player i used is a 10 BM monk, mostly ilvl 56 gear with 3 TBC ilvl 24 gear with 4 agi gems, 1 SL gem with a SL heal gem. overall 21% vers and 2 leech from gear, etc enchants, LS on wpn. i do not know if i replace the gems gear with ilvl 56 in all slots, i will take less damage from the AOE, or induce less one shot on me
- Lower-geared players are now slightly more damage-resistant.
this is untrue, AOE insta one shots, just did another TW, in a group of trash on my AOE spinning crane attack was one shot me
- Incoming damage should be more noticeable against geared players.
again untrue, watching the heatlh bars, the 80s in the group were just blowing thru unaffected, running ahead of me, could hardly keep up even with two rolls and tigers lust
- Fixed an issue where item level scaling did not account for enchantments, gems, and other power sources.
this one applies to high levels being having their enchants/gems, tier bonuses, and borrowed power systems work in TW. this is a return to TW for high levels like it was starting in MOP and years after until nerfed, this patch is a revert and un-nerf to how it once was.