Legion Info | post here!

Yay scarlet crusade tabard not rotting on an unused twink anymore. Hyped already, but still 9~ more months..

Hum with tabards that have no level requirement would low levels be able to use them all - and regardless of rep?
 
sigh, gotta hope that they get it out prior to September or other wise this my be the end of p2p and the begining of f2p or b2p.

"Pre-purchase: Game is expected to release on or before September 21, 2016"
 
Here’s a basic look at the core combat abilities for Survival Hunters:

•Harpoon •5-40 yd range, Instant, 15 sec cooldown•Hurl a harpoon at your target and pull yourself toward them, rooting them in place for 3 sec.

•Raptor Strike •20 Focus, Melee Range, Instant.•A vicious slash, dealing moderate Physical damage.•Laceration •35 Focus, Melee Range, Instant, 10 sec cooldown•Tear a wound in the target, dealing heavy damage over 12 sec.•Developer Comment:
We promise it will do good damage

!•Mongoose Bite •Melee Range, Instant, 10 sec recharge, 3 charges•A brutal attack, attempting to sever the enemy's limbs, dealing strong Physical damage.•Each consecutive Mongoose Bite dealt within 3.5 sec of the last will deal 50% increased damage, stacking up to 6 times.•Flanking Strike •20 Focus, 25 yd range (from pet), Instant, 6 sec cooldown•Give the command to kill, causing your pet to instantly inflict strong damage to its target.•Wing Clip •30 Focus, Instant•Maims the target, reducing their movement speed by 50% for 15 sec.

•Mastery: Hunting Companion •Your pet’s attacks have a 20% (with Mastery from typical gear) chance to grant you an additional charge of Mongoose Bite.

Additionally, to provide a glimpse at how some talents may build upon this, here’s an example of one of their Survival-specific talents:•Snake Hunter •Instant, 1 min cooldown•Instantly grants you 3 charges of Mongoose Bite.
 
Empty Earthbind macro was so sad.
 
Here’s a basic look at the core combat abilities for Survival Hunters:

•Harpoon •5-40 yd range, Instant, 15 sec cooldown•Hurl a harpoon at your target and pull yourself toward them, rooting them in place for 3 sec.

•Raptor Strike •20 Focus, Melee Range, Instant.•A vicious slash, dealing moderate Physical damage.•Laceration •35 Focus, Melee Range, Instant, 10 sec cooldown•Tear a wound in the target, dealing heavy damage over 12 sec.•Developer Comment:
We promise it will do good damage

!•Mongoose Bite •Melee Range, Instant, 10 sec recharge, 3 charges•A brutal attack, attempting to sever the enemy's limbs, dealing strong Physical damage.•Each consecutive Mongoose Bite dealt within 3.5 sec of the last will deal 50% increased damage, stacking up to 6 times.•Flanking Strike •20 Focus, 25 yd range (from pet), Instant, 6 sec cooldown•Give the command to kill, causing your pet to instantly inflict strong damage to its target.•Wing Clip •30 Focus, Instant•Maims the target, reducing their movement speed by 50% for 15 sec.

•Mastery: Hunting Companion •Your pet’s attacks have a 20% (with Mastery from typical gear) chance to grant you an additional charge of Mongoose Bite.

Additionally, to provide a glimpse at how some talents may build upon this, here’s an example of one of their Survival-specific talents:•Snake Hunter •Instant, 1 min cooldown•Instantly grants you 3 charges of Mongoose Bite.

Looks interesting but I thought Beast mastery hunters where the only spec that was going to have a pet in legion, survival being melee and marksman being more about your gun/bow.
 
I do appreciate the idea of taking chants off in bg's which will even the field out a bit, but then what's the point of having prof's like Enchanting? I enjoyed having some small perks from having different prof's. Sort of makes each character more individual, but WoD took away prof perks, and now taking enchanting out......

Sort of feels a bit bland imo.

I would like to think they may even alter the F2P retrictions, maybe allowing a little more access into the game than they currently have as part of Legion.

But I have to be honest, as a Hunter at heart, and having played a Hunter as a main for some years at end game, sort of gets the juices flowing hearing some of these changes to the Hunter............
 
Looks interesting but I thought Beast mastery hunters where the only spec that was going to have a pet in legion, survival being melee and marksman being more about your gun/bow.

that's extremely interesting wonder what the other classes will turn out to be.
 
Here’s a basic look at the core combat abilities for Survival Hunters:

•Harpoon •5-40 yd range, Instant, 15 sec cooldown•Hurl a harpoon at your target and pull yourself toward them, rooting them in place for 3 sec.

•Raptor Strike •20 Focus, Melee Range, Instant.•A vicious slash, dealing moderate Physical damage.•Laceration •35 Focus, Melee Range, Instant, 10 sec cooldown•Tear a wound in the target, dealing heavy damage over 12 sec.•Developer Comment:
We promise it will do good damage

!•Mongoose Bite •Melee Range, Instant, 10 sec recharge, 3 charges•A brutal attack, attempting to sever the enemy's limbs, dealing strong Physical damage.•Each consecutive Mongoose Bite dealt within 3.5 sec of the last will deal 50% increased damage, stacking up to 6 times.•Flanking Strike •20 Focus, 25 yd range (from pet), Instant, 6 sec cooldown•Give the command to kill, causing your pet to instantly inflict strong damage to its target.•Wing Clip •30 Focus, Instant•Maims the target, reducing their movement speed by 50% for 15 sec.

•Mastery: Hunting Companion •Your pet’s attacks have a 20% (with Mastery from typical gear) chance to grant you an additional charge of Mongoose Bite.

Additionally, to provide a glimpse at how some talents may build upon this, here’s an example of one of their Survival-specific talents:•Snake Hunter •Instant, 1 min cooldown•Instantly grants you 3 charges of Mongoose Bite.
Lol looks like an improved arms warrior
Dat mongoose bite tho... Strong damage and 50% stacking 6 times?
 
I remember when people thought sheild slam was going to be super op in wod, how did that go again?
 
•Harpoon •5-40 yd range, Instant, 15 sec cooldown•Hurl a harpoon at your target and pull yourself toward them, rooting them in place for 3 sec.

A Hunter carrying 40yd of chain with a big harpoon on his back is ok but when I demand Undead Paladins I am unrealistic..../sigh
 
That's just a little bit fucked up lore wise i'm afraid

There are Undead Paladins ingame in Icecrown.
We had a long discussion about that last year or something:
Undead Paladins are possible lorewise, while technically Undead Priests arent - Forgotten Shadow my ass ffs.

**mimimi they write the lore they are always right** Ye then they should stop changing it over and over and fucking over again and just get their shit straight (bit overreacting but I´m waiting since BC for this. Give me undead paladins or Naga !)
 

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