Warlords of Draenor Changes for F2P

[*]Single-Minded Fury and Titan's Grip removed. Crazed Berserker now includes the functionality of both.
[*]Bloodthirst (Fury) now has 30% additional critical strike chance (instead of double the normal critical strike chance).
[*]Crazed Berserker no longer increases auto attack damage. Instead, it also causes Execute to hit with both weapons.

So... 2x BAR on a fury warrior who can execute at any time with both weapons?
 
So... 2x BAR on a fury warrior who can execute at any time with both weapons?
only arms can execute at any time . furry still maintains the standard 20% rule . arms is getting major revisions at the moment so we will have to wait for those to know for sure.

furry execute will hit like a truck though with 220% weapon damage with both weapons. will be hitting around 1k non crit
 
Fury warriors becoming viable f2p's... Yes blizzard, you're finally doing something right
 
where does it say the spell effects are the same?
PSA: Latest Alpha build contains a ton of tooltip-only changes. Many "removed" effects were merely hidden, or moved to other tooltips.


Lore@CM_Lore19h
In other words, be very, very skeptical of datamined "nerfs".


twats from the blizz guys
 
Can any1 give me the source of info , the place where you find these changes ?

worldofwarcraft.com also wowhead.com has a blizz tweet follower which shows all the recent tweets from the devs on the right side of the page.
 
Are people aware of the stat scaling in WoD? It seems that at lvl 11, 1 stamina = 18 HP but at lvl 90, 1 stamina = 49 HP.

Source (It's in french but still)

Nice find, so:
Level 7 nets 270 health at 18 health per Stamina
Level 11 nets 342 health at 18 health per Stamina
Level 90 nets 14,798 at 49 health per Stamina

There is no base health, but their is base Stamina, which is what we see here. Can confirm Stamina from gear follows the same formula; on the 90 32 more Stamina netted another 1568 health. That's 49 health per.

Not sure when that jump in health per stamina happens but if it follows their chart of "Character Power" I imagine its not until way later. They want to keep all the levels about the same until end game.

So in BGs I have 1943 health unbuffed. Which works out to 135 Stamina. In WoD I'll have 2430 health. So it's a 25% boost to HP. But I've also lost 40% resilience.

Anything with a passive % increase to Stamina and going to be insane. Let's look at a Guardian. F2PDev says 261.8 Stamina with the 40%. So that nets 4712 health, unbuffed. The expansion of the tanks is upon us... lol

Also: Stats smash hasn't happened on PvE mobs yet. Hence why he's getting hit so hard.
 
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Nice find, so:
Level 7 nets 270 health at 18 health per Stamina
Level 11 nets 342 health at 18 health per Stamina
Level 90 nets 14,798 at 49 health per Stamina

There is no base health, but their is base Stamina, which is what we see here. Can confirm Stamina from gear follows the same formula; on the 90 32 more Stamina netted another 1568 health. That's 49 health per.

Not sure when that jump in health per stamina happens but if it follows their chart of "Character Power" I imagine its not until way later. They want to keep all the levels about the same until end game.

So in BGs I have 1943 health unbuffed. Which works out to 135 Stamina. In WoD I'll have 2430 health. So it's a 25% boost to HP. But I've also lost 40% resilience.

Anything with a passive % increase to Stamina and going to be insane. Let's look at a Guardian. F2PDev says 261.8 Stamina with the 40%. So that nets 4712 health, unbuffed. The expansion of the tanks is upon us... lol

Also: Stats smash hasn't happened on PvE mobs yet. Hence why he's getting hit so hard.

Interesting. It was a bit fun to see the PvE mobs being so hard.

Thanks for the in depth clarification.
 
Yey my video, maybe i should do some in english eheh, i'm gonna give you screen shots of new heirlooms stats once i reach 20.
 
back to ret hype! <3 being wrong

I cant see it being a fotm spec, even if prot is nerfed below it. Rets never been about lolfucktondamage anyway. It's always been outlasting folks. In a bursty bracket like this, it doesnt matter.(no ccs/cc removers) At current max, it still doesnt matter. (cc for everyone on dr) Armor pen wrath days are over, this is where rets are. Unless they rebuild rets from the ground up, this is what it will always be. With ret heals nerfed it sounds like ret will be slowly become arms, with gold animation. (But shittier)
 
Yey my video, maybe i should do some in english eheh, i'm gonna give you screen shots of new heirlooms stats once i reach 20.

could it be possible if you could also provide the stats of ''enchants'' at 20-24 , like the crusader , jade spirit, etc. Is 'sader still giving 100 str even in the alpha?

what about recipes, are you able to use endgame classic recipes as datamined on wowhead
 
All that's needed to bring back ret as an actual DPS spec, is to make it actually do damage. Specifically CS and TV need to be buffed to make that happen. Right now, most of ret's damage is from judgement. As for the heal Nerf, while direct heal bonuses have been removed, SP has been doubled, so healing will still be fairly strong from ret. Now if only the DPS spec could out DPS the tank and heal specs, it might be worth playing again.
 
Someone with twitter should ask blizz dev guys about any account restrictions on inc loom tab.
 
could it be possible if you could also provide the stats of ''enchants'' at 20-24 , like the crusader , jade spirit, etc. Is 'sader still giving 100 str even in the alpha?

what about recipes, are you able to use endgame classic recipes as datamined on wowhead

Yea we'd really like to see how enchants on BoA work... Can you enchant the gear right from the book? What about when you switch characters, does the enchant remain? Can you still mail BoA gear? Our hopes are that this BoA tab will restrict P2Ps from signing on to their level 100s, enchanting their gear with crazy stats and then logging their 29 and retaining those enchants.

Thanks for the video and the English [MENTION=1368]Aos[/MENTION]! lol
 
I cant see it being a fotm spec, even if prot is nerfed below it. Rets never been about lolfucktondamage anyway. It's always been outlasting folks. In a bursty bracket like this, it doesnt matter.(no ccs/cc removers) At current max, it still doesnt matter. (cc for everyone on dr) Armor pen wrath days are over, this is where rets are. Unless they rebuild rets from the ground up, this is what it will always be. With ret heals nerfed it sounds like ret will be slowly become arms, with gold animation. (But shittier)
my man...I thought you played in cata? And rets have ALWAYS been about putting out fucktons of damage. That's why they suck @ 20 and 90 right now.
 
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