How I Plan To Use Veteran F2P Account Status

Preferred scenario:

Access to the level 19 bracket on the veteran account. Too bad for my starter edition 20's, but BG's without mounts are my thing. I'm confident that the queues wouldn't be as bad as they are now.

If that's not the case then my veteran account has no use for me. If certain communities form specific guilds I would consider it, but if not, nope.

In any case I will look forward to the BOA tab, that way I can quickly gear new characters and BG through 10-19 in the exp-on bracket.

I fear the new heirloom mount will make Unmounted BGs a thing of the past.

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Item Comparison Tool - World of Warcraft

This is a simple BG scaled comparison between my actual gear - fully loomed gear of same char - fully loomed and enchanted gear (recreating same char on my veteran account). I can get 2nd and 3rd soution only after I log at least once my p2p account. I think I'll go for 3rd solution. I'll have a 10day WoD trial license on 8th of march... Got quite some gold to buy missing loom necks (got at least 39 heirlooms on that account without counting SoO ones) and craft enchantments, More that likely I'll make quite some chars of different classes, just to not get bored by running same one all the time ^^
 
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I plan to grab a lot of utility items once I go veteran. The potential of having higher slot bags, maybe the Traveler's Tundra Mammoth with its portable repair/vendor, engineering gadgets, and maybe the access to a guild bank could open up new opportunities for F2Ps.
 
6.1 saddens me.

I know things change and F2P has been changing since it started but it still makes me sad.

This particular change literally changes everything about F2P. The lines between F2Ps and P2Ps had already blurred so much but now, the line is just about the same. We're becoming P2Ps, the very thing that many of us have complained about and disagreed with for years now. A lot of us seemingly not caring at all about this very fact.

If holy paladins weren't weak and only getting weaker in 6.1 my answer to whether or not I would use any of it would be 'no''. However, I'm not sure I'll have that luxury. I don't want to play anything else. I'm stuck between a goat and hard place. I guess I won't know until 6.1, part of me hopes veteran accounts won't be a thing, ever.

Perhaps I have become Sir Nose D'voidoffunk, too cool to dance, too cool for the funk. Placebo Syndrome my thang, unFunkiness my game.

I will never dance.
 
We're becoming P2Ps, the very thing that many of us have complained about and disagreed with for years now.

I can't speak for everyone, but, my impression was never that people were complaining about the existence of p2ps themselves. They are the reason the game exists after all. The complaints that F2Ps made were because P2Ps would deliberately use their massive advantages to abuse and farm the majority of the F2P population who had no idea what they were doing. The farther along this road we go, the more that Blizzard is narrowing that disparity. Tell me that isn't a good thing? Does that not solve the true primary issue: the imbalance between the two groups?

The fundamental issue in the F2P/P2P battle is that one group had things that the other group could not have without continuously paying a sustaining subscription to the game, which many people don't want to do for a variety of reasons, beyond just the financial. Veteran account status allows F2Ps to have all the same advantages as P2Ps without having to pay a sustaining subscription to have access to their characters. The only disparity remaining between F2P and P2P is levels (and their correspondent abilities and glyphs), and if veteran accounts are able to lock XP at 19, then even those advantages are gone.

So if we accept that the primary issue between F2P and P2P was the disparity of power, and 6.1 totally eliminates that disparity, then we should be celebrating. We're not turning into P2Ps. We're not becoming equivalent: we're becoming equal.
 
I can't speak for everyone, but, my impression was never that people were complaining about the existence of p2ps themselves. They are the reason the game exists after all. The complaints that F2Ps made were because P2Ps would deliberately use their massive advantages to abuse and farm the majority of the F2P population who had no idea what they were doing. The farther along this road we go, the more that Blizzard is narrowing that disparity. Tell me that isn't a good thing? Does that not solve the true primary issue: the imbalance between the two groups?

The fundamental issue in the F2P/P2P battle is that one group had things that the other group could not have without continuously paying a sustaining subscription to the game, which many people don't want to do for a variety of reasons, beyond just the financial. Veteran account status allows F2Ps to have all the same advantages as P2Ps without having to pay a sustaining subscription to have access to their characters. The only disparity remaining between F2P and P2P is levels (and their correspondent abilities and glyphs), and if veteran accounts are able to lock XP at 19, then even those advantages are gone.

So if we accept that the primary issue between F2P and P2P was the disparity of power, and 6.1 totally eliminates that disparity, then we should be celebrating. We're not turning into P2Ps. We're not becoming equivalent: we're becoming equal.

Quite a greatly accurate analysis. Only thing you forgot to mention is that disparity of power has been already lessened with gear scaling. Looking forward to see how many "I'm playing in this bracket because it's simpler and lesser time consuming" or "I'm playing in this bracket to meet other 29s" p2p are going to quit due to the above mentioned disparity of power becoming minimal...
 
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Veteran account status allows F2Ps to have all the same advantages as P2Ps without having to pay a sustaining subscription to have access to their characters.

I just wanted to put this here to remind myself of your 'accuracy' once 6.1 goes live. Seriously, shouldn't moderators EBB the flow of misinformation?
 
Pay this $15 get everything I need (enchant , BoA ,etc) fck this bracket leaving this shitty lord moving to 19s to get sum love and hates :]
 
I can't speak for everyone, but, my impression was never that people were complaining about the existence of p2ps themselves. They are the reason the game exists after all. The complaints that F2Ps made were because P2Ps would deliberately use their massive advantages to abuse and farm the majority of the F2P population who had no idea what they were doing. The farther along this road we go, the more that Blizzard is narrowing that disparity. Tell me that isn't a good thing? Does that not solve the true primary issue: the imbalance between the two groups?

The fundamental issue in the F2P/P2P battle is that one group had things that the other group could not have without continuously paying a sustaining subscription to the game, which many people don't want to do for a variety of reasons, beyond just the financial. Veteran account status allows F2Ps to have all the same advantages as P2Ps without having to pay a sustaining subscription to have access to their characters. The only disparity remaining between F2P and P2P is levels (and their correspondent abilities and glyphs), and if veteran accounts are able to lock XP at 19, then even those advantages are gone.

So if we accept that the primary issue between F2P and P2P was the disparity of power, and 6.1 totally eliminates that disparity, then we should be celebrating. We're not turning into P2Ps. We're not becoming equivalent: we're becoming equal.
I thought it was pretty clear what I meant but I could see how people could misunderstand.

Not everyone will have or use veteran accounts. When they complain, what will we tell them? "Pay or deal with it?"

Part of me sees the bracket becoming both more balanced and more competitive. The other part of me sees the potential for hypocrisy both in our choice to use these advantages as well as how we treat those who don't. This is why I said I am Sir Nose D'voidoffunk, he is a man who fights the funk. He tries to destroy and the stop the funk in anyway he can, at first he seems like a villain but in the end, he's just living a different 'vibe'. Looking back the 24s and to some extent the 29s were him to me. That I was Starchild perpetuating the funk, the freeing of minds and euphoric understanding of the universe. Saving the universe from Sir Nose, the Placebo Syndrome, and his Snooze Gun.

So, maybe I am the one who misunderstood and I am Sir Nose D'voidoffunk. Sir Nose and Starchild fight a lot but Sir Nose loses pretty much every time. In the end, Sir Nose D'voidoffunk get hits by the Bop Gun and has the Flash Light shined on him by Starchild and it makes him dance. Sir Nose said, "I will never dance!" but he dances. He dances away the night, with his mind freed his ass followed.

While Sir Nose and Starchild are imaginary characters, I think they both mean something. I think they symbolize imbalance, kind of good vs evil but not (after all, they're just different). I think it fits well that there will always be a Sir Nose and a Starchild in this bracket. There will always be a gap and no matter how big or how small the groups created by the gap will probably disagree, they're just living different vibes though. In the end, this is just a game, so I shouldn't think too much about it. To be honest, I just like talking about Parliament and Funkadelic :O
 
Pay this $15 get everything I need (enchant , BoA ,etc) fck this bracket leaving this shitty lord moving to 19s to get sum love and hates :]

Hmm sorry for asking (i didn't read the whole thread, only this page): will we be able to stay in the 19 bracket with the veteran f2p account ?? (enchanting, gearing, paying to block xp, and then finally stay at 19)?
 
Hmm sorry for asking (i didn't read the whole thread, only this page): will we be able to stay in the 19 bracket with the veteran f2p account ?? (enchanting, gearing, paying to block xp, and then finally stay at 19)?

It is unknown at this time whether veteran accounts will be able to lock and unlock their xp.
 
What really intrigues me though, is what Latin America is going to do, since the jajas are the real keystone species in this bracket.

So funny, yet so true.
 
What really intrigues me though, is what Latin America is going to do, since the jajas are the real keystone species in this bracket.

jajas are going to be jajas, they will be noobs , overwhelming the bracket, and having no idea what they are doing, when a new patch comes up, they get confused. So no, the answer is no , they aren't going to do anything.
 
Haven't played WoW in a while so this is news to me. Can somebody explain the advantages a "veteran" F2P has over a normal F2P and exactly what is happening?
 
Haven't played WoW in a while so this is news to me. Can somebody explain the advantages a "veteran" F2P has over a normal F2P and exactly what is happening?

Yo Belly. There is no Veteran really, don't worry about the names. Blizzard said it's an internal name, they won't be using. Basically all accounts in 6.1 are the same, there is no starter, or p2p. It's just an active or inactive subscription.

If you buy a month you can play anything you want without resitrctions. When you run out of time you are limited to normal "starter" restrictions.

So yes you can buy a month; get all your BoAs added to tab, enchanted, use AH, join a guild. Let your time run out and keep playing 20 and below for free.
 
Yo Belly. There is no Veteran really, don't worry about the names. Blizzard said it's an internal name, they won't be using. Basically all accounts in 6.1 are the same, there is no starter, or p2p. It's just an active or inactive subscription.

If you buy a month you can play anything you want without resitrctions. When you run out of time you are limited to normal "starter" restrictions.

So yes you can buy a month; get all your BoAs added to tab, enchanted, use AH, join a guild. Let your time run out and keep playing 20 and below for free.
So essentially it is P2P 20s on F2P accounts?
 

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