BLACK MAGIC for horde rogue! OP OP OP!

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glancealot said:
thanks.



and taitaih, that's the logic proof you asked for:)



and,



let me tell you what you are doing wrong taitaih



there are about 3 levels of understanding the rogue's role in WSG



1, killing.



this stage is easy to get to, you basically try to kill as many opponents as possible, when you are able to kill 10~20 opponents on average per death, you are certainly contributing, but this doesn't necessarily help your team win as you are not focused on the game objective.



i have never been in this stage as i always play to win. winning to me is EVERYTHING.



2, locking down enemy healers/killing enemy flag carrier/supporting your own flag carrier and picking up flag when he dies.



even though this might not sound too hard on paper, it is rare to see good rogues that do these. i was at this level for about 50,000 kills until i reached the next stage.



3, leading the team to victory in games where it's almost impossible to win.



after a while, with the help of the implemented flag carrier debuff, 20 min (later 25min) timer, i realized that, no matter how hard i try, if i simply just do those stated in 2, it won't help me win some of the hard games, for example, when my opponent has a 20k paladin FC and a full time healer, and a much much stronger team than my team, i simply cannot turn the tide around as a rogue. i probably could if i were another class, but i am a rogue.



then i realized something, i could do more, way more than just those stated in 2.



i am gonna use an example to explain what i mean.



image.cgi




1, about 1 min into the game, i knew i was in for a hard fight. alliance whole team got wrecked and not a single horde died once.



2, 2 min into the game, i knew basically what kind of person was behind every horde player. tenkay/mournhold/jibus were all geared out 78~79's that simply zoned in wsg to "own". aevian is the only player that's trying to win, and he is a 79 20k hp paladin. undeadly(priest) is a full time healer.



3, 3 min into the game, aevian picks up flag, horde entire team with him simply because they killed all the alliance and therefore they had nothing else to do. do i go after aevian? no, that would be pointless.



4, so i pick up horde's flag after two of our FC died miserbly in midfield when they decided it's fun to run into the group of horde returning. i zigzag'd my way to alliance base, told the only good player bluthunder (healer) to follow me, we moved around alliance base, when there were too many for us to handle, i would simply run to GY, around the fence or to the far west end, with 100% speed sprint and 5 min preparation, cloak of shadow, i was able to stay alive for a very very long time, eventually i gave the flag to Ainey, a 79 druid, told him to stay at our graveyard and tried to get aevian myself.



5, not surprisingly, i didn't even get to aevian when horde quickly demolished ainey and aevian captured flag, 1-0.(looking back, i probably should have held onto the flag until death)



6, i sapped aevian who just captured flag. as soon as horde flag spawned, i picked it up. tunnel boots + sprint, got to our base faster than horde could react, i gathered the good players with me, and we sat in our flag room without capping for a very long time until we couldn't hold off the attacks anymore. and i capped.



5 min left.



6, now horde sudenly realized that they might lose this game, they came to our base full force, picked up our flag. what did i do? i didn't do a Kamikaze and slow their FC because that wouldn't have delayed him long enough. i went to their base, picked up their flag, and hid in the corner up their ramp,



image.cgi




i told my teammates to come to horde ramp and i survived. in the final minute, if things went bad, i was ready to blow sprint/cloak of shadow, evasion and parachute off.



ok basically, what i am trying to say is, there are many things you can do. for example:



1, i try to identify the good players on horde side, taunt them(oh there are many ways to do that, if you want, i can make a specific post explaining what tiny things you can do to p1ss people off) and make them angry, and use that to my advantage. (when people are angry, they act stupid and their actions are very easy to predict)



2, i encourage my teammates, i report afk's, i tell them specifically what to do politely.



3, hiding spots, there are so many hiding spots in both alliance/horde base, fence jumping, fence hogging



4, and many more, that's it for now, i am probably gonna make a separate thread about how to win WSG's.



Cool story bro.
 
Mortox said:
Cool story bro.



you need to stop quoting everything, especially pictures, it's very annoying.
 
Sorry, I didn't know there was a "level" of rogue I had to reach to have an input on rogue mechanics. Or how to win WSG for that matter. Just because you believe that you're the gung-ho rogue/WSG know it all on the forums, doesn't mean you actually are... you can keep thinking it though.



Now that Maz has at least given me something to work with on the subject, how does the damage from the hasted proc compare to the 120 agi + (little) haste from Mongoose (if you ran a goose OH in the first place) in your experiences with it?
 
glancealot said:
thanks.



and taitaih, that's the logic proof you asked for:)



and,



let me tell you what you are doing wrong taitaih



there are about 3 levels of understanding the rogue's role in WSG



1, killing.



this stage is easy to get to, you basically try to kill as many opponents as possible, when you are able to kill 10~20 opponents on average per death, you are certainly contributing, but this doesn't necessarily help your team win as you are not focused on the game objective.



i have never been in this stage as i always play to win. winning to me is EVERYTHING.



2, locking down enemy healers/killing enemy flag carrier/supporting your own flag carrier and picking up flag when he dies.



even though this might not sound too hard on paper, it is rare to see good rogues that do these. i was at this level for about 50,000 kills until i reached the next stage.



3, leading the team to victory in games where it's almost impossible to win.



after a while, with the help of the implemented flag carrier debuff, 20 min (later 25min) timer, i realized that, no matter how hard i try, if i simply just do those stated in 2, it won't help me win some of the hard games, for example, when my opponent has a 20k paladin FC and a full time healer, and a much much stronger team than my team, i simply cannot turn the tide around as a rogue. i probably could if i were another class, but i am a rogue.



then i realized something, i could do more, way more than just those stated in 2.



i am gonna use an example to explain what i mean.



image.cgi




1, about 1 min into the game, i knew i was in for a hard fight. alliance whole team got wrecked and not a single horde died once.



2, 2 min into the game, i knew basically what kind of person was behind every horde player. tenkay/mournhold/jibus were all geared out 78~79's that simply zoned in wsg to "own". aevian is the only player that's trying to win, and he is a 79 20k hp paladin. undeadly(priest) is a full time healer.



3, 3 min into the game, aevian picks up flag, horde entire team with him simply because they killed all the alliance and therefore they had nothing else to do. do i go after aevian? no, that would be pointless.



4, so i pick up horde's flag after two of our FC died miserbly in midfield when they decided it's fun to run into the group of horde returning. i zigzag'd my way to alliance base, told the only good player bluthunder (healer) to follow me, we moved around alliance base, when there were too many for us to handle, i would simply run to GY, around the fence or to the far west end, with 100% speed sprint and 5 min preparation, cloak of shadow, i was able to stay alive for a very very long time, eventually i gave the flag to Ainey, a 79 druid, told him to stay at our graveyard and tried to get aevian myself.



5, not surprisingly, i didn't even get to aevian when horde quickly demolished ainey and aevian captured flag, 1-0.(looking back, i probably should have held onto the flag until death)



6, i sapped aevian who just captured flag. as soon as horde flag spawned, i picked it up. tunnel boots + sprint, got to our base faster than horde could react, i gathered the good players with me, and we sat in our flag room without capping for a very long time until we couldn't hold off the attacks anymore. and i capped.



5 min left.



6, now horde sudenly realized that they might lose this game, they came to our base full force, picked up our flag. what did i do? i didn't do a Kamikaze and slow their FC because that wouldn't have delayed him long enough. i went to their base, picked up their flag, and hid in the corner up their ramp,



image.cgi




i told my teammates to come to horde ramp and i survived. in the final minute, if things went bad, i was ready to blow sprint/cloak of shadow, evasion and parachute off(works like a charm when there are like 6~7 hordes all packed below that corner), i have 19000 health so i would have earned another 40 sec ~ 60 seconds (15 seconds parachute falling, evasion + backpedal for 15 seconds, cloak + trinket+ another 15 sec sprint, and another evasion before they can finally get me.



ok basically, what i am trying to say is, there are many things you can do. for example:



1, i try to identify the good players on horde side, taunt them(oh there are many ways to do that, if you want, i can make a specific post explaining what tiny things you can do to p1ss people off) and make them angry, and use that to my advantage. (when people are angry, they act stupid and their actions are very easy to predict)



2, i encourage my teammates, i report afk's, i tell them specifically what to do politely.



3, hiding spots, there are so many hiding spots in both alliance/horde base, fence jumping, fence hogging



4, and many more, that's it for now, i am probably gonna make a separate thread about how to win WSG's if there is enough interest
U click blind...FAIL!
 
Alkaholic said:
U click blind...FAIL!



abilities that i don't keybind:



rocket boots/shadowmeld/shadow dance/expose armor/vanish/sprint/cloak of shadow/evasion/preparation/blind/eat/mount/parachute cloak



i would bind them but i don't have enough keys left...and i find it "bearable"to click these...
 
Alkaholic said:
U click blind...FAIL!



oh and i am pretty sure i'd rip you a new one in a 1-1 duel or 2vs2 arena either at 49 or 70, and out perform you in any given WSG, so i guess that makes you more fail...
 
glancealot said:
abilities that i don't keybind:



rocket boots/shadowmeld/shadow dance/expose armor/vanish/sprint/cloak of shadow/evasion/preparation/blind/eat/mount/parachute cloak



i would bind them but i don't have enough keys left...and i find it "bearable"to click these...



No bound vanish? Blind? CoS? Sprint? Evasion? Prep? Shadowdance? All core CDs that can be used in a split second if you just bind them. I have everything bound, plus my CCs Focus bound and still have some room left.



You can't call me out for being a bad rogue if you click those. Case closed.
 
glancealot said:
oh and i am pretty sure i'd rip you a new one in a 1-1 duel or 2vs2 arena either at 49 or 70, and out perform you in any given WSG, so i guess that makes you more fail...



I doubt it. Alk's beat me on my warlock before. Maybe you should come over to Ruin and prove your worth instead of assuming we're all bad.
 
Taitaih said:
Sorry, I didn't know there was a "level" of rogue I had to reach to have an input on rogue mechanics. Or how to win WSG for that matter. Just because you believe that you're the gung-ho rogue/WSG know it all on the forums, doesn't mean you actually are... you can keep thinking it though.



Now that Maz has at least given me something to work with on the subject, how does the damage from the hasted proc compare to the 120 agi + (little) haste from Mongoose (if you ran a goose OH in the first place) in your experiences with it?



I know my crits are crazy with mongoose proc and when I see a BM proc I try to use Thistle tea to keep using special abilities.



I couldn't really compare 'em because I have mongoose MH and Black mag OH and it seems BM procs a lil more.



If there was a mod that could actually tell me how many procs they had I'd gladly do a BG and let u guys know the result.



I usually start off the same.



Premed, Cheap Shot, Hemo, Evis or Evis Hemo (depends if i got 4 or 5 Combo pts).



after that it's situational and the person is either A) dead, B) just CC or used some escape or C) Trying to fight back.



if A) I eat 'em up if it's safe

if B) If they bubble/HoJ, disengage/freeze trap/pet stun, blink/frost nova, Disarm I'll act accordingly and trinket if I can't afford the CC

if C) I disarm them (depending on class of course) or if they need a lot more work, I can vanish, cheap shot and start again.
 
Mazurati said:
I couldn't really compare 'em because I have mongoose MH and Black mag OH and it seems BM procs a lil more.



this alone should be enough to conclude that black magic is godly.



thanks for the info.
 
Mazurati said:
I know my crits are crazy with mongoose proc and when I see a BM proc I try to use Thistle tea to keep using special abilities.



I couldn't really compare 'em because I have mongoose MH and Black mag OH and it seems BM procs a lil more.



If there was a mod that could actually tell me how many procs they had I'd gladly do a BG and let u guys know the result.



Well if you get a chance to ever test out Mongoose/BlackMagic vs. Mongoose/Mongoose since both setups stack, let us know.
 
glancealot said:
abilities that i don't keybind:



rocket boots/shadowmeld/shadow dance/expose armor/vanish/sprint/cloak of shadow/evasion/preparation/blind/eat/mount/parachute cloak



i would bind them but i don't have enough keys left...and i find it "bearable"to click these...
HAHAHAHAHAHAHAHAHAAHHAHAAHHAHAHAHAHAHAHAHAHAHAHAHAHAHHA



...gasp...



HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAAHHAAHHHAHAHAHAAHHAHAH
 
Alkaholic said:
HAHAHAHAHAHAHAHAHAAHHAHAAHHAHAHAHAHAHAHAHAHAHAHAHAHAHHA



...gasp...



HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAAHHAAHHHAHAHAHAAHHAHAH



ambush/backstab/gouge/sap/stealth/cheapshot/shadowstep+ambush/shadowstep+cheapshot/shadowstep+backstab/shadowstep+eviscerate/shadowstep+kick/kick/distract/deadly throw/slice and dice/rocket gloves/gnomish lightening/garrote/rupture/shiv/eviscerate/shadowstep+garrote/shadowstep+rupture



you see, i key-bind all the important ones(23 abilities)...



again, if i had more keys(easily reachable) left, i'd bind these:



rocket boots/shadowmeld/shadow dance/expose armor/vanish/sprint/cloak of shadow/evasion/preparation/blind/eat/mount/parachute cloak
 
Taitaih said:
Well if you get a chance to ever test out Mongoose/BlackMagic vs. Mongoose/Mongoose since both setups stack, let us know.



i bet you don't visit EJ or AJ often then. offhand 32% speed increase that procs way more than offhand mongoose vs offhand mongoose? come on, let's get real here, if you have done any math crunching about the rogue class, you'd know which one is better.
 
Andraklas7 said:
so have anyone tested if black magic also proc on hunter stings?



Looks like we're just fixated on the rogue class right now (if you can even call the talk that), I think Alk may be able to test that on one of his hunters :p.
 
glancealot said:
you see, i key-bind all the important ones(23 abilities)...



again, if i had more keys(easily reachable) left, i'd bind these:



rocket boots/shadowmeld/shadow dance/expose armor/vanish/sprint/cloak of shadow/evasion/preparation/blind/eat/mount/parachute cloak



` 1 2 3 4 5 q w e r t f g z x c MWUP MWDOWN = 18 buttons



SHIFT, ALT, CTRL modifiers on all of them...



Total = 54 keybinds possible



Not to mention if you have a gaming mouse, you probably have some thumb buttons on the side.
 
glancealot said:
i bet you don't visit EJ or AJ often then. offhand 32% speed increase that procs way more than offhand mongoose vs offhand mongoose? come on, let's get real here, if you have done any math crunching about the rogue class, you'd know which one is better.



Come on, let's get real here. If you actually did any number crunching and then posted it, we wouldn't actually be having this conversation.



Stop assuming and betting and guessing that I don't do so and so. You don't know squat about me, because you really don't. If you actually visit EJ and AJ so much, you'd know how to successfully convince people that a new mechanic is greater than another. Maybe you should take some advice from the forums that you read so much.
 
I don't know if it would work on a hunter cause the hunter would have to be in melee range to get it to proc. I'm SV so it's 35agi all day for now. I can test it later. Since they KILLED my prot pvp for 80s arena, I'm on an accellerated schedule to get to 80 on this hunter. No more dominating WSG and AB...
 
glancealot said:
ambush/backstab/gouge/sap/stealth/cheapshot/shadowstep+ambush/shadowstep+cheapshot/shadowstep+backstab/shadowstep+eviscerate/shadowstep+kick/kick/distract/deadly throw/slice and dice/rocket gloves/gnomish lightening/garrote/rupture/shiv/eviscerate/shadowstep+garrote/shadowstep+rupture



you see, i key-bind all the important ones(23 abilities)...



again, if i had more keys(easily reachable) left, i'd bind these:



rocket boots/shadowmeld/shadow dance/expose armor/vanish/sprint/cloak of shadow/evasion/preparation/blind/eat/mount/parachute cloak
U're an amazing rogue. U don't macro rocket gloves to an ability, u don't macro gnomish lightning to an ability, shadowstep could be on a shift, of the same keybind that kick is on. BAM I just cut ur Keybinds in half.



I still can't believe u're still telling someone that they're not as good as u and as the most twitch class, u have a majority of ur major abilities unbound...
 
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