What made duels great? What made BGs awesome? Tell me about the meta.
Interesting.doesn't trigger GCD btw, so fluent gameplay
Interesting.
and hunters changing to +healing dagger for more effective Mend PetWarriors changing to mh + shield for shield bash and revenge spam etc.
I would not play it tbh lol... xD
Also they implemented changes to have group finder in there... which is rip af :/
I would not play it tbh lol... xD
Also they implemented changes to have group finder in there... which is rip af :/
Yeah ur right, checked it and it will be removed. Another thing, sharding is going to work like it does for BFA. At least in the starting months to avoid server crashes (Their reason being that a lot of players will cluster the starting zones), then after some time it will be removed.No they didn't. It's just accessible through the '/' command, but it will be removed, along with all the unnecessary clutter that is left after reforging the new client into Vanilla.
At least in the starting months to avoid server crashes
(Their reason being that a lot of players will cluster the starting zones), then after some time it will be removed.
Possible but pain in da azz. Loot quests were nightmare and STV became Vietnam.you'll see its impossible
Lol I didnt say it in a negative way, was merely stating what they said in Blizzcon q&aA time period has never been stated, and if anything Blizzard is hinting that the sharding will only be active first few days - first week, not a few months. You even gave the reason for this yourself:
They have said that once people have migrated to other leveling areas the sharding should stop. Of course sharding still sucks big time, but i would still prefer it to dynamic spawning or nothing being done.
I leveled at the beginning of nostalrius launch when there was a massive queue and constantly 12-14k online, if anyone tried leveling on Nostalrius in the beginning, you'll see its impossible and not fun at all. (If you have experienced that insane and massive launch rush and still want to experience it, that's cool with me, but I doubt many people agree).
I really don't want to see a launch where it takes hours getting out of the starting zone and even more hours to even get online. Now ofc there are ways around the realm queue issue with more blizzard servers, but I can still see it being an issue.
Even Nostalrius ended up implementing dynamic spawning which I would argue is worse than sharding.
I agree on the 40-50, that was my least favorite part. I enjoyed 50-60, even though it took a good while. I just enjoyed those zones the most.
I agree on what you said, and I think it will end up on release very much just like Classic. Which, I think is the best way to do it.
They've said that would never be in it a few times.
Well, the long grindy style of play is something quintessential to MMOs of yesteryear, and something many enjoyed.I ran out of quests. Ended up going 58-60 just grinding silithids. I don't think people remember that part. Run out of quests in Westfall? Too low level to pick up new quests in Duskwood? Just kill a million pigs until you level up.
I won't sub for it, but I want to do the Legend of Stalvan Mistmantle quest chain again. That was one thing about vanilla. The quests chains took you all over the place. The first time I ran to SFK from IF took hours.
Totally. WoW was carebear central compared to EQ or UO.Well, the long grindy style of play is something quintessential to MMOs of yesteryear, and something many enjoyed.
And considering how Vanilla was? Comparing it to Ultima Online or Everquest? It was a huge cake walk, and a walk in the park.
In the original UO, being killed by players and then having them loot all your stuff? Yeah, ouch.
True but i'm afraid this'll bring a lot of troll activity too.The fact that they include it with the regular sub means there's going to be a lot of activity.