Cìren
OG
Introduction
So, you're interested in playing the most powerful class in the best and most active twink bracket in the game?
Well, you must be pretty smart, I like you already. This is my personal take on a guide to help you get started.
Contents
Race
Gear
Enchants
Professions
Consumables
Talents
Macros
Videos
Race
This is very much a personal preference. None of the racials but one really stand out to me.
The racial I consider by far the most game-breaking, when combined with a Free Action Potion, is Darkflight.
Though the potions are not usually cheap to make, combined with Darkflight you will have an excellent gap-closer or means of escape.
Gear
Head
Gloves
Neck
Belt of the Soldier
Shoulder
Legs
Cloak
Boots
Your boots are a consumable. They are often destroyed on use.
If you have extra pairs in your bags, which I highly suggest you do, they will be destroyed instead of the ones you are wearing.
The extras in your bags do not have to be enchanted.
Chest
Bracer
Ring1 of Strength
Ring2 of Strength
Trinket1
Trinket2
Weapon1
This weapons /use cool down is a 30 second duration "I win" button on a 1 hour cool down.
When the duration is over swap to...
Weapon2
________________________________________________________________________________________________________________________
Actual best in slot gear is a bit more stamina heavy with minor speed to boots but you will be required to pay for a faction change.
You will not be required to farm Gnomeregan for the charged gear rings, which will save you a lot of time gearing your character.
These are the pieces of gear and the enchant to swap...
Ring1
Ring2
Boots Enchanted with Boar's Speed
________________________________________________________________________________________________________________________
If you want to min/max your stats you can swap to these pieces of gear while your rocket boots are on cool down...
Boots1 (very rare and hard to obtain, but the best) or...
Boots2 (obtained from a horde-only quest, will require a faction change to use for an alliance character).
Wearing these boots will put you up 5 hit rating and you will want to swap one...
Ring for a...
Ring of Strength. If you do not have access to those boots you can use...
Boots3 and keep the raptor rings on.
I feel swapping gear every few minutes for a few stats is too tedious and do not bother with it.
Enchants
Cloak
Chest
Bracer
Gloves
Legs
Boots
Weapon1
Weapon2
Professions
Primary
Engineering for Goblin Rocket Boots/ Goblin Sapper Charge/ Mithril Frag Bomb
Secondary
Jewelcrafting for Dense Stone Statues
Jewelcrafting is good for one thing... Dense Stone Statues. They are very powerful and worth the trouble.
These become soulbound when you create them, but it is not required to have jewelcrafting as a profession to use them.
So I would suggest leveling jewelcrafting, filling your bank as much as possible with these, then drop the profession for...
Skinning for Master of Anatomy
Consumables
Engineering
Goblin Sapper Charge
Mithril Frag Bomb
Goblin Rocket Boots
Alchemy
Elixir of Ogres Strength
Elixir of Minor Fortitude
Free Action Potion
Swiftness Potion
Greater Healing Potion
Minor Magic Resistance Potion
Fire Protection Potion
Shadow Oil
Jewelcrafting
Dense Stone Statue (Explained in professions)
First Aid
Heavy Runecloth Bandage
Rum (Food Buff)
Halaani Whiskey
Rumsey Rum Black Label
Misc.
Alliance Battle Standard
Talents
Having access to only the first tier of talents this is what you have to choose from...
Juggernaut
Double Time
Warbringer
This is a personal preference but the talent that stands out to me is Warbringer. Warbringer will stun your target long enough to reliably cast a Mortal Strike followed by a Mithril Frag Bomb/ Goblin Sapper Charge and then a Slam before your enemy has control of their character to negate your damage unless your stun is trinketed. Your initial kill is very important so you can start, more or less, spamming Victory Rush after killing blows (killing blows come very easily with this ability once you get the ball rolling after the first kill). Warriors in this bracket lack heroic leap, snares, and stuns to keep their targets in range and under control. Our strength is burst damage and self healing, this talent compliments that more than the others.
Macros
Startattack
#showtooltip
/startattack
/cast Mortal Strike
These are the most basic and necessary macros. You're going to want to macro /startattack to Mortal Strike, Heroic Strike, Charge, Victory Rush, Execute, Sunder Armor, Slam, Thunder Clap, and Heroic Throw.
Combining abilities with macros
#showtooltip
/startattack
/castsequence [reset=target] Mortal Strike, Slam
/cast Charge
/cast Running Wild
This macro will /startattack, targeting the nearest enemy, charge it if possible, cast Mortal Strike/ Slam in a sequence, reset itself when you change targets, and use your mount when out of combat.
#showtooltip
/startattack
/cast Victory Rush
/cast Heroic Strike
/use 16
This macro combines Victory Rush, Heroic Strike, and if you have the Manual Crowd Pummeler equipped, use it.
#showtooltip
/startattack
/cast Heroic Throw
/cast Throw
This Macro will cast Heroic Throw and your normal Throw if Heroic Throw is on cool down.
Consumable macros
#Showtooltip
/use 8
/use Free Action Potion
/use Alliance Battle Standard
This will /use your Goblin Rocket Boots, a Free Action Potion, and your Alliance (or horde) Battle Standard. A deadly balls-to-the-wall zerg combination.
#showtooltip
/use Greater Healing Potion
/use Dense Stone Statue
This macro will use a Greater Healing Potion and a Dense Stone Statue. This combination acts like a Last Stand/ Enraged Regeneration, it's a powerful survival combination.
#showtooltip
/cast Darkflight
/use Free Action Potion
Casts Darkfight and uses a Free Action Potion. This is a very powerful gap-closer or escaping combination.
Videos
Shirty the 24 Twink Volume II Episode 34 and a half - YouTube
My Youtube channel has more Videos if you're interested in more 24 Warrior shenanigans.
That concludes my guide. Now go own it up.
So, you're interested in playing the most powerful class in the best and most active twink bracket in the game?
Well, you must be pretty smart, I like you already. This is my personal take on a guide to help you get started.
Contents
Race
Gear
Enchants
Professions
Consumables
Talents
Macros
Videos
Race
This is very much a personal preference. None of the racials but one really stand out to me.
The racial I consider by far the most game-breaking, when combined with a Free Action Potion, is Darkflight.
Though the potions are not usually cheap to make, combined with Darkflight you will have an excellent gap-closer or means of escape.
Gear
Head
Gloves
Neck
Belt of the Soldier
Shoulder
Legs
Cloak
Boots
Your boots are a consumable. They are often destroyed on use.
If you have extra pairs in your bags, which I highly suggest you do, they will be destroyed instead of the ones you are wearing.
The extras in your bags do not have to be enchanted.
Chest
Bracer
Ring1 of Strength
Ring2 of Strength
Trinket1
Trinket2
Weapon1
This weapons /use cool down is a 30 second duration "I win" button on a 1 hour cool down.
When the duration is over swap to...
Weapon2
________________________________________________________________________________________________________________________
Actual best in slot gear is a bit more stamina heavy with minor speed to boots but you will be required to pay for a faction change.
You will not be required to farm Gnomeregan for the charged gear rings, which will save you a lot of time gearing your character.
These are the pieces of gear and the enchant to swap...
Ring1
Ring2
Boots Enchanted with Boar's Speed
________________________________________________________________________________________________________________________
If you want to min/max your stats you can swap to these pieces of gear while your rocket boots are on cool down...
Boots1 (very rare and hard to obtain, but the best) or...
Boots2 (obtained from a horde-only quest, will require a faction change to use for an alliance character).
Wearing these boots will put you up 5 hit rating and you will want to swap one...
Ring for a...
Ring of Strength. If you do not have access to those boots you can use...
Boots3 and keep the raptor rings on.
I feel swapping gear every few minutes for a few stats is too tedious and do not bother with it.
Enchants
Cloak
Chest
Bracer
Gloves
Legs
Boots
Weapon1
Weapon2
Professions
Primary
Engineering for Goblin Rocket Boots/ Goblin Sapper Charge/ Mithril Frag Bomb
Secondary
Jewelcrafting for Dense Stone Statues
Jewelcrafting is good for one thing... Dense Stone Statues. They are very powerful and worth the trouble.
These become soulbound when you create them, but it is not required to have jewelcrafting as a profession to use them.
So I would suggest leveling jewelcrafting, filling your bank as much as possible with these, then drop the profession for...
Skinning for Master of Anatomy
Consumables
Engineering
Goblin Sapper Charge
Mithril Frag Bomb
Goblin Rocket Boots
Alchemy
Elixir of Ogres Strength
Elixir of Minor Fortitude
Free Action Potion
Swiftness Potion
Greater Healing Potion
Minor Magic Resistance Potion
Fire Protection Potion
Shadow Oil
Jewelcrafting
Dense Stone Statue (Explained in professions)
First Aid
Heavy Runecloth Bandage
Rum (Food Buff)
Halaani Whiskey
Rumsey Rum Black Label
Misc.
Alliance Battle Standard
Talents
Having access to only the first tier of talents this is what you have to choose from...
Juggernaut
Double Time
Warbringer
This is a personal preference but the talent that stands out to me is Warbringer. Warbringer will stun your target long enough to reliably cast a Mortal Strike followed by a Mithril Frag Bomb/ Goblin Sapper Charge and then a Slam before your enemy has control of their character to negate your damage unless your stun is trinketed. Your initial kill is very important so you can start, more or less, spamming Victory Rush after killing blows (killing blows come very easily with this ability once you get the ball rolling after the first kill). Warriors in this bracket lack heroic leap, snares, and stuns to keep their targets in range and under control. Our strength is burst damage and self healing, this talent compliments that more than the others.
Macros
Startattack
#showtooltip
/startattack
/cast Mortal Strike
These are the most basic and necessary macros. You're going to want to macro /startattack to Mortal Strike, Heroic Strike, Charge, Victory Rush, Execute, Sunder Armor, Slam, Thunder Clap, and Heroic Throw.
Combining abilities with macros
#showtooltip
/startattack
/castsequence [reset=target] Mortal Strike, Slam
/cast Charge
/cast Running Wild
This macro will /startattack, targeting the nearest enemy, charge it if possible, cast Mortal Strike/ Slam in a sequence, reset itself when you change targets, and use your mount when out of combat.
#showtooltip
/startattack
/cast Victory Rush
/cast Heroic Strike
/use 16
This macro combines Victory Rush, Heroic Strike, and if you have the Manual Crowd Pummeler equipped, use it.
#showtooltip
/startattack
/cast Heroic Throw
/cast Throw
This Macro will cast Heroic Throw and your normal Throw if Heroic Throw is on cool down.
Consumable macros
#Showtooltip
/use 8
/use Free Action Potion
/use Alliance Battle Standard
This will /use your Goblin Rocket Boots, a Free Action Potion, and your Alliance (or horde) Battle Standard. A deadly balls-to-the-wall zerg combination.
#showtooltip
/use Greater Healing Potion
/use Dense Stone Statue
This macro will use a Greater Healing Potion and a Dense Stone Statue. This combination acts like a Last Stand/ Enraged Regeneration, it's a powerful survival combination.
#showtooltip
/cast Darkflight
/use Free Action Potion
Casts Darkfight and uses a Free Action Potion. This is a very powerful gap-closer or escaping combination.
Videos
Shirty the 24 Twink Volume II Episode 34 and a half - YouTube
My Youtube channel has more Videos if you're interested in more 24 Warrior shenanigans.
That concludes my guide. Now go own it up.
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