Franciska
Legend
Totally agree. And with the 10% AP buff, we lose, maybe our best ability, Intim...
Intim was pretty bad for quite a while, and you can still use a wasp/monkey/bat stun.
Totally agree. And with the 10% AP buff, we lose, maybe our best ability, Intim...
Intim was pretty bad for quite a while, and you can still use a wasp/monkey/bat stun.
Without 'Berserker' I can burst with full Arcane charges 2000 Damage at least. full charges - 'Frost Nova' ('Shatter' - 50% chance of Critical Strike) - "1 shot macro" which is just:
/cast Arcane Blast
/cast Presence of Mind
/cast Arcane Blast
/cast Arcane Barrage
this macro will have to look like /castsequence reset=targett arcane blast, presence of mind, arcane blast, arcane barrage
and you would have to spam it
nonono... 10% AP= 10% dmg buff
Edit: I've had locks burst me down in seconds. I've had like 500 mage crits. Wars can almost 2 shot me. Rogues.. well if disengage is on cd they can almost kill me. Almost every good hybrid can beat me just with offheals.
Hunts are in NO WAY the sole dps choice and leagues above the rest of the dps like they were in cata and if you think a 10% increase in AP is gonna bring back cata numbers then you are in for a happy surprise.
On the brighter side, you changed to Warrior from Protection Paladin this patch, so you can now change back to your Hunter in 5.3.![]()
DPS shouldn't be able to solo healers.. :/
So since MoP i did 20K HKs on my hunter.
10K HKs on my 24protpala
7K HKs on my 24hunter.
2k HKs on my warrior.
I still mainly play my F2P Hunter and will always do.
Its like if u maked a ProtWarrior(you actually did) i would call you re-roller cuz you u were trying protwarr.
Plz keep talking about arcane mages good points, will come in the end and say "plz nerf mage".
After i played protwarr in bg i believe that they dont need SS nerf, what blizz could is make AP count more and spell base dmg less.
So like that protwarr would atleast have to be geared to hit high.
Prot warrior SS hits are fine, its only OP when they crit which is rare.
I made the Protection Warrior before patch to test. When patch came out I stopped playing Protection, played 1 BG and hated it. And I don't want to be a grammar Nazi but 'Maked' is really irritating me. It should be 'Its like if you made'. And what's your point with the Honourable Kill's? I wouldn't mind you 'Cripz' if you rolled an under powered, in fact not even that, If you didn't faceroll. The moment I stopped liking you was in a Warsong Gulch just after 5.2 came out. And I quote: "Protection Warrior's are so OP, man I need to level my Warrior" (obviously with incorrect spelling).
People yell ´´OMG OP PROT TROLOLO´´ so they can justify playing a Hunter, which in my opinion is even worse.
OMG you had one? I am mad jelly bro. Farmed that fenris worgen thing for about 4 months and still no helm QQ. But yeh eyepatch + guild heirloom came around and I was glad I gave up farming in the end ^_^
I personally hope damage will be slightly better than heals. It is nice for healers to have good tools to counter good pressure from damage but we obviously know healers are too good right now. Since warriors are getting nerfed, and everyone's base resilience is going to 65%, along with the battle fatigue jump to 50%, I think it's possible that we could see some actual...
40% resil and 45% fatigue*
If healers can solo any dps then why roll a dps?
If healers can 1v2 any dps then why would anyone roll a dps?
Idk why anyone can possibly say a healer should be able to 1v2 dps cause haven't we seen with that power then we will just see 5 heals a game then when they 1v2 it will be 5v10 and the team with 5 healers will have 5 extra players.. If something has the ability to solo 2 classes at once then why wouldn't someone reroll to that..? Nerf heals and fix spell hit and do the lfr type of thing for roles and this bracket will be 5 times better then it is atm
We get it Lil, you don't like healers...
I just want good balanced bgs back!
Cata= faceroll 1 eyed hunters that wear out their s-key.
MOP= healers out the ass
not sure where the balance was at to start.
Cata= faceroll 1 eyed hunters that wear out their s-key.
MOP= healers out the ass
not sure where the balance was at to start.