i was surprized they even bother
in MOP players were given a base free resilience, in patch 5.3 blizzard nerfed PVP power to the point that you needed like 400 pvp power to do the same that like 245-265 did. on that same patch they nerfed what gems/gear resilience contributed over the base free resilience players already had. when this was done PVP gear was pretty much trash for level 90s in WPVP and PVP .....that was addressed around or after patch 5.4 when blizz upscaled PVP gear in PVP and WPVP and downscaled PVE gear in same, along with nerfing legendary cloak
in CATA resilience was nerfed back down from WOTLK buff (next line) and blizz doubled the +stats like for a warrior +1 str = 2str or 2ap, in 70 bracket, this blew thru resilience based PVP gear like candy. players kept usually PVP helm, shoulder, chest, gloves for 4pc bonuses and rest of gear was max socket PVE gear. this continued till legion when blizz had to disable bonuses due to exploits of level 100 players in raids. etc.
in WOTLK...talking no CATA...the 70-79 BG brackets was insanely rough on BC capped 70's players 75-79 would destroy a 70 with ease. remember HIT stat was in the game then too. around March of 2009, blizz did a hotfix that had basicly in it, the affects of resilience on players 70 and lower has been doubled. at this point 70's became viable in 70-79 bracket BGs, still had some issues with 78-79's. but overall got 70's back into playing. this also affected 60-69 pretty huge too, but not going to address that.
[doublepost=1533686322,1533686037][/doublepost]as for the resilience nerf....blizz has no clue, and clueless feed them info. PVP Power should have been addressed as well, cause even players at 110 are exploiting it.
blizz has many things at 110 that need addressing PVP balance wise, right now is the time to do it...rather than worry about fucking johnny hayseed having 52.7 resilience