of how NHF became the dominate guild they are today. But first, let's take a time machine to the Twink Cup in August 2015. Most of the players on NHF, barring a few, came from a little home-town-esque guild known as <HARVEST>, led by HB and a down-to-earth EU guild known as <Gurubashi Surf Club>, led by Dan/Vanillamilk/Author (Disclaimer here: I was Cowgirlswag in the guild <jesus christ marie>).
Harvest was a solid guild, and all of the players were well known in the community at the time. Fresh off winning the arena tournament, most people thought they were serious contenders for winning the warsong tournament, or atleast making it to the finals and losing vs. Pizza's guild <Skill Ratio>. Unfortunately, they fell short in the Lower Bracket semifinals losing to a scrappy guild known as <PING>, led by Muskiebad. You can watch that game here:
It was a devastating blow to HARVEST, and most guilds would have probably disbanded right there and quit twinking.
GSC was a guild that shocked the enire community over night. Some of the players in GSC were extremely good at 19 warsong gulch, as expected from a top EU guild. Not only did they almost beat the guild I played for (JCM), they also put up a good fight against Skill Ratio in the Loser Bracket finals as well. You can find those videos on the same youtube account that I posted the Harvest vs Ping game from.
So, we have most of the players in NHF falling short in the Twink Cup 5 years ago. At this point, you can probably see where I'm going with this post, but for the stupid people thinking "who cares dud this is classic ha lol haaaaa" let's step forward to the twink cup 1 year later, with the fall of one of the most dominating guilds ever seen at 19 to the birth of the powerhouse otherwise known as NHF today.
Now, obviously the twink cup in 2016 fell short on many levels. But I still think it is worth lightly stepping over to prove my point here. Going in to the twink cup in 2016, a sort of "guild-merger" occured between the two guilds HARVEST and GSC. These two guilds formed GSC:Justice and GSC:A-team (pretty cheesy names but let's just ignore that). These players were hungry for a twink cup championship. Losing was only a means of improving to them. In fact, I would argue they enjoyed losing back then, because it allowed them to more easily improve as a team.
On the other hand, Skill Ratio was on its death bed. Everyone knew it. Or atleast that's what everyone thought at the time. Not surprisingly, Skill Ratio put up a great fight in the finals vs GSC:Justice, losing 2 - 4 at the end of the day.
Some say GSC:Justice had the better players and that's why they won, I disagree with that statement. I think the skill level was pretty equal on both sides, but GSC:justice had better coordination and synergy between their players. And they achieved that by continously playing. Win or Lose. But that's besides the point so I digress.
What can be learned so far from this shitty, half-assed post I'm making for you all today?
Well, for starters, if you want your guild to improve, you need to lose. Losing is an important first step. No one really cares if YOUR guild loses, like actually no one really cares. Yeah, maybe MVQ might sperg out at you on the forums/discord, or some no name twinker might call your entire guild garbage cans. But in reality, guilds like NHF want to see other guilds improve. Sweaty, heated 10v10 19 twink warsong gulch is a dopemine rush on par with the meth Shadowcritz is pumping his arm with on a lonely Friday night. Rolling guilds in 20 minutes is like watching paint dry. Hopefully that gives you some insight.
Secondly, and I would argue this is way more important than the first point, you should adopt a mindset of learning from your mistakes. And yeah i know this is a video game, and some of you nerds might think this is cringe I'm even posting this but I really don't care. Let's face it, losing fucking sucks. Even if you aren't super competitive, after ahwile losing starts to take a toll on you. So take the time to figure out what's going wrong, wether you do it as a guild or individually, it doesn't matter. Winning games as the underdog is an awesome feeling, no matter what you're doing. And I garuantee you, it's fucking fun to win a pixel battle with 9 other sweaty dudes after a 2 hour long match. On top of that, the "improvement mindset" can carry on to other aspects of your life. Applying that to every aspect of your life can be truly invaluable. And I'm not trying to be some life guru coach here, but I felt it was important to throw that in there.
Now I'm not saying to stop the banter between guilds, that's probably my favorite part. Just try to let those things serve as motivation, and don't let people demoralize you from improving.
That's all I really have to say. Basically a TL;DR: stop fucking caring about losing and just play the game. I promise it will be fun.
Twink Cup 2015 Bracket for some nostalgia: https://abiosgaming.com/tournaments/WoW/Gamers-League-Twink-Cup#5236-Battleground-Cup
I'm amped on coffee and procrastinating some shit I need to do so I figured I'd make a post to knock some sense into these guilds afraid to premade. I'm not going to call anyone out directly because I feel that would defeat the purpose of why I'm posting this to begin with. Truthfully, I just want to play 10v10 19 twinks, so my reasons are pretty selfish. However, it is obvious teams are afraid of premading NHF/premading other guilds who are percieved as on par or better then their respective guild, and so I figured I would make a post addressing why that is such a silly thing to be afraid of. Ignore my grammar I couldn't care less about typing a forum post in MLA format.
I'm going to give you a little background of how NHF became the dominate guild they are today. But first, let's take a time machine to the Twink Cup in August 2015. Most of the players on NHF, barring a few, came from a little home-town-esque guild known as <HARVEST>, led by HB and a down-to-earth EU guild known as <Gurubashi Surf Club>, led by Dan/Vanillamilk/Author (Disclaimer here: I was Cowgirlswag in the guild <jesus christ marie>).
Harvest was a solid guild, and all of the players were well known in the community at the time. Fresh off winning the arena tournament, most people thought they were serious contenders for winning the warsong tournament, or atleast making it to the finals and losing vs. Pizza's guild <Skill Ratio>. Unfortunately, they fell short in the Lower Bracket semifinals losing to a scrappy guild known as <PING>, led by Muskiebad. You can watch that game here:
GSC was a guild that shocked the enire community over night. Some of the players in GSC were extremely good at 19 warsong gulch, as expected from a top EU guild. Not only did they almost beat the guild I played for (JCM), they also put up a good fight against Skill Ratio in the Loser Bracket finals as well. You can find those videos on the same youtube account that I posted the Harvest vs Ping game from.
So, we have most of the players in NHF falling short in the Twink Cup 5 years ago. At this point, you can probably see where I'm going with this post, but for the stupid people thinking "who cares dud this is classic ha lol haaaaa" let's step forward to the twink cup 1 year later, with the fall of one of the most dominating guilds ever seen at 19 to the birth of the powerhouse otherwise known as NHF today.
Now, obviously the twink cup in 2016 fell short on many levels. But I still think it is worth lightly stepping over to prove my point here. Going in to the twink cup in 2016, a sort of "guild-merger" occured between the two guilds HARVEST and GSC. These two guilds formed GSC:Justice and GSC:A-team (pretty cheesy names but let's just ignore that). These players were hungry for a twink cup championship. Losing was only a means of improving to them. In fact, I would argue they enjoyed losing back then, because it allowed them to more easily improve as a team.
On the other hand, Skill Ratio was on its death bed. Everyone knew it. Or atleast that's what everyone thought at the time. Not surprisingly, Skill Ratio put up a great fight in the finals vs GSC:Justice, losing 2 - 4 at the end of the day.
Some say GSC:Justice had the better players and that's why they won, I disagree with that statement. I think the skill level was pretty equal on both sides, but GSC:justice had better coordination and synergy between their players. And they achieved that by continously playing. Win or Lose. But that's besides the point so I digress.
What can be learned so far from this shitty, half-assed post I'm making for you all today?
Well, for starters, if you want your guild to improve, you need to lose. Losing is an important first step. No one really cares if YOUR guild loses, like actually no one really cares. Yeah, maybe MVQ might sperg out at you on the forums/discord, or some no name twinker might call your entire guild garbage cans. But in reality, guilds like NHF want to see other guilds improve. Sweaty, heated 10v10 19 twink warsong gulch is a dopemine rush on par with the meth Shadowcritz is pumping his arm with on a lonely Friday night. Rolling guilds in 20 minutes is like watching paint dry. Hopefully that gives you some insight.
Secondly, and I would argue this is way more important than the first point, you should adopt a mindset of learning from your mistakes. And yeah i know this is a video game, and some of you nerds might think this is cringe I'm even posting this but I really don't care. Let's face it, losing fucking sucks. Even if you aren't super competitive, after ahwile losing starts to take a toll on you. So take the time to figure out what's going wrong, wether you do it as a guild or individually, it doesn't matter. Winning games as the underdog is an awesome feeling, no matter what you're doing. And I garuantee you, it's fucking fun to win a pixel battle with 9 other sweaty dudes after a 2 hour long match. On top of that, the "improvement mindset" can carry on to other aspects of your life. Applying that to every aspect of your life can be truly invaluable. And I'm not trying to be some life guru coach here, but I felt it was important to throw that in there.
Now I'm not saying to stop the banter between guilds, that's probably my favorite part. Just try to let those things serve as motivation, and don't let people demoralize you from improving.
That's all I really have to say. Basically a TL;DR: stop fucking caring about losing and just play the game. I promise it will be fun.
Twink Cup 2015 Bracket for some nostalgia: https://abiosgaming.com/tournaments/WoW/Gamers-League-Twink-Cup#5236-Battleground-Cup