Zoomacroom said:
I saw you tonight on the toon I'm pvp leveling to 60 once 3.2 hits. Boatmurdered. I basically stand around and throw heals. But with smorcs, and when i put on my +healing gear it's pretty decent heals getting tossed out. But I do remember you so I thought I'd say hi.
Hehe, hello there, and I hope all those polymorph's weren't too bad to you ^^. Though I spent a decent amount of time just slowing down FC's tonight and letting my hunter friend kill them.
@Negative comments - Having actually played this set up, and a non-finished version at that, I can attest to it being a very fun build that can survive quite well with a decent team. I ended up pissing off a lot of 19 twinks, and my total deaths tonight out of three BG's was five. Yes my team won all of them. If you're looking for damage this is not what you want to go for, but if you want to do what it's made for (Crowd control) it works quite well. Here's some examples of situations I survived:
1: Running through enemy GY while chasing the EFC and having ~6 people rezzing on top of me. (Only horde around was a twink priest who was chasing the EFC with me)
2: Running away from a group of 2 twink hunters, a druid, and a twink rogue (Alone).
3: Running into a renew hut filled with enemies (I couldn't count) to bail out a friend with a frost nova.
I can't think of any others right now (It's 3 AM). Before you say "That's a lot of just running away" this character has no way of doing enough damage to even take down one twink so running was the best option for survival. I did have a healer on my team in all three games, but he wasn't with me 100% of the time.
Again, this is just a support character, slowing down the hunters so the rogues can get at them, polymorphing the healers in the middle of their spellcasting to interupt and CC them, Nova-ing/frostbolting the rogues, warriors, and shamans to keep them away from our hunters and healers. I plan on adding in some SP and extra crit so I can assist with damage, but after tonight I'll be making an HP set for the side since frostbolting and sheeping kept me busy.
@Those interested in more playtesting information - As stated before, low deaths. Having a healer who respects the idea of a level 10 twink and is willing to heal you does wonders. Stick to the group, if you get away from them either just run from melee back to the group, or if you've got a hunter on you sheep the hunter run from the pet back to the group. I never ran out of mana, never drank, and never took the renew buff from either hut. Mana regen was solid (If you're thinking not running out of mana came from rezzing, maybe, but I did have a 23 minute streak of no deaths that I measured and I didn't run out of mana then) for me, though YMMV. Frost armor will save your life alot, watch for it and make sure it's not dispelled.