We can all appreciate that
Blizzard™ completely fucked-over your launch-day plans with their moronic
"limited-server strategy"...
...but those other players waiting in line? They're not to blame. They're at the
same point in the starting-player quest-chain as you, which presumably means they endured the
same unforgivable queue as you.
The difference is,
they made an effort to minimize the frustration caused by Blizzard's bullshit...
"first come, first served" as it were.
It's the classic
"Prisoner's Dilemma": it's always
"smarter" to be the one who betrays your allies... but if too many people do the
"smarter" thing, then
you all lose.
Thus doing the
"smart" thing (
cooperation) becomes smarter than doing the
"smarter" thing (
betrayal). The only reason you were even
able to
"jump the line", was because your fellow players were smart-enough to provide you with a 30-player
"line" instead of a 90-player
"spawn-cluster".
I understand the impulse to
"lash out" at an apparent manifestation of your lost gametime, really I do... but if you can't be part of
"the solution", at least try not to punish the other
"victims".
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