Containment is where you prevent them from leaving the general vicinity (ie towards your flag). It doesn't mean farming HKs. Sorry to completely ruin the flamewar. It's a very specific strategy in a game where the outcome is already set, the question is just how long it takes. If you read this post and my previous, you will understand what I and those I know from AP consider gy containment to be. If you ever see it happen you'll recognize the difference quite clearly. Carry on.
You're either being deliberately ignorant regarding the definitions of the words you are using, or you are very confused about a few basic principles of WSG game play.
If your team sets out to contain the other team, it is nearly impossible to do so in any place on the map other than the GY and the immediate vicinity of it. If you encounter their team in your tunnel and kill them all quickly, they go to their GY and your tunnel is empty soon enough. Can't contain them in your tunnel. If they are in your FR and you kill them quickly, they go to their GY and your FR is empty soon enough. Can't contain them in your FR.
If you see them mid field and you kill them quickly, they go to their GY and midfield is empty soon enough. Can't contain them midfield. If you see them coming ramp and you kill them quickly, they go to their GY and ramp is empty soon enough.
The point? Containment can ONLY happen in or around the GY. Containment happens because you are killing them quickly before they can leave the area of the GY. If you killed them all quickly at the GY but then they respawned someplace else, you would not be able to contain them in their GY.
Likewise, GY farming can only happen in the GY. GY farming happens because you are killing them quickly before they can leave the area of the GY. If you killed them all quickly at the GY but they respawned someplace else, you would not be able to GY farm them.
Whether you are 'containing them to keep them from your flag' or 'gy farming them for HKs,' you are effectively dominating a disadvantaged team for no legitimate reason at all. The spirit of competition is not just about showing up and playing your hardest, it's about doing what you can to promote a fair and balanced environment. That's why any activity considered a sport in the entire world has a set of rules: to promote a fair and balanced environment for the sake of competition.
Many of you choose to ignore the ambiguity of competition in favor of this lopsided 'winner take all' approach. This has lead to a significant number of players queuing for horde only, in premade groups, utilizing voice chat (skype/vent) to coordinate your efforts against alliance teams who are not group queuing or utilizing voice chat to coordinate. This behavior not only tells the other team you need an advantage in order to win, it also tells them you don't care about the ambiguity of competition.
It's the same behavior that would lead to Mike Tyson facing Manny Pacquiao and Tyson unflinchingly pummeling him round after round. How long do you think Pacquiao would last? Do you think he would even manage to stay off the turnbuckle?
Unfortunately, we don't have a well designed queuing system for regular BGs. We have a system which will put 7 alliance players vs 10 horde players. 7 alliance players who have no healers vs 10 horde players who have 3-4 healers. 7 alliance players all solo queuing and in different stages of completion on their twinks vs 10 horde players who are group queuing, class stacking ele shams, warlocks, boomkins, hunters, or priests.
The bottom line is that this thread was made in response to the sudden unbearable quality of games as a plea for 19s to continue queuing anyway, regardless of the sub par quality. This is absolutely the wrong way to approach the subject of a dying bracket. If you want people to continue showing up, you have to prove you care about fair competition and not about one-sided-face-rolling-GY-farm-fests. You have to be willing to sit players out when the other faction is down players. You have to be willing to play other classes to avoid stacking. You have to be willing to play for the underdog faction when your team is doing well.
In essence, you have to change your behavior. Look around you, the only other bracket getting consistent activity are 20-24s. All the other mid brackets are inactive because people chose to play like you have chosen to here in the 19s.
If there is anything you can be sure of, you are the masters of your own destiny. You can steer away from the black hole of no activity, or you can continue on the collision course.
Containment IS GY farming.