Those warlock buffs....YES
I can't wait to see all those mages and warlocks running around.... >:3
Be sure to check out all the Warlock buffs, Oh my God O.O
Those warlock buffs....YES
I can't wait to see all those mages and warlocks running around.... >:3
Unstable Affliction will crit for 4k if dispelled.
Dead game.
Holy crap, I literally think that blizzard is purposely trying to balance OUR BRACKET.
24s no longer will have a Hit rating advantage over us in 5.2
The DPS classes that needed a buff are finally getting a buff.
In order to compensate for those DMG Buffs, they slightly improve our healers(and in this case, shaman's survival).
if this all got released tomorrow....I'd be starstruck q_q
do warriors get overpower? or don't they? i'm puzzled
"Only usable on enemies that have less than 20% health." Now tell me which targets in our bracket have more than 500 health at 20%?
"Only usable on enemies that have less than 20% health." Now tell me which targets in our bracket have more than 500 health at 20%? Also how many times do you get enough rage at the right time to execute anyone? It's completely irrelevant that execute will deal 25% less damage. My warrior will still be able to kill any unshielded/non-tank target with execute.
There is no "nerf" here for Arms, because some of the excess damage from execute goes into Slam. Slam is an ability which is much more frequently used by warriors, so Arms warriors actually benefit from these changes.
5.2 "Divine Aegis now causes critical heals to apply an absorb shield on the target for 100% of the amount healed instead of healing for twice as much. In addition, it grants Power Word: Shield a chance equal to the Priest's critical chance for the shield to absorb twice as much damage."
Divine Aegis
This will considerably affect F2P's... I'm interested to see what you guys think about this....
I think I've seen one level 24 disc priest in the past few months. I doubt the rest of them are going to spec out of shadow because of this buff, although it would be a good thing if some of them did. Shadow at 24 is unquestionably the most overpowered spec in this bracket and that isn't going to change in 5.2. At least disc can't melt you in a couple globals.
Hunter
Dismiss pet now has a cast time of 3 seconds (was 2 seconds).
motherfucker
Aimed Shot cast time has been been reduced to 2.5 seconds, down from 2.9 seconds. - useless
Aimed Shot damage +10%. - useless
Steady Shot damage +20%. - crap
Explosive Shot damage +15%. - useless
thanks blizz. I totally feel more inclined to play my hunter class.