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Queing for PuGs (which already have a high amount of healers) as a turtlegroup is a waste of time? Who would have ever guessed :O
its a mmorpg after all, this clearly means you have to play it alone, not with your friends.
Queing for PuGs (which already have a high amount of healers) as a turtlegroup is a waste of time? Who would have ever guessed :O
I thought the bracket is in such a great shape, with skill being required to kill FC's etc.? Either it isn't that great or there is a major lack of skill if 3 people can constantly outplay whole horde teams.
its a mmorpg after all, this clearly means you have to play it alone, not with your friends.
So why are you blaming three players then?It is in pretty good shape, but I'm seeing alliance turtling with like 7 players every other game. Doesn't make for too intensive games IMO.
So why are you blaming three players then?
And yes, you do altough you try to phrase it like you don't.
It is in pretty good shape, but I'm seeing alliance turtling with like 7 players every other game. Doesn't make for too intensive games IMO.
You completely missed the point. My point was, if you don't want all games to end up turtling at 10 stacks and a lot of 0-0 games, wouldn't it be like better to que with a more offensive setup, or a more offensive style? You know, queing with a turtle team when heals are strong and a lot of healers are queing, pretty much guarantees that the games are long, boring, FCs never die and games often end 0-0.
Play with whoever you want etc, who am I to judge lol. Mind explaining me why the games were such a waste of time, maybe we can work out something for you
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Turtle'ing means massive D stacking. You can't call three people turtle team.You know, queing with a turtle team when heals are strong and a lot of healers are queing, pretty much guarantees that the games are long, boring, FCs never die and games often end 0-0. I mean, 3-5 healers are regularly seen per team in mop pugs, so add that to 3man turtle premade and it is pretty much guaranteed that the game will be pretty... turtly...
Have you actually been in any games today? I think there have been like a total of 3 caps in 5 games or so.
You completely missed the point. My point was, if you don't want all games to end up turtling at 10 stacks and a lot of 0-0 games, wouldn't it be like better to que with a more offensive setup, or a more offensive style? You know, queing with a turtle team when heals are strong and a lot of healers are queing, pretty much guarantees that the games are long, boring, FCs never die and games often end 0-0.
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We never Que with the desire to have this many on D. We do not ask for them to stay with us, and everytime we will tell them to go O. We cannot control what other players decide to do. It is incredibly boring to play these turtle games, which i think every1 can agree on, but we don't exactly que with 5 healers and intend to turtle it out.
As I said: Either these players are just that much better than the rest of the bracket or the bracket isn't in as good shape as you are trying to tell us.
I understand and agree that some players stay def even if you tell them to go O multiple times.
Play a more offensive spec.
Would you prefer 3 feral druids O or our current comp?
sweet coming from a druid.
On friday night guys lets get some good games, grab a couple of your mates, get on skype, change to complimenting specs, have a blast
On friday night guys lets get some good games, grab a couple of your mates, get on skype, change to complimenting specs, have a blast
Well I have no problem with u queuing with ur friends but the thing that bugs me is that u guys only queue with eachother in the last days i have nvr once seen either of you solo queuing which gets a little annoying. I cannot force you to solo queue but I can hope that queue take what Ive written in to thinking the next time you queue.
Best of wishes, Dashade