Pretty sure we both know that horde comps on u.s. servers
I don't play on US so I don't know and idc either, really.
A few cata facts about rogues: Ambush crit 700 on 700hp mages in whites, with zerker and fully geared, now it does without anything attached, just find your next target and get a crit, same for Eviscerate.
Ferocious Bite rarely crit anything higher than 800 on a fully geared Feral druid.
Cata hunters had 300 ES ticks and 300 Auto Shot crits as well as Arcane Shot. Now their burst comes from all the things I listed and it will get even higher.
I wanted to say that burst isn't 'slowly' ramping up, it's been there for the whole expansion, only less noticeable. Have you seen Bend's Balance druid videos? The Fire mage videos from Nevmind? That's all insane burst that's been happening since 5.0.4.
There were 2 classes that could outlast a hunter 1v1 in cata (if he didn't use his brain and had no gear), Disc priests and Holy paladins, nothing else. I'm barely able to handle it on my oh-so-overpowered Elemental shaman (I heal for 350 Surges without looms but with 44SP food, which basically means I heal for 1 Arcane Shot crit, see what I mean?). Same for the people I play with, I see them regularly dying to a no-brain hunter because he outdpses healers.
Example: I was in a BG a couple of days ago. Aggramar-EU premade with a BiS Resto druid, BiS Prot warrior and me (Elemental shaman), we lost with 10 vs 7 people 1-1 because the ally team had 3 hunters and a 24 Spriest, later on 2 more hunters and a Disc priest joined. There's no outhealing that, even for BiS teams.
Again, no clue how the 'average' team on US looks like. But I stated how it looks like on EU at the moment.
As for [MENTION=14218]Lil[/MENTION]: at least you're getting your entertainment somewhere, right?