Diiesel said:NE, free Vanish. people need more hit to be capped against you..
i wasnt talking about 1v1s at all, warriors and hunters are much better for 10v10s than a rogueCrilicilyn said:there are no stat differences on the PTR atm... NE's and dwarves have = agi now. And @ roflowned if your comment was addressed to me, I have fought every single player on vengeance for over 3 years, I've gone toe to toe w/ drayner @ his peak too. And warrior's need CD's to beat a rogue too and even then I lose one in every 20 1v1s to them. Hunter's may have better dmg over all then rogues, but we have top end burst and the most interrupts. As soon as PTR goes live no1 will be rolling ravagers either.
Crilicilyn said:I avg. less then 1000 dmg from the best hutners on my battlegroup and get more kills/fewer deaths and I have better interrupts.... You obviously have never seen a good rogue and I'm decent/lucky at best lol. Also since their degrading all our stats from what I've seen on the PTR BE do have the best racial against casters and other rogues (trinket sap and aoe removes stealth.) Orcs are excellent dmg wise and personally I like WoTF more then the other racials , but there are a higher percentage of locks/priests on vengeance.
if all that's happening is the web range increase ppl are still going to use bats/ravengers in 10v10sCrilicilyn said:i have to disagree, hunters and warriors lack the interrupts and CC's of a rogue. The hunter's who roll ravager's will most likely reroll spider's next patch anyways. Many rogues on one team is an epic fail tbh, but a good team needs 1-2 rogues or 1 rogue and an extra shammy to handle interrupts. There are a lot of rogues out there who can and will outplay the avg. hunter or warrior everytime. Besides, he wants help on choosing a race anyways, not your opinion on best 10v10 setup.
Crilicilyn said:i have to disagree, hunters and warriors lack the interrupts and CC's of a rogue. The hunter's who roll ravager's will most likely reroll spider's next patch anyways. Many rogues on one team is an epic fail tbh, but a good team needs 1-2 rogues or 1 rogue and an extra shammy to handle interrupts. There are a lot of rogues out there who can and will outplay the avg. hunter or warrior everytime. Besides, he wants help on choosing a race anyways, not your opinion on best 10v10 setup.
Crilicilyn said:i have to disagree, hunters and warriors lack the interrupts and CC's of a rogue. The hunter's who roll ravager's will most likely reroll spider's next patch anyways. Many rogues on one team is an epic fail tbh, but a good team needs 1-2 rogues or 1 rogue and an extra shammy to handle interrupts. There are a lot of rogues out there who can and will outplay the avg. hunter or warrior everytime. Besides, he wants help on choosing a race anyways, not your opinion on best 10v10 setup.
Roflowned said:if all that's happening is the web range increase ppl are still going to use bats/ravengers in 10v10s
u probably dont know what a premade is so dont waste my time by responding
blueisbetterthanyou said:L O L W A T
only cc a rogue has is gouge and sap and sap isnt that great because its a 5 second cc at most(b/c if you want to sap you have to have your team stay far back so people dont get in combat) and only shitties get consistently gouged and it drops combo points for that huge evisc crit with debuff up etc. oh and a rogue has to spend like all of his talent points that could be for crit and shit on just have a short duration sap that is really easily avoidable or if it fails while the team is sitting back 30+ yards away so they dont get in combat and the rogue gets pulled out he can get shit on before his team can get near him etc.
warriors have an interrupt too if you didnt realize that also dazes people for 6 seconds, they have a gap closer that doesnt suck complete dick(sprint is shit) even if you have to be out of combat
they actually have on demand snare that has a 10% chance to root them in place for 5 seconds if glyphed, they have comparable damage, easier to heal vs a hunter(which is common offensive class on defence idk if u know that since u clearly never really premade) they have disarm for the hunters on defense, they have sunder armor just like a rogue, they give battle shout, ap reducer and a attack speed reducer.
hunters just shit on rogues damage because they arent constantly being kited to shit, they have a ranged snare and an on demand snare in melee range, scare beast for the druid, aspect of the cheetah so they get around about 100x better and they do have an interrupt with their pet.
rogues are shit and have pretty much always been shit people are just now realizing that. get with the times