EU+US Everything Wrong With The PTR Transmog System

Seems like you missed my point: they're changing the tmog rules to fit the greater change of armor types

Why not just not change the rules? What will limiting people to mog cloth to cloth as Druids accomplish?
 
What about RPers? They have great reasons to wanna equip another armor type. This game is an RPG after all and there's plenty of servers dedicated towards RPing. They also need to be able to hide and show their helmet on demand in the UI to bow and tip their hat.

RPers... don't matter. You're already playing the game outside of the intended design, so just pretend a little harder, mmk?

That is why you complain, it's Blizzard, you can't go; "It's just beta" and then a month later go "it's just PTR" and nothing has changed. You do realize the next step after PTR is "it's just live" right? Got to moan now so they "fix" it, if it really was unintended.

There's nothing to 'fix.' Just because a new feature has rules you don't like, doesn't mean it's broken or that Blizzard is going change the rules to appease you. You should learn to be happy with this change, it is for the better.

Blizzard basically broke their promises of unlocked quest rewards, either by their laziness or by a bug, yet they haven't made a reply to it in more than a month and they clearly didn't fix it for the PTR.

Nothing gets fixed unless you whine like a giant baby on US forums, unfortunately I don't have US account, but still.

Blizzard doesn't make promises. Ever. They intentionally avoid it because of posts like this one right here.

Also about the druid wearing cloth, even though you might not need that anymore, I have a ton of unobtainable/very rare cloth on my shaman/druid, even though I have it and can equip it, it isn't unlocked in my wardrobe because they're not cloth-classes. It's stupid.

Again, it's intentional design. They don't want people abusing the system by circumventing the rules. Why would they bother making you wear your classes armor type and restricting the mog if you can just ignore the rules and use things you haven't yet unlocked on a character who can wear that armor type?

It's almost like you guys don't understand rules or why they exist.
 
It's almost like you don't read anything about the subject and just press the reply button and crawl up Blizzard's butt.

The "rules" you mention are completely unnecessary and have been implemented after Blizzard said (and thus promised, though ofcourse that's my "interpretation", when someone says something will be in the game, I tend to interpret that as a promise) that it would unlock quest rewards obtained prior.

If a feature doesn't work as intended (e.a. more than a hundred replies/reports about bugs, even unrelated to the unlocking of old quest rewards) it is called a bug and it requires fixing.

They don't want people abusing the system by circumventing the rules. Why would they bother making you wear your classes armor type and restricting the mog if you can just ignore the rules and use things you haven't yet unlocked on a character who can wear that armor type?

This would make some sense if their own system fuinctioned properly and didn't already allow much more idiotic things. I can use a MoP cloth quest reward from a quest I did on a level 85 Warrior, to transmo to my level 1 priest.


EDIT: Actually a more important question; Why are you against improvement of the transmo system?
 
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Why not just not change the rules? What will limiting people to mog cloth to cloth as Druids accomplish?
To prevent you from wearing anything but your respective armor type
 
RP-ers can still equip other armor types....they've been gimping themselves with gear since forever. If they don't want helm or cloak to show, they can take off their helm or cloak. All of this is a non-issue.
it is an issue for autists which is 50% of the xpoff EUserbase
 
To prevent you from wearing anything but your respective armor type

So if that's the goal why not restrict players from equipping any other armor type than their main? What you're saying is literally the same as making OP items look ugly so that people won't use them. Doesn't make any sense. lmao.
 
So if that's the goal why not restrict players from equipping any other armor type than their main? What you're saying is literally the same as making OP items look ugly so that people won't use them. Doesn't make any sense. lmao.
I dont know man, if you can't grasp the idea of cloth -> leather -> mail -> plate armor system, and why it completely undermines that system to only allow one armor type pr. class to be equipped, I can see why you don't think this change makes sense
 
I dont know man, if you can't grasp the idea of cloth -> leather -> mail -> plate armor system, and why it completely undermines that system to only allow one armor type pr. class to be equipped, I can see why you don't think this change makes sense

You're ignoring my arguement completely lol
 
You're ignoring my arguement completely lol
Sorry if I didn't spell it out lol

The armor system in WoW, with cloth, leather, mail, plate is designed so that "soldier-like" classes like DK's, warriors and pala's can wear "heavy" armor, ie plate. "Wizzards" can wear light cloths, ie cloth.
Now that opens up the opportunity for some classes to wear armor types that is not actually optimal. You already know this, but that is how it works and that's probably how it's gonna stay for a long time. It's a "realistic" system, and kinda RP-ish.

Now if Blizz were to change this system, it would be pretty boring and static regarding gear, and it would lose that fluid RP-feeling.

But they don't want tanks running around in cloth armor just because it has better stats, as that just seems wrong. Imagine a dude tanking a dragon in a dress, cause the dress has some insane stats... Therefore they made these subtle changes; the tmog change, the armor types from quest rewarded items to depend on your lvl etc, to force us into wearing the optimal armor type for our class.
 
Sorry if I didn't spell it out lol

The armor system in WoW, with cloth, leather, mail, plate is designed so that "soldier-like" classes like DK's, warriors and pala's can wear "heavy" armor, ie plate. "Wizzards" can wear light cloths, ie cloth.
Now that opens up the opportunity for some classes to wear armor types that is not actually optimal. You already know this, but that is how it works and that's probably how it's gonna stay for a long time. It's a "realistic" system, and kinda RP-ish.

Now if Blizz were to change this system, it would be pretty boring and static regarding gear, and it would lose that fluid RP-feeling.

But they don't want tanks running around in cloth armor just because it has better stats, as that just seems wrong. Imagine a dude tanking a dragon in a dress, cause the dress has some insane stats... Therefore they made these subtle changes; the tmog change, the armor types from quest rewarded items to depend on your lvl etc, to force us into wearing the optimal armor type for our class.

And my arguement to that is the arguement you're responding to lol.

Why restrict XMog and not restrict the items you can equip all together? It's like making items you wanna nerf ugly so people won't use them.
 
You are now required to wear your helmet before boarding the short-bus. I know this seems like Blizzard is taking away your freedom, but this will really help you all due to zero obstruction of the face for optimal window licking. Please remain calm and refrain from deficating on the seats.
 
You are now required to wear your helmet before boarding the short-bus. I know this seems like Blizzard is taking away your freedom, but this will really help you all due to zero obstruction of the face for optimal window licking. Please remain calm and refrain from deficating on the seats.

giphy.gif
 
I mean, regardless of what gear you're supposed to wear, Blizzard designed this garbage system where ilvl is the only thing that matters.

So they have absolutely no reason to expect you to sacrifice stat gain to wear the "technically correct" armor type for your class. If that means cloth as a warrior, than I don't see why you shouldn't be able to change your cloth to look like something else.
 
It's almost like you don't read anything about the subject

Because I didn't just up and agree with you? How is that even relevant? You're not being reasonable, so I am unable agree with you.

The "rules" you mention are completely unnecessary and have been implemented after Blizzard said (and thus promised, though ofcourse that's my "interpretation", when someone says something will be in the game, I tend to interpret that as a promise) that it would unlock quest rewards obtained prior.

If a feature doesn't work as intended (e.a. more than a hundred replies/reports about bugs, even unrelated to the unlocking of old quest rewards) it is called a bug and it requires fixing.

It's your opinion the rules are unnecessary and not working as intended, not a fact. You don't know what's necessary or intended, because you're not there in the meetings as they hash out the details of these features and go through the iteration process to arrive at the final release product. I can assure you, they've always intended to restrict what you can do within the transmog system, largely because they want to preserve the fantasy and flavor of each class without it getting silly. They've even said as much in response to posts like yours, asking for different rules.

That's why you can't transmog your shoulders/gloves to be invisible on a monk. Or 1handed weapons to be silly items like a fish or a fry pan. As fun as it would be for you to tank a boss with a bouqet of flowers, that's what I'm talking about when I say they have rules for a reason. The rules in place ensure consistency. This isn't just for you, it's for everyone else, including new players. Now, if your post was just about the finer points of the system being a little too restrictive, well that's something we can discuss at length and probably agree on.

But your stance is that this feature is bugged and Blizzard needs to fix it. What if it's not bugged? What if, and bear with me, every single thing about it is working 100% as they intended? What does that mean to you? Would you consider the possibility that you have to change your opinion and attitude, accepting the reality you find yourself with?

As I said, Blizzard avoids making promises for this very reason. Things can change in development. A feature they planned on can get completely changed into something else if the iteration process proves it to be a feature that wasn't living up to the developers expectations. And that's really what it is here. They go through so much internal iteration and testing, half of the new features they've announced with Legion have not made it through to the Beta/PTR without being different than when they were first announced.

This iteration does not allow you to access unobtainable items previously earned by other characters, because that's rewarding a player with something they feel you need to unlock going forward with patch 7.0. If you made a druid once upon a time, got Zealot's Robe on it, and still have that druid kicking around, they don't want you to wear cloth on that druid, simple as that. Instead, they want you to participate in low level activity and earn new rewards that match your armor spec. That's why they aren't going to let you wear cloth and Xmog it on your druid, as it discourages you from using the intended armor type (or encourages you to keep using the wrong armor type, however you want to look at it). If you can wear/xmog cloth as a druid? What happens when you do a dungeon and a cloth item drops with a priest and a mage in your group? You'll roll on it and deprive those classes of loot intended for them.

Now, I think you've misunderstood what I've been telling you about low level items. They have said that they know there isn't always a loot item for every armor type in the loot tables and from quests, especially at lower levels. Their goal in Legion was to fix this disparity and add new items to loot tables and quests so that each class is fairly represented with loot rewards as they level. I am not sure if this has been fully implemented yet for 7.0 launch or if it's an ongoing effort they will have to maintain as we get through Legion (much like the model updates were). All I know is that these changes are being done for consistency. They want to eliminate all confusion and abuse of the loot system so that everyone is able to enjoy their play experience, even when they first start the game.

Imagine for a second that you're a new player. You've decided to make a hunter, because the fantasy speaks to your heart. As you level, you get a bunch of leather rewards, rolling against rogues, druids, and monks when in dungeons and picking agi leather from quests. You've just dinged level 40 and spent the entire game thus far picking the wrong armor type for your class, while rolling against other classes who need that armor type more than you. You get into a dungeon at level 40 and roll on a leather agi item but not a mail agi item, because you don't understand that you're supposed to wear mail.

Making matters worse, the leader of your group wanted that leather item and is trying to explain to you that it's not intended for you, but you want to argue that you've been getting leather for the last 40 levels, why would it be different all of a sudden? It's different because it was bad design to begin with, and after a dozen years of bad design, Blizzard is finally fixing it to be streamlined. If nothing else, if you completely hate the transmog rules, take comfort in knowing there will be new items for you to get (not talking about the invasion items, those are not relevant) from dungeons and quests, should you choose to pursue them on your characters.

You will find that Blizzard is more than accommodating for your grievances, and is actually handling them in the correct way.

This would make some sense if their own system fuinctioned properly and didn't already allow much more idiotic things. I can use a MoP cloth quest reward from a quest I did on a level 85 Warrior, to transmo to my level 1 priest.

That is more of an unintended side effect of the older loot system combined with the newer transmog system. Quests are designed to have a level requirement to prevent lower level players from using loot not intended for their level. Since quest rewards were BoP, there was no need to put a level requirement on them, since the quest already prevented players from doing it if they weren't appropriate level.

Fast forward to Transmog, and this created a loophole where you could mog a high level quest reward onto a low level BoA and send it through the mail. Blizzard addressed this by making the mail system wipe transmogs, because obviously, they don't want you to be able to do that. Right now, that is probably a bug they will address for the new system at some point.

EDIT: Actually a more important question; Why are you against improvement of the transmo system?

I'm not, everything about the transmog system in 7.0 is an improvement. Just because they won't let you circumvent the system to mog things they think you shouldn't be able to mog, doesn't mean I'm against improvement. It just means that your expectations are unreasonable. I can't help you but to point that out and hope you understand things better. Would it be nice to mog cloth on a Warrior? I don't know. I wouldn't want to be a new player and be confused by the loot system because of how it allows for weird usage cases that go against consistency.
 
Jean Luc Dickhard!
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Seriously though, I'm loving this change. With the inevitable influx of new players and the amount of new players I've noticed recently queuing up for dungeons and rolling need on everything that drops and wearing several different armor types (hunters with intellect like it's back in the day), I'm glad they've done something to drastically curb the amount of cluelessness regarding what gear players should be wearing.
 
Jean Luc Dickhard!
tumblr_mjq79u7EqK1rzwy8so1_400.gif


Seriously though, I'm loving this change. With the inevitable influx of new players and the amount of new players I've noticed recently queuing up for dungeons and rolling need on everything that drops and wearing several different armor types (hunters with intellect like it's back in the day), I'm glad they've done something to drastically curb the amount of cluelessness regarding what gear players should be wearing.

Why not just remove the ability to equip any other armor type than your main one if the goal of this change was to give people an incentive to use their main armor type?
 
Why not just remove the ability to equip any other armor type than your main one if the goal of this change was to give people an incentive to use their main armor type?
I didn't say that was the goal. I only said that it helps.
 

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