Oh snap. I completely forgot about that!
Thanks!
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what is a difference between an orc and a night elf(also wearing eyepatch+aulwyns)?
orc 17 agility base
Night elf 24 agiliy base,
Total- 17 agility
Total 24+8+8=40 agility
Alliance extra stamina 11+100=210( like 2x life enchants) am i calculating correctly
what does the eyepatch scale to in bgs
what is a difference between an orc and a night elf(also wearing eyepatch+aulwyns)?
orc 17 agility base
Night elf 24 agiliy base,
Total- 17 agility
Total 24+8+8=40 agility
Alliance extra stamina 11+100=210( like 2x life enchants) am i calculating correctly
what does the eyepatch scale to in bgs
Yea that would be right, assuming that orc hunter drops into combat without pants or a hat
I forget the name of the enchant, but if the one that procs for a bunch of haste was applied to BAR on an arms warrior in WoD, would the enchant proc off rend? (I know ele force procs off rogue dots) Then would rend dots increase in number over the 18 sec duration since warrior does not receive an resource regen boost passively from haste? So if haste increases rend dots within the 18 sec duration, and rend dots can cause the haste proc, could the warrior drop rend on multiple targets and gain increasing numbers of haste procs? (Up to a certain point, I doubt this logistic curve would go very far)
most definately . also shamans are by no means finished . they very well may get windfurry weapon . if you look at their current wod talent calculator both mental quickness and primal wisdom are blank . Really shamans are a shot in the dark as far as enhance goes. even if they stay the same they are going to be better. off in a way . priests are looking very strong (the strongest heals number wise) and a purging shaman will be very nice to have. also demo locks will be casting doom on everyone . whats the only class that clenses curses. SHAMAN so enhance will be tossing defensive clenses for those as well. the will definately be viable but just how good we will have to wait and see.Not really a question, more a thought I had and wanna see if u think it in the same line as I do. With bigger health pools and hunts being nerfed, even that Enhancement shammies won't get major dmg buffs, don't you think they are gonna be more viable? Since they will have more time to spread lava lash and be on the field hitting stuff with all that flurry speed and there won't be as many hunts to kill it before he can cast a second spell.
Wonder with whom he got q'ed while in dungen or bgs -.- while bein neutral
no hat, that is correct. For pants ill throw in hoggers because hitcap 9 hit 9 agility
If we are going to be factoring in hat, goggles is the way to go and horde sacrifices a profession
put in 4 stam 4 hit and another 3 stam(mining) for horde and add another extra
14 agility 58 life to alliance ( elixir of minor agility)+whatever haste alliance gains every 2 minutes
hmm so
7 stam 4 hit 26 agility
vs 40 agility+14 agility=54 agility+58 life+210 life
hmm..10 orc hunters vs 10 night elf hunters and each night elf hunter has like 34 more agility and almost 300 more HP, someone do the math for alliance rogues
so yeah quoting myself can someone do the math for alliance rogues in comparison to horde rogues, night elf or human/gnome vs blood elf, factor strength in ,etc
im counting, in comparison to alliance hunters only having 60ish more AP and 6% crit more than horde,
buffed alliance has almost 100 more AP and 6% crit , 210 life(nonscaled) more
plz dont bother throwing in orc or troll, as rogue those races are fucking worthless at level 20 pvp