Manny
Big Brain
I'd say its interesting. Since the hunter will be fighting at a melee range. With disengage as his only defensive ability. So, with low health(because he is an agility class), comes high damage of course. And disengage can be used by him on a offensive purpose, which makes the class more interesting in my eyes. Disengage to get close to the target so you can melee.
I hope its balanced, though i'm not expecting much. All i know, op or not, no enchants brings more "harmony" and the gap will be super close between f2p/p2p. Can't wait for that single change, honestly. Too bad the release date is September 21st.
At least we have beta and ptr to get our little group and test stuff, like we did mop into wod.