EU+US Once again another year where I offer help

Can you do a datailed like the hunter one for rogues? I belive alot of rogues will benefit from that, there are so many of them wandering in sircles. how to assist team, when to open, escort, when not to sap ect
You are the only class that can land cc without consequences. You are in stealth, and you can be anywhere and everywhere to cc someone for 8 seconds. So, how do you use this to your advantage, you think far ahead, alot like an FC, you have to position 3 minutes ahead, you have to know what they may or may not do, and their obvious best option and ofc, make that best option for them weaker. If you see an opportunity where someone important like an FC is in a bad spot and you can cc him so your team catches up, you playing defense so your FC can kite, it honestly comes down to your comp in pugs and your position of your fc and their FC at that point in time.

You are, if played correctly, assuming you dont have another rogue on your team, quite important, if you compare the difference between a rogue like saxxon compared to a random who likes playing rogue, somehow saxx is always in the right spot at the right time. This also helps if you have alot of experience.

If you can get your FC across the map, half your job is done, if you can stop their FC crossing and your fc getting across you have done a phenomenal job.
 
How do I find out on wich server I can phase, so I don't Phase to the same server cluster twice is there a list up to date, or wich servers (EU) do others use?
 
If you did some research I believe there was a list, most RP realms are on their own, and going to russian and german servers are also different phases, on US there are about 12 different phases, on EU I'd assume there would be more.
 
Oh, sure. I'll give your thread some love.

I haven't done 19s since WoTLK.

What's the biggest change to 19s since then that people may not assume getting back into them?

What class in this current meta is best in wargames at 19 for CC?
 
How do I shift my awareness onto positioning (as a healer)?
When i'm in combat I tend to panic and tunnel vision enemy/friendly healthbars.

I'm okay with general team fight positioning. When it comes down to situation, I get lost.
What are the most common scenarios that occur and how do I prepare/position for them?
I don't expect you to list them all.
What are common healer mistakes (in terms of positioning)

When healing in 19’s never ever get caught alone. Stick with the pack. You can’t heal people as ghost form in 19’s. The more time you spend alive = the more time you spend helping your team.
Can’t tell you how many times I have seen people chase after a single DPS to go heal them in a crowd only to get killed themselves. Make the single DPS come to you and the rest of your team. They were the foolish one to get out of range.

/cheers
 
Oh, sure. I'll give your thread some love.

I haven't done 19s since WoTLK.

What's the biggest change to 19s since then that people may not assume getting back into them?

What class in this current meta is best in wargames at 19 for CC?
Would def have to be mage, nova and poly, the 2 strongest ccs at lvl 19 currently.
 
Not sure if anyone asked yet but any tips on playing boomy ? One thing I lack at sometimes is awareness. Looking to improve for sure. I know there may be a lot to things to cover on this , I just prefer not to FC. Great thread btw!
 
hello fancy

do you think a lot of the skilled twinks are smarter than the other players, that they've just played a lot longer, or are they doing specific things that everyone should be doing? ive gotten some answers on this topic from some others but wanted ur perspective

i think some players get discouraged by the fact that they dont know enough/arent good enough even after a while of playing and want to give up, what would you say to them to keep them invested in improving? I myself in games have those "ah fuck" moments where I make a dumb mistake, or feel like I misread a situation or missed an important situation completely

TLDR; best tips to keep improving in your opinion?

thx bud
 
Not sure if anyone asked yet but any tips on playing boomy ? One thing I lack at sometimes is awareness. Looking to improve for sure. I know there may be a lot to things to cover on this , I just prefer not to FC. Great thread btw!
You're by far best best class to pick anyone off, in an offense defense situation, or even a mid fight, you can pick when you want to be in stealth, when you want to open mid, when you want to pressure fc, when you want to go for the repick because your fc is dying.

In premades you are the secondary FC, you're a druid, you have the mobility to do so. Because of how powerful dash is, you are able to be in stealth one moment and be on top of killing anyone in the next due to its usability in stealth. Although you cannot sap like a rogue, you can definitely control the tempo of mid, if thats you wanting to open middle with the team to kill something, come out of stealth and save someones life because your regrowth cast does like 800 healing or something obserd, or just opening their FC in the back providing pressure for your team to catch up.

If you're closest to the flag and your team just capped and/or just died, its usually best for you to go for the next pick and meet your team asap. If your flagcarrier just died, and the stacks are high enough, you alone can easily have enough pressure to stop them getting to cap, buying time for your team at this stage is crucial if you don't want to be giving up the game.

Most of the time, you'll find that the 10% movement you get from using travel, vs the stealth you get from cat, that the stealth from cat provides alot more pressure than the travelform speed. But you also have to remember, showing yourself is providing pressure aswell. Just popping up near their fc in travel form, their team noticing you, and you going into stealth is another way to provide pressure.

You're one of the only classes that can actually pick off anyone in the game, you are boarder line unsoloable except outside I believe rsham. So if you wanted, you can pick of multiple of their team by yourself if they aren't near a healer, you have the few strongest dots and instant casts in the game, use it to your advantage.

Along with all this, you have to remember you are the back up fc if all goes to shit, you have to think ahead and position to do that job as soon as it hits the wall. Thinking 3 minutes ahead of what you think their FC will do, what your FC would do, how to deal with that situation, how they might kite, will help you understand when or when not to open and provide pressure or quickly reposition for the next pick. Sometimes the cap is over and you might have to play for the next one. This comes down to more experience.

Gl, its a strong role to fill in the Gulch.
[doublepost=1555578270,1555577311][/doublepost]
hello fancy

do you think a lot of the skilled twinks are smarter than the other players, that they've just played a lot longer, or are they doing specific things that everyone should be doing? ive gotten some answers on this topic from some others but wanted ur perspective

i think some players get discouraged by the fact that they dont know enough/arent good enough even after a while of playing and want to give up, what would you say to them to keep them invested in improving? I myself in games have those "ah fuck" moments where I make a dumb mistake, or feel like I misread a situation or missed an important situation completely

TLDR; best tips to keep improving in your opinion?

thx bud
Best way to improve is to notice that, most of the time, you are probably really quite trash compared to the most ideal player. Now if you envisioned an AI that had played your class over 100,000 times over in every imaginable situation and knows what it has to do better and maximize that situation, what do you think that it would of done in that point in time to maximize its positioning, its rotation its choice of even being there in the first place, these are all the things you have to consider. Sometimes you have to take a risk to win a game, so how do you maximize this risk, how do you live slightly longer just enough to make an impact?

Simple. You legit try your best on your class you want to master, every single game. It's more mentality than anything else, if you want to excel you keep playing the same thing, alot like the AI, in every situation, and after that situation is over, think if you could of played that better, or even all out avoided it, now with the new ranged targeting blizzard has added so you can see nameplates from Africa, every class if try harded enough, could track where their team is to some degree.

Most of the time, you may never notice that you could of maximized a situation, but it is usually best to develop a set of rules to find this situation, for example, FC should avoid all fighting at all costs, find the weakest link to run through and do it as soon as possible.

For a mist weaver it might be, I'm the only healer in this pug, I have to keep my FC alive, or, my boomkin is about to attempt to cut off their team in middle from crossing, I have to keep him alive. While doing so I have to also reposition away from their team, my safety is the most important.

Things like these that you may develop over playing the game alot, simple rules to follow because by a process of elimination of playing such great quantity of games and experiences that you just have in your head to follow, that it is usually the best case to do so.

Although most games start off in middle, when it starts getting to O and D it becomes tricky, the rules begin to get shifted, as there is so much los, your ability to maximize the situation comes down to knowing the limit of your class, are you able to take on 3 arcane mages if you keep moving in los and healing yourself? Are you able to 1v2, 1v3, keep people alive? Best thing to do is play alot of pugs, even duel outside org if you are uncertain on what you might be able to do in tight situations.

You can also take this a step further and have gear sets for certain 1v1s, openers, mid, so you know the limit of your potential. You'll be surprised how maybe an extra 200 health or 20 ap is enough to chance the course of a fight for you winning the 1v1 or not. Just practice, understand you probably suck extremely bad atm just coming back into the game, and always remember you can keep improving.
 
any tips on how to improve as priest? What are the most important things for positioning?
Good idea starting this thread.
-Positive Anon
 
You're by far best best class to pick anyone off, in an offense defense situation, or even a mid fight, you can pick when you want to be in stealth, when you want to open mid, when you want to pressure fc, when you want to go for the repick because your fc is dying.

In premades you are the secondary FC, you're a druid, you have the mobility to do so. Because of how powerful dash is, you are able to be in stealth one moment and be on top of killing anyone in the next due to its usability in stealth. Although you cannot sap like a rogue, you can definitely control the tempo of mid, if thats you wanting to open middle with the team to kill something, come out of stealth and save someones life because your regrowth cast does like 800 healing or something obserd, or just opening their FC in the back providing pressure for your team to catch up.

If you're closest to the flag and your team just capped and/or just died, its usually best for you to go for the next pick and meet your team asap. If your flagcarrier just died, and the stacks are high enough, you alone can easily have enough pressure to stop them getting to cap, buying time for your team at this stage is crucial if you don't want to be giving up the game.

Most of the time, you'll find that the 10% movement you get from using travel, vs the stealth you get from cat, that the stealth from cat provides alot more pressure than the travelform speed. But you also have to remember, showing yourself is providing pressure aswell. Just popping up near their fc in travel form, their team noticing you, and you going into stealth is another way to provide pressure.

You're one of the only classes that can actually pick off anyone in the game, you are boarder line unsoloable except outside I believe rsham. So if you wanted, you can pick of multiple of their team by yourself if they aren't near a healer, you have the few strongest dots and instant casts in the game, use it to your advantage.

Along with all this, you have to remember you are the back up fc if all goes to shit, you have to think ahead and position to do that job as soon as it hits the wall. Thinking 3 minutes ahead of what you think their FC will do, what your FC would do, how to deal with that situation, how they might kite, will help you understand when or when not to open and provide pressure or quickly reposition for the next pick. Sometimes the cap is over and you might have to play for the next one. This comes down to more experience.

Gl, its a strong role to fill in the Gulch.
[doublepost=1555578270,1555577311][/doublepost]Best way to improve is to notice that, most of the time, you are probably really quite trash compared to the most ideal player. Now if you envisioned an AI that had played your class over 100,000 times over in every imaginable situation and knows what it has to do better and maximize that situation, what do you think that it would of done in that point in time to maximize its positioning, its rotation its choice of even being there in the first place, these are all the things you have to consider. Sometimes you have to take a risk to win a game, so how do you maximize this risk, how do you live slightly longer just enough to make an impact?

Simple. You legit try your best on your class you want to master, every single game. It's more mentality than anything else, if you want to excel you keep playing the same thing, alot like the AI, in every situation, and after that situation is over, think if you could of played that better, or even all out avoided it, now with the new ranged targeting blizzard has added so you can see nameplates from Africa, every class if try harded enough, could track where their team is to some degree.

Most of the time, you may never notice that you could of maximized a situation, but it is usually best to develop a set of rules to find this situation, for example, FC should avoid all fighting at all costs, find the weakest link to run through and do it as soon as possible.

For a mist weaver it might be, I'm the only healer in this pug, I have to keep my FC alive, or, my boomkin is about to attempt to cut off their team in middle from crossing, I have to keep him alive. While doing so I have to also reposition away from their team, my safety is the most important.

Things like these that you may develop over playing the game alot, simple rules to follow because by a process of elimination of playing such great quantity of games and experiences that you just have in your head to follow, that it is usually the best case to do so.

Although most games start off in middle, when it starts getting to O and D it becomes tricky, the rules begin to get shifted, as there is so much los, your ability to maximize the situation comes down to knowing the limit of your class, are you able to take on 3 arcane mages if you keep moving in los and healing yourself? Are you able to 1v2, 1v3, keep people alive? Best thing to do is play alot of pugs, even duel outside org if you are uncertain on what you might be able to do in tight situations.

You can also take this a step further and have gear sets for certain 1v1s, openers, mid, so you know the limit of your potential. You'll be surprised how maybe an extra 200 health or 20 ap is enough to chance the course of a fight for you winning the 1v1 or not. Just practice, understand you probably suck extremely bad atm just coming back into the game, and always remember you can keep improving.

Awesome dude thanks for the info I’ll def try to improve on repicks and my general awareness of the flag . Thanks a lot man
 
any tips on how to improve as priest? What are the most important things for positioning?
Good idea starting this thread.
-Positive Anon
Shadowpreist, you are a disc that uses power word sheild at the right time. Disc, you powerword sheild at the right time and then you'd chuck a penance into flash heal to keep them alive. Holy preist react quick af and use serenity to last second top them.

If you are ever able to preheal incoming damage you have surpassed most other healers in the 19 community. If you are able to precast flash heal on someone that is about to take damage into a bubble, thats alot of preventative healing you have done and keeps them alive, this pretty much applies to every healer with a cast.

For positioning, alot like a monk you want to be able to shift to save other people, but you have to remember you are by far the slowest healer at 19, so if you ever sacrifice your positioning it will probably end badly, try not to. Although you aren't the best healer per second, you are the best healer to buying time for your team, shield adds enough health to save someone another global, hoping your rhsam or mw to put globals into them.

If you are able to position 40 yards away from everyone that's always your best option. Between 40 yards from your team and 40 yards from your FC at the same time without sacrificing positioning. For when you experience O and D games like in pugs, their are many dimensions, you'd want to stay on the high ground and drop down for a nice fear when its 100% necessary, helps prevent you getting CCed if you are for example on roof, and choosing the best moment to aoe fear to save your FC for example, or killing their fc.
 
You're by far best best class to pick anyone off, in an offense defense situation, or even a mid fight, you can pick when you want to be in stealth, when you want to open mid, when you want to pressure fc, when you want to go for the repick because your fc is dying.

In premades you are the secondary FC, you're a druid, you have the mobility to do so. Because of how powerful dash is, you are able to be in stealth one moment and be on top of killing anyone in the next due to its usability in stealth. Although you cannot sap like a rogue, you can definitely control the tempo of mid, if thats you wanting to open middle with the team to kill something, come out of stealth and save someones life because your regrowth cast does like 800 healing or something obserd, or just opening their FC in the back providing pressure for your team to catch up.

If you're closest to the flag and your team just capped and/or just died, its usually best for you to go for the next pick and meet your team asap. If your flagcarrier just died, and the stacks are high enough, you alone can easily have enough pressure to stop them getting to cap, buying time for your team at this stage is crucial if you don't want to be giving up the game.

Most of the time, you'll find that the 10% movement you get from using travel, vs the stealth you get from cat, that the stealth from cat provides alot more pressure than the travelform speed. But you also have to remember, showing yourself is providing pressure aswell. Just popping up near their fc in travel form, their team noticing you, and you going into stealth is another way to provide pressure.

You're one of the only classes that can actually pick off anyone in the game, you are boarder line unsoloable except outside I believe rsham. So if you wanted, you can pick of multiple of their team by yourself if they aren't near a healer, you have the few strongest dots and instant casts in the game, use it to your advantage.

Along with all this, you have to remember you are the back up fc if all goes to shit, you have to think ahead and position to do that job as soon as it hits the wall. Thinking 3 minutes ahead of what you think their FC will do, what your FC would do, how to deal with that situation, how they might kite, will help you understand when or when not to open and provide pressure or quickly reposition for the next pick. Sometimes the cap is over and you might have to play for the next one. This comes down to more experience.

Gl, its a strong role to fill in the Gulch.
[doublepost=1555578270,1555577311][/doublepost]Best way to improve is to notice that, most of the time, you are probably really quite trash compared to the most ideal player. Now if you envisioned an AI that had played your class over 100,000 times over in every imaginable situation and knows what it has to do better and maximize that situation, what do you think that it would of done in that point in time to maximize its positioning, its rotation its choice of even being there in the first place, these are all the things you have to consider. Sometimes you have to take a risk to win a game, so how do you maximize this risk, how do you live slightly longer just enough to make an impact?

Simple. You legit try your best on your class you want to master, every single game. It's more mentality than anything else, if you want to excel you keep playing the same thing, alot like the AI, in every situation, and after that situation is over, think if you could of played that better, or even all out avoided it, now with the new ranged targeting blizzard has added so you can see nameplates from Africa, every class if try harded enough, could track where their team is to some degree.

Most of the time, you may never notice that you could of maximized a situation, but it is usually best to develop a set of rules to find this situation, for example, FC should avoid all fighting at all costs, find the weakest link to run through and do it as soon as possible.

For a mist weaver it might be, I'm the only healer in this pug, I have to keep my FC alive, or, my boomkin is about to attempt to cut off their team in middle from crossing, I have to keep him alive. While doing so I have to also reposition away from their team, my safety is the most important.

Things like these that you may develop over playing the game alot, simple rules to follow because by a process of elimination of playing such great quantity of games and experiences that you just have in your head to follow, that it is usually the best case to do so.

Although most games start off in middle, when it starts getting to O and D it becomes tricky, the rules begin to get shifted, as there is so much los, your ability to maximize the situation comes down to knowing the limit of your class, are you able to take on 3 arcane mages if you keep moving in los and healing yourself? Are you able to 1v2, 1v3, keep people alive? Best thing to do is play alot of pugs, even duel outside org if you are uncertain on what you might be able to do in tight situations.

You can also take this a step further and have gear sets for certain 1v1s, openers, mid, so you know the limit of your potential. You'll be surprised how maybe an extra 200 health or 20 ap is enough to chance the course of a fight for you winning the 1v1 or not. Just practice, understand you probably suck extremely bad atm just coming back into the game, and always remember you can keep improving.
thanks fancy I appreciate the time and advice, wish more ppl would take you seriously
 
Any tips for Ret Pally plz?
A lot like a warrior, you can do some sneaky stuff, but because you have this amazing heal and CC, you can easily have more of an impact. If used correctly you can easily solo heal middle in some cases, a lot like a boomkin your healing is insane, with your CC to easily pick someone who has wasted trinket, you can pop someone nice and quick.

You can do just like the warrior, O or D and easily 1v1 any class, if you are a racial that has an extra interrupt like Cow, I'm pretty sure you can easily 1v1 any class. Always be stacking crusader, mainly because, why the fuck not you are playing a gimped melee in a ranged meta, stack crusader, take the close melee fights and destroy anyone who tries to take you on in your domain.

Outside that try have fun with it, you are a bit stronger impact mid wise, but you can combo with a rogue in any 2v2 and I'm sure you can easily win it.
 
Heard u have a tiny pecker, perfect for anal spelunking. Confirm/confirm?
 

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