Lazybum
Legend
Most casters will be shelved until Pandaria.
Exceptions are Druids or Locks and a Holy Paladin. We need a Banish/Root and Denounce is major.
holy pally isnt a caster, it a healer lol even so the resists will be a huge pain
Most casters will be shelved until Pandaria.
Exceptions are Druids or Locks and a Holy Paladin. We need a Banish/Root and Denounce is major.
holy pally isnt a caster, it a healer lol even so the resists will be a huge pain
Have we confirmed that denounce affects raid bosses yet?
Has anyone tried enhance Shaman?
Remember, we're looking for THREE healers, TWO tanks (one of which will be me), and FIVE DPS (ONE Warlock/Druid, ONE Holy Pally). We are attempting a FULL CLEAR of AQ10, which is why we need Druids for Banish/Root (VERY necessary for one of the bosses).
Lets finally get this rolling!
Because of the miss rate, and denounce lasting 6 seconds, we're going to need them spamming it most of the time considering it needs to be up 100% of the time. We need a Warlock OR a Druid, for either Banish OR Entangling Roots. This is the fight that a Warlock or Druid are most necessary, along with other trash such as the waves for this boss. If our healers turn out too bored or idle then we might be able to try it with a Holy Pally replacing one of our healers (which will likely be 3 Priests for this week's attempt), because I do agree DPS will be an issue. We will likely need to take Hunter/Rogue as our DPS because those are the ones we have tested out that work pretty well so far, as well as Enhancement Shamans (perhaps moreso than Rogues because of Expertise), but I don't think we have any well geared ones. Either way, this is the roster I feel will be best (with a Priest potentially being replaced by a Holy Paladin, letting us take 1 more DPS):5 DPS 1 lock 1 druid 1 holy pally? holy pally? so then that leaves 2 dps sports for hunters, rogues, war, shamans etc etc etc. heh i know of 2 bis hunters several rogues and wars so this leaves so little room for those who have worked so hard on their characters.
still confused as why we using a holy pally as dps, couldnt they be a healer and cast exorcism for denounce?
Banish only works on Demons and Elementals. not sure how much of either are in AQ10.
Hunters could provide the same amount of CC as a druid with trap launcher and freezing trap.
real worried about the slots we have for DPS and the amount of people we have wanting to go, even more so when you assigning out 3 spots right off the bat.
Absolutely. We have Twink Info's vent and we will likely be throwing people in there to discuss the core group and other important information before the actual raid later this week. People who are planning on being in the core roster, be available at some point tomorrow!Hey if we dont have a vent for tommorow would you like me to prepare macros to detail the boss fights? I have done all of the AQ10 fights with 3 60s before and know all their abilitys.
Hey if we dont have a vent for tommorow would you like me to prepare macros to detail the boss fights? I have done all of the AQ10 fights with 3 60s before and know all their abilitys.
We can taunt swap and with proper Vigilance placement, our tanks might even be able to eat a trap or two considering taunt is physical and can't miss (though of course I would hope noone gets caught in them). Absolutely noone else could realistically eat any traps and have us survive the encounter. I'm a bit worried about it myself as I haven't ever tanked the boss so perhaps I should go in there with someone to practice.First fight is the hardest i reckon. Those sand traps will destroy us with their +75% miss cahnce and 15 sec silences
Very nice, although exploits are too unreliable, so I wouldn't touch that. It would make casters more viable for a short period of time then screw us over later if we get used to it.Pyrium weapon chain +40 hit: http://www.twinkinfo.com/general-twinks-section/32875-pyrium-weapon-chain-possible-bug.html
Queuing with someone higher level does not work, and unfortunately we don't have access to BRD - Upper City, so it's a no-go. If you find a way to make it work, though, I'd love to know. There's no exploit here, receiving it at 55+ is intended. Noone has confirmed receiving it below 55..Question about this particular Satchel of Helpful Goods.
Wowhead shows that you need to be between levels 55-60 to get this. As some commenters have noted, you can actually get this satchel doing randoms at level 53. I've seen the same thing happen on a shammy I'm leveling, where I got a ring at 33 that wasn't supposed to be available until 35.
Once you turn 59, your randoms force you exclusively into TBC dungeons -- you can no longer run classic dungeons as randoms (though you can queue for them specifically, I believe).
So, my question: If as a 50, you group with a level 58 to do randoms, will that force you into a high enough dungeon to get the Satchel linked above? If 58 ends up being too high to do any randoms, how about 57? 56?
If this works, 50s will not only get access to a belt with great stats, but you'll get a wrath-enchantable cloak.
Edit: according to this entry in WoWWiki, you'll need to be at least 51 if what the WoWhead comments about needing BRD Upper City holds true.