Pizza said:Swiftness pots are less than a 1g to make each and can be made by level 19s.
How can they not be allowed in premades?
celliott said:because if people run too fast they can get to the alliance GY in time to make the jump!
ok, sorry low blow - too good to pass up though.
Believeit said:I mean come on part of the skill involved in premades is the use of consumables, so limiting them is retarded.
I really loved the way you whipped out the double speak while talking about exploiting. Call it what you want, it is TERRAIN EXPLOITING,
Also in regards to Magic Dust once again - so much harder to come by than doing dailies and buying swift pots (or in my case, farming Stranglekelp and selling to buy Swift post)
Evocate said:Second, they have new folk who just have not gotten used to dispelling in which case it should certainly be allowed to ban them for that game.
I used to duel people
gr1pp said:rofl, the solution then isn't to ban Swiftness Pots, but to not bring the most terribad players from your guild for a premade.
In my opinion all consumables, except CCF, aren't overpowered and therefore musn't be banned for premade WSG, and for that matter all kind of terrain and gear exploits are fine too.
Evocate said:gear exploits being fine makes no sense. They are exploits.
gr1pp said:The only acceptable reason to ban something is, that it's overpowered/gamebreaking and no gear/terrain exploit I know of falls under that rule.
fearthelock said:AGM is way more "game breaking" and MUCH harder to get IMO.
Rip said:I don't think they're too much of a big deal, but personally I don't think they should be used. But it's kind of hard to regulate it as compared to someone wallhacking.
devourer said:imo well funded and nonwell funded guilds should have a even playing field to preform in.