monks will probaly be op at lower lvls and no doubt we will be seeing them in the f2p bracket sooner or later
Demo could also be strong depending on how good meta form is. Oh gawd i cant wait.
Im gonna say arcane mages. Arcane barrage is 3 sec, and can be buffed up by casting arcane blast. I'm gonna go on a hunch and say they'll be doing some insane burst. Shatter is now passive, so multiple mages mean you're screwed if they decide to team up
Right now its 30% baseline pvp damage reduction. Although it hasn't been stated if its a progression from level 1->90 or 30% at all times.
Hunters will likely be just as OP as now, since they have the most mobility and damage, neither of which are being nerfed.
I knew I had to roll these classes!Warriors charge in combat, bloodthirst GENERATES rage? Ohohohhoo yesssssss.
Arcane barrage hits like 5 targets? OHHHOOOOOO YEAHHH.
that couldn't be more wrong. read up on the threads from the last 2 days.
Just to clarify. If i pick the Double Time talent for the warrior, I can charge at one player then i can immediately charge at another player even tho im in combat?Warriors charge in combat, bloodthirst GENERATES rage? Ohohohhoo yesssssss.
This is how I think it will work indeed.Just to clarify. If i pick the Double Time talent for the warrior, I can charge at one player then i can immediately charge at another player even tho im in combat?
Thanks! Now warrior might not suck ass lol. no more getting kitted ;DThis is how I think it will work indeed.
You'll probably still be kited. Just not as much as before. You'll lose Piercing Howl. So you might counter Disengages, Fears,... But you'll still eat Crippling, Consc shot, Wingclip, CoC,...Thanks! Now warrior might not suck ass lol. no more getting kitted ;D
aww true story :/ damn!You'll probably still be kited. Just not as much as before. You'll lose Piercing Howl. So you might counter Disengages, Fears,... But you'll still eat Crippling, Consc shot, Wingclip, CoC,...
seems like it unless they put ambush on a cooldown or something.What about the Rogue ability "Subterfuge". It says your stealth breaks 3 seconds after dealing or receiving hostile actions, rather than doing so immediately. Does this mean i can ambush twice before coming out of stealth?
Ambush does about 450 at maximum. Remembering they'll implent a baseline resilience amount, that will hardly be the case.thats basically like a 1 hit kill then lol... well 2 hit, you get the point