Farming v Containing

imo the difference between farming and containing is that when containing, the enemy has the choice to live. camping is when your all up on their GY killing them as they spawn. containing is maintaining a fair distance(generally a ways behind path) and spreading in such a way as to prevent anybody getting through and hampering your capping, in this case its totally up to the enemy if they decide to walk away from their GY into the containment. containment is just maintaining a safe midfield for your capper by preventing the enemy from escaping the GY area. when im containing ill gladly let any1 who hangs back live, its not impedeing our victory.
 
imo the difference between farming and containing is that when containing, the enemy has the choice to live. camping is when your all up on their GY killing them as they spawn. containing is maintaining a fair distance(generally a ways behind path) and spreading in such a way as to prevent anybody getting through and hampering your capping, in this case its totally up to the enemy if they decide to walk away from their GY into the containment. containment is just maintaining a safe midfield for your capper by preventing the enemy from escaping the GY area. when im containing ill gladly let any1 who hangs back live, its not impedeing our victory.

Except that it's impossible to contain a team outside of their GY. The entire reason this is even a topic is because farming and containment both utilize the GY as a trap, and are thus, indistinguishable.
 
The kind of people who think it takes skill to push a team back to their graveyard are the reason why military colleges exist. Because the orders are best given by someone who actually understands how terrain influences strategy, instead of the kind of people who don't need skill to contribute towards the win, and don't understand exactly why they're winning.

The terrain at the WSG GY gives such a huge advantage to the attackers that an entire team can be contained in their graveyard by only a few players of only average skill.

In this game killing the healers is usually the deciding factor in any conflict, and when the teams are arranged like this...

Code:
GY                  40yds                80yds

[COLOR=#ff0000]Melee
Ranged
Healers[/COLOR]

[COLOR=#0000ff]Melee               Ranged               Healers
                    Healers[/COLOR]

...the attacking team can pick off the healers spawning in the GY without their own healers being at any risk, leaving the remaining spawners completely defenseless.

Even if there were still members of the red team outside the GY, they would still start off attacking the blue's rearmost healers, who would be getting defensive heals, and while under fire from the blue's ranged. With the 30s timer on respawns, the blue team's healers would even have opportunities to resurect their team members.


If you don't keep the opposing team from getting people into these positions at your GY, then getting spawn-camped is pretty much inevitable, as every death on your team results in spawning into the kill-zone. It has nothing to do with having superior skills, as any team that targets healers first while healing each other, and watching out for their own healers, can do it.



As for farming vs containing:

  • If a player cannot leave their GY without being killed they are contained.
  • If a player cannot spawn without being killed they are being farmed.

Containment is possible without the kill needing to happen, while farming is not possible without the kill happening.

Even if other members of your team are running flags as fast as possible, so long as you are at the GY and killing people as they spawn, you are not doing anything different from any other farmer, other than having the duration of your farming cut short. And if you spend all the time you can in BGs spawn-camping the graveyard, it doesn't matter how long the games are, you're still farming.
 
Except that it's impossible to contain a team outside of their GY. The entire reason this is even a topic is because farming and containment both utilize the GY as a trap, and are thus, indistinguishable.

ive effectively contained horde from a ways behind path numerous times...i dont know what teams your playing with. (i think its slightly easier to contain horde given the wagons and logs to get around)
 
ive effectively contained horde from a ways behind path numerous times...i dont know what teams your playing with. (i think its slightly easier to contain horde given the wagons and logs to get around)

You're talking about slowing a team down, keeping them from supporting their FC. That's not containment.
 
You're talking about slowing a team down, keeping them from supporting their FC. That's not containment.

no..im talking about focus curbstomping any players who try to leave the graveyard area and make themselves a threat to the FC. i dont mean "slow them down" i literally mean shut them down entirely every time they get to close to an effective position in mid

for example, ive rolled with LB (oh the shame of playing 24s... ik ik, cry me a river) and contained the horde team from getting much past path. this includes preventing them from getting up tun, or around the far GY side and up the map. its not complicated if your team is, most importantly, more coordinated, and/or better geared. (ive done the same thing on f2p only teams.)
 
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no..im talking about focus curbstomping any players who try to leave the graveyard area and make themselves a threat to the FC. i dont mean "slow them down" i literally mean shut them down entirely every time they get to close to an effective position in mid

for example, ive rolled with LB (oh the shame of playing 24s... ik ik, cry me a river) and contained the horde team from getting much past path. this includes preventing them from getting up tun, or around the far GY side and up the map. its not complicated if your team is, most importantly, more coordinated, and/or better geared. (ive done the same thing on f2p only teams.)

Yes, that's graveyard farming. Or 'containment' as you like to call it.
 
Yes, that's graveyard farming. Or 'containment' as you like to call it.

NO, its not. what is so hard to grasp about the concept that when containing, dying is COMPLETELY a decision on the part of the enemy team. they have time to group and attempt to coordinate a push on the enemy waiting about 100 yrds away. if they still cant manage to break through the superior team, they should realize this. at this point, its entirely up to them if they want to engage or just hang back in their gy safely and wait for the game to end

When your farming, the enemy has no time to coordinate or get their healers in back or do anything in the way of strategy.
when containing they are given a chance at all of this, if their team straight up is inferior when engaging, thats their problem, just dont engage the superior team.
 
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Why can't this bracket be full of people like [MENTION=7838]Yasueh[/MENTION] ? :/
 
NO, its not. what is so hard to grasp about the concept that when containing, dying is COMPLETELY a decision on the part of the enemy team. they have time to group and attempt to coordinate a push on the enemy waiting about 100 yrds away. if they still cant manage to break through the superior team, they should realize this. at this point, its entirely up to them if they want to engage or just hang back in their gy safely and wait for the game to end

When your farming, the enemy has no time to coordinate or get their healers in back or do anything in the way of strategy.
when containing they are given a chance at all of this, if their team straight up is inferior when engaging, thats their problem, just dont engage the superior team.

This is semantics at their finest.

Containment = GY camping and GY camping = containment. Both take place in the GY and happen because a team was unable to coordinate effectively. Neither would happen if they COULD coordinate effectively.

Stop trying to justify GY camping by renaming it. That won't work, not everyone here is a retard.
 
Want to know how to avoid being farmed? Do NOT REZ! simple. I do not get farmed, if my team is getting farmed that is on them. I can only say "DO NOT REZ" so many times before I get tired of saying it. I really don't care if people farm or not. I play with those who "contain" and those who outright farm. If I am with mates from a guild that have a "No Farm Rule" I abide by those rules even if my toon is not from their guild I don't farm because I respect them. I personally like to contain and get fast caps, but if my mates are farming I don't stop them. I do not farm IF I happen to see real id mates on the opposite team though... let me stress IF I happen to see you, I don't always look at my real id list.
 
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Want to know how to avoid being farmed? Do NOT REZ!
Thats boring, I usually just leave the graveyard. The braincapacity of most farmers is below what is below average and escaping is very easy and then just go practise jumps until games over.
 
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