Johneffer's holy/prot/ret sets

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Johneffer said:
no lol

10 chars



Are you joking? Honestly.



Hit Rate over whatever Shitty Cloth + SP Enchants you had. You obviously have little idea of what you're actually talking about, so please, shh.
 
Llare said:
Are you joking? Honestly.



Hit Rate over whatever Shitty Cloth + SP Enchants you had. You obviously have little idea of what you're actually talking about, so please, shh.

Hit rating in a holy set is bad, no point what so ever so please, I beg of you, shh.
 
Johneffer said:
Hit rating in a holy set is bad, no point what so ever so please, I beg of you, shh.



Wat, all those comments were about your Prot set you creature.



And of course, there's some point in Hit Rating on a Holy Set @ 19, the lack of spells and the fact you still whack shit with a hammer/sword + the HoJ+Exo spam. It helps; refer to my previous post.



Llare said:
On the subject of Spidersilk Drape; you are still whacking stuff with a fuck off Mace. It also increases the chance that your HoJ, or other "offensive" spells, will hit, by a tiny tiny margin. However, the difference between hitting a HoJ and missing one, is game breaking. So you might say, well why not gather all the hit rating items you can, if HoJ is so important. The other items with hit are lack luster for a Holy Paladin and sacrifice too much perfect itemisation.



Llare said:
Fully hit capping a Holy Paladin wastes much better stats. 1int and 4sp for 4 hit is not a waste of stats. SP is near useless and 1int is no great loss. Taking items like Lavishly > say Seal of Sylvannus (if you have Seal of Wyrnn also) is a ridiculous waste.



If you can make the tiniest of sacrifices for hit rating on a Holy Paladin, you take it. Tiniest.
 
[quote name='Llare']Wat, all those comments were about your Prot set you creature.



that didnt answer anything... wtf
 
All the comments made about hit rating, except my one once about spidersilk drape for Holy, the rest was all about your Prot set.
 
Johneffer said:
that didnt answer anything... wtf



Dude you do realize that you are choosing 1 intellect and 4 spellpower over 4 hit rating, which almost reduces your chance to miss all offensive abilites by 50%? I guess when you actually start playing and realize that those stats doesnt give you shit compared to when your HoJ misses your target. And Im sorry if it looked like I was defending any of ur choices, cause you really got some weird ideas...



Im not saying holy paladins should be hit capped but this one is a pretty easy choice imo
 
Vincent said:
Dude you do realize that you are choosing 1 intellect and 4 spellpower over 4 hit rating, which almost reduces your chance to miss all offensive abilites by 50%? I guess when you actually start playing and realize that those stats doesnt give you shit compared to when your HoJ misses your target. And Im sorry if it looked like I was defending any of ur choices, cause you really got some weird ideas...



Im not saying holy paladins should be hit capped but this one is a pretty easy choice imo

No, from what it sounds i think you are saying you want holy paladins hit capped.
 
Theres a difference in being hit capped and choosing hit over 1 int and 4sp. In any case if 4sp and 1 int is game breaking for you as a paladin your doing something wrong.

4 hit > 1 int and 4sp.
 
Llare said:
Blame me, I insist on trying to help this.. Johneffer.. thing. I'm sorry for my essay style writing.



I like to have a response consisting about 2 words. yes, indeed. <- two words.
 
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