F2PDev, Chardev.org for the Trial Twink

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Dignified Headmaster's Charge
with int enchant

It is correct cause program and wow have same spellpower

Hey man so it looks like you were on a small screen during this test, are you having any trouble with the item preview window getting cutoff so you can't see all the stats?

View attachment 3187
^this window here
 
I was gonna test some gear sets to give you numbers but I had good bgs and decided to actually play instead.. However I tested out the basic stats that I was already given with what I had in bgs

HP: 1663/1663
Stam: 106/106
Agi: 162/162
Str: 27/27
Haste: 2.275/2.3
Hit: 9.34/9.34
Crit: 13.49/16.55
Resil: 40.79/40.82
Armor: 1001/1001

Crit is messed up quite a bit actually however I think it has something to do with blizz as it seems to change sometimes. Resil formula is off just a tad.
 
I was gonna test some gear sets to give you numbers but I had good bgs and decided to actually play instead.. However I tested out the basic stats that I was already given with what I had in bgs

HP: 1663/1663
Stam: 106/106
Agi: 162/162
Str: 27/27
Haste: 2.275/2.3
Hit: 9.34/9.34
Crit: 13.49/16.55
Resil: 40.79/40.82
Armor: 1001/1001

Crit is messed up quite a bit actually however I think it has something to do with blizz as it seems to change sometimes. Resil formula is off just a tad.


Fixed the haste rounding.
Checking out crit and res today... Weapon speed/damage/dps have been added.
 
Fixed the haste rounding.
Checking out crit and res today... Weapon speed/damage/dps have been added.

I checked the screenshots that that lock gave earlier as well. His real resil was .03 over what your chardev says just like mine. Not sure but maybe you can just add a .03 to the start of your forumla to fix it? Not like we can stack much resil anyways so I'm sure that'll be easy enough to fix
 
Used it for my Pet Ret project. The stats I could have at the end don't look too bad, thanks for the program. Don't forget to update it with new stats if there are any changes when WoD comes out :)
 
Can you please tell me your crit formula for Subtlety rogues? No matter what I do, the results on your software are not the same with the ones on WoW even if I use the same gear on your software and ingame.

LE: Oh nevermind, I saw you're aware of crit calculation being wrong. I'll wait for a fix. Great software btw, hope you can implement the save/load feature soon also ;)

PS: Maybe you forgot to put Sinister Calling - Spell - World of Warcraft as passive ability when subtlety.

Nah I'm accounting for the extra 30% agility. I think the problem is I've been using chardev.org to tell me how much crit you would get per point of agility. And those numbers don't match the game.

I've added weapons speed/dps/damage. Looking into professions right now, will probably just do the 3 that increase base stats; mining, skinning, and well herb's 2min haste buff. There's too many variables with things like alchemy and most people don't re-pot every time they die...

I'd love to add the save/open. It might not make it for this year though... Thanks for the testing!
 
Nah I'm accounting for the extra 30% agility. I think the problem is I've been using chardev.org to tell me how much crit you would get per point of agility. And those numbers don't match the game.

Idc bout y'all casters and int users so I'll just give you the agi stats I found :p

this was in 5.3 however the stats should still be the same

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9A: Stats
Like said in gear post there is no such thing as a definitive "BiS" set. There are popular and common sets that have alot of the same stats. Obviously some stats are more important for a hunter to be geared to the fullest potential, for ex. Agility>Spirit is an obvious one. However a tougher choice is choosing if Agi>Crit. Some people decide to Crit stack and some decide to Agi stack instead. Both can be considered "BiS"


Some stats are simple and the numbers are easy to find out to possibly try calculating which could be best. Some examples are:

1 Agility: 2 Ranged Attack power
~0.08% Crit
~0.14 Damage Per Second
~0.11% Dodge

#DamageDPSAPCrit %Dodge %
0
N/A​
N/A​
132​
2.78​
10.84​
1
N/A​
N/A​
134​
2.87​
10.96​
2
N/A​
N/A​
136​
2.95​
11.07​
3
N/A​
N/A​
138​
3.03​
11.18​
4
N/A​
N/A​
140​
3.11​
11.30​
5
N/A​
N/A​
142​
3.20​
11.41​
15
78-116​
33.45​
162​
4.03​
12.53​
20
80-118​
34.16​
172​
4.44​
13.08​
30
84-122​
35.59​
192​
5.27​
14.18​
40
88-126​
37.02​
212​
6.10​
15.25​
50
92-131​
38.45​
232​
6.93​
16.32​
60
97-135​
39.87​
252​
7.76​
17.36​
70
101-139​
41.30​
272​
8.59​
18.39​
80
105-143​
42.73​
292​
9.42​
19.41​
85
107-145​
43.45​
302​
9.83​
19.91​
87
108-146​
43.73​
306​
10.00​
10.11​


Recorded on a nelf hunt so base stats maybe slightly different.
Was using Naga Heartpiercer.
N/A means no weapon is equipped so no number could be given.
1 Crit: ~0.232% Crit

#% Added% per crit
4
0.93​
0.2325​
5
1.16​
0.232​
6
1.39​
0.23167​
8
1.86​
0.2325​
9
2.09​
0.2322​
10
2.32​
0.232​
11
2.55​
0.23182​
34
7.89​
0.23206​
37
8.59​
0.23216​
1 Hit: ~0.406% Hit

#% Added% per hit
1
0.41​
0.41​
2
0.81​
0.405​
3
1.22​
0.40667​
7
2.84​
0.40571​
8
3.25​
0.40625​
9
3.66​
0.40667​
29
11.78​
0.40621​
30
12.19​
0.40633​
37
15.03​
0.40622​
1 Expertise: ~0.406% Expertise

#% Added% per exp
4
1.62​
0.405​
5
2.03​
0.406​
9
3.66​
0.40667​
1 Haste: ~0.325% Haste

#% Added% per hasteChange in
Attack Speed
5​
1.63​
0.326​
0.05​
7​
2.28​
0.32571​
0.06​
10​
3.25​
0.325​
0.09​
12​
3.90​
0.325​
0.11​
14​
4.55​
0.325​
0.13​
17​
5.53​
0.32529​
0.15​
24​
7.80​
0.325​
0.21​


Recorded with 2.90 Attack Speed weapon

15 haste: Lifeblood (Rank 2)
7 Haste: Swift Hand of Justice
5 haste: Vigorous Belt of the Wild
5 Haste: Lifeblood (Rank 1)
10% Attack Speed: Crackling Howl, Serpent's Swiftness
1% Attack Speed: Time is Money
20% haste: Beserking

There's the stats I promised you xD Do your thing. Also if you could possibly maybe add in a pet option for 10% attack speed and 5% crit that'd be great! :)
 
Also if you could possibly maybe add in a pet option for 10% attack speed and 5% crit that'd be great! :)

Oh you hunters lol ;)

Thanks for the Time is Money link, I forgot about the goblin racial... This is interesting, was this in a BG as 24? No idea if one class would get more crit per agility than other but I'll test rogues and see if they match up to this.
 
Oh you hunters lol ;)

Thanks for the Time is Money link, I forgot about the goblin racial... This is interesting, was this in a BG as 24? No idea if one class would get more crit per agility than other but I'll test rogues and see if they match up to this.

Yes it was as a 24. Would be kinda pointless to write down all those damn stats outside of a bg when this bracket is mainly a pvp bracket.

As for if rogues=hunts statwise idk n idc tbch :) I said I'd give you hunt stats and I can live with some non updated BiS rogues running around anyways.. However except for the ranged ap and dps I would assume they get the same % per stat. If only these other guide authors actually went that far into detail with stats.. tisk tsk
 
Done:
Went though all the gear and fixed a lot of misspellings and alliance/horde pvp rares that were available to both factions.
Added Moonkins+5% haste.
Added the Goblin passive racial +1% haste.
Added weapon damage/dps/speed.
Fixed item slot issues.
Added Save/Open option. (The thought of posting your own specs for other people to download and see was too great to pass up...)

To-Do:
Need to fix crit numbers.
Finish up professions if it's not too much.

Next release: mid-December. Thanks for all the input so far!
 
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In terms of stats like crit and dodge from agil for hunters and rogues, I know they scale differently but can't find any numbers for below level 60 (mainly looking at wowwiki). Pretty positive rogues get a bigger crit / dodge bonus from agil than hunts do, like how locks get a bigger crit bonus from int than mages.
 

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