Ok more in depth results of last nights testing.
Lets start by talking about the first tarsh in AQ10 Quiraji Swarmguard (or something like that).
The group we used to test this raid was
Thelse-Disc Priest (now a spam flash class that can actualy spam flash heal for 2-3 minutes straight while healing 3k non crits and 7k crits)
Thirkfifty- Prot Tank (more HP, and more damage, but has lost a few moves that will make tanking more challenging, while also gaining moves that mau help)
Bows- Hunter (MOAR DAMAGE)
Initial testing on the first trash mob with just Thirk and Thelse resulted in a couple of wipes. Once I started spaming flash heal we had few problems... APART FROM THE 8K DAMAGE IN UNDER 1 SECOND. But apart from this once we got teh hang of the fight we could last until the dude died (takes about 45 seconds to down with just thirks DPS (an amazing increase in damage). Once we got the hang of this fight it was easy and the only thing that wiped us was the instant 8k damage. With Bows helping we could down this guy ina bout 15-20 seconds.. which we decided made it unefficent for testing damage taken.
Overall the health has not been affected at all with trash... however the damage has been increased... possibly by 100%. Bosses HP has been decreased by a little bit......
Since Blizzard finally realised that the instance is 10 man now not the 20 man it was back in vanila, however it is possible that damage has been doubled which should make boss fights very fun now.
Caster dps is still not viable, the way they changed hit had little impact on 50s hitting 60 trash and bosses, and you still require same amount of hit or even more now
More information coming up later, however id like to say that it is possible that Fifty will continue through these major changes and me and thirk will do all we can to keep the project together. If there are enough people online on saturday we will try a raid but I would suggest you look up Thirks armory or mine if your a tank/healer to find out what is now bis or near it.