Best in Slot Player vs. Environment

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here is a better feral tanking one
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http://chardev.org/?profile=283035



P.S: Please fix your arcane mage, dimsal put in a great suggestion.



Updated !
 
Ok so since you seem to think there is no improvements on your chardevs, here is the comparison.



Will outline each chardev, and compare stats where I feel it might be in contention, and I'll put who I think has a better one and why.



Blood DK

1020 Health (You)

5.5 DPS (You)

3.65 Hit (Me)

0.43 Crit (You)

10 Expertise (Me)

311 Armor (You)

2.03 Dodge (Me)

1.23 Parry (You)

Reasoning: Your defensive stats are just plain better, I'll change my Chardev to reflect as such.



Two Hand Frost DK

10 Str (You)

17.7 DPS (Me)

8.16 Haste (Me)

Hit Capped (Me)

1.8 Crit (You)

Blackened Naruu Sliver (Me)

Reasoning: More overall DPS from haste (ie more runic power and procs) and a Blackened Naruu Sliver will yield much higher DPS output than 1.8% crit and 10 strength.



Dual Wield Frost DK

31 Str (Me)

12.8/7.8 DPS (Me)

6.98 Haste (Me)

3.38 Hit (You)

1.82 Spell Hit (You)

0.51 Crit (Me)

Blackened Naruu Sliver

Reasoning: More everything except hit, which is valued low for frost DK, but you are spell hit capped which is good, still I am using Blackened Naruu Sliver and straight up haste is amazing for frost.



Unholy DK

53 Str (You)

Hit Capped (Me)

1.5 Crit (You)

Expertise Capped (Me)

Blackened Naruu Sliver

Reasoning: I hit things much more often, plus have Blackened Naruu Sliver. You hit slightly harder. Not sure who would be better off here.



Balance Druid

15 Int (Me)

25 Spell Power (Me)

0.07 Haste (Me)

0.28 Crit (Me)

Reasoning: I have everything better, clearly a better setup.



Cat Druid

4 Agi (Me)

33.4 DPS (Me)

5.26 Haste (Me)

7.98 Hit (Me *closer to cap)

2.89 Crit (You)

Reasoning: More DPS, More hit, less crit. I think I do more DPS with this than yours would.



Bear Druid

42 Stam (You)

21 Agi (Me)

0.34 Crit (You)

9 Expertise (Me)

273 Armor (You)

0.67 Dodge (Me)

Reasoning: As per usual your tanks are better, I'll change mine to suit.



Restoration Druid

7 Int (You)

26 Spell Power (You)

9.83 Haste (Me)

44 Combat Regen (You)

1.28 Crit (Me)

Shifting Naruu Sliver (Me)

Reasoning: Shifting Naruu Sliver for Spell Power and another haste breakpoints met for everything. Could be said your slightly higher SP and 44 combat regen would be better. Undecided though I enjoy haste breakpoints.



Beast Mastery Hunter

5 Agi (Me)

18.8 DPS (Me)

3.89 Haste (Me)

1.69 Crit (You)

Reasoning: More straight damage, better focus regen, and overall more damage. Slightly more crit is not a huge benefit when already nearing 50%.



Marksmanship Hunter

14 Agi (Me)

11.1 DPS (Me)

3.04 Haste (Me)

2.87 Crit (You)

Dragonspine Trophy (Me)

Reasoning: More DPS, more focus regen, and Dragonspine trophy which could be swapped out for any other trinket, clearly better.



Survival Hunter

6 Agi (Me)

22.8 DPS (Me)

4.53 Haste (Me)

1.67 Crit (You)

Reasoning: More damage, less crit.



Arcane Mage (Winner You, Tirisfal is much stronger, changed my CharDev to be the same)

Reasoning: That arcane spec posted a few posts up is amazing, changed mine to be the same, and I see no clear upgrades at all.



Fire Mage

59 Int (Me)

44 Spell Power (Me)

1.07 Haste (Me, hits Combustion BP)

Hit Capped (Me)

1.35 Crit (Me)

Reasoning: More everything, clearly better.



Frost Mage

124 Int (Me)

142 Spell Power (Me)

6.15 Haste (You)

Hit Capped (Me)

4.4 Crit (Me)

Reasoning: Haste is less important for frost than crit and damage, plus hit capped.



Holy Paladin

86 Int (You)

23 Spell Power (You)

6.47 Haste (Me)

28 Combat Regen (You)

0.58 Crit (You)

Shifting Naruu Sliver (Me)

Reasoning: You have more spell power, yet haste is amazingly useful for holy paladins, moreover I have shifting Naruu Sliver for spell power which would actually put be above in SP and closer on crit/regen/haste if I switched for your Glimmering. Undecided need more opinions.



Protection Paladin

Reasoning: Not even going to attempt tanks, yours are clearly better.



Retribution Paladin

63 Str (Me)

25.1 DPS (Me)

1.26 Haste (You)

0.02 Hit off of Cap (Me)

2.77 Crit (You)

Expertise Capped (Me)

Reasoning: More straight damage, more DPS, better hit 4 piece tier 6 and Seal of Truth Glyph. Paladins are all about the big hits, haste is irrelevent unless at perfect 0 latency. Though your 2.77 crit higher is solid, straight DPS wins for paladins.



Disc Priest

49 Int (Me)

61 Spell Power (Me)

0.38 Haste (You)

54 Combat Regen (Me)

0.08 Crit (Me)

Reasoning: Straight up better.



Holy Priest

31 Int (Me)

20 Spell Power (Me)

4.63 Haste (Me)

8 Combat Regen (You)

1.47 Crit (Me)

Reasoning: Less combat regen by a smidgen, but the rest is plain better and hitting a Renew breakpoint with Chakra.



Shadow Priest

27 Int (Me)

8 Spell Power (You)

3.29 Haste (Me, hits Devouring Plague BP)

1.11 Crit (You)

4 Piece (You)

Reasoning: I actually have a full Engi/Inscription goblin shadow priest with hitting the 58+ haste breakpoints, however, for purposes of this I am undecided. DP breakpoint or 4 piece tier 6.



Assassination Rogue

88 Agi (You)

2.4/1.1 DPS (Me)

3.36 Haste (Me)

3.38 Hit (Me)

0.12 Spell Hit from Cap (Me)

0.53 Crit (You)

Reasoning: This is a toughy, You have more agility which would equate to about equal white DPS once raid buffed, I have more haste, spell hit, white hit and thus would have more poison procs land and go off period. Since assassination is mostly poison damage, I say mine is better.



Combat Rogue

131 Agi (You)

10.5/8.8 DPS (You)

2.69 Haste (Me)

8.25 Hit (Me, only 0.31 from White Cap)

1.69 Crit (You)

Spell Hit Capped (Me)

Reasoning: You are clearly higher in DPS, and combat is all about the white/special dps. I hit the spell hit cap and almost hit white hit cap (27% cap) making me not miss nearly anything ever. Undecided, want 2nd opinion.



Elemental Shaman

47 Int (Me)

41 Spell Power (Me)

1.14 Haste (You)

1.18 Crit (You)

Reasoning: Elemental doesn't care about haste at all. Undecided.



Enhancement Shaman

20 Agi (You)

22.4/11 DPS (You)

4.95 Haste (You)

7.43 Hit (Me)

0.87 Crit (You)

0.83 off of Spell Hit Cap (Me)

Reasoning: Enhancement deals lots of spell damage, hit caps are required. Your white DPS is solid though. Not sure which is overall better here.



Restoration Shaman

33 Int (You)

52 Spell Power (You)

12.43 Haste (Me)

86 Combat Regen (You)

4.02 Crit (Me)

Reasoning: You have more flat spell power; however Riptide with glyph and Earthliving both hit another breakpoint with my haste. The 86 combat regen is a kicker though vs 4% crit. Need another opinion.



Affliction Warlock

9 Int (Me)

38 Spell Power (You)

3.17 Haste (Me)

Hit Capped (Me)

0.21 Crit (You)

Reasoning: Close to call, the 38 spell power is solid, but more haste is useful (forgot if hitting a new cap with it, but need to keep the Shifting Sliver).



Destruction Warlock

26 Int (Me)

4 Spell Power (Me)

0.12 Off Hit Cap (Me)

0.64 Crit (Me)

Reasoning: Clearly better.



You skipped Demonology btw, and Sub Rogues



Arms Warrior

16.8 DPS (Me)

0.63 Haste (Me)

Hit Capped (Me)

0.11 Crit (You)

Shard of Contempt (Me)

Reasoning: More procs via Shard of Contempt, more flat DPS, more haste, and hit capped.



Titan Grip Fury Warrior

23 Str (You)

1.97 Haste (Me)

6.02 Hit (Me)

2.74% Crit (You)

Shard of Contempt (Me)

Reasoning: Shard of Contempt, way more hit. While you scale slightly better with Kings and have more crit. Undecided.



Single Minded Fury Warrior

23 Str (You)

3 DPS (You)

1.46 Haste (Me)

6.02 Hit (Me)

1.29 Crit (You)

Reasoning: About the same as above, the hit is good for fury generation so more heroics tossed in here and there. Undecided.



Protection Warrior

Reasoning: My Prot warrior chardev sucks.







So give me your feedback now, as I just outlined the differences,
 
1 Use the green Jc ring with a 20 agi gem for hunters, all specs.

2 Haste is the by far the least desired beneficial stat for a BM hunter.

Berserkers call / Jc Panther trinket should both give alot higher ap uptime than B silver

3 For Bm the Hyjal Beast- tamer's shoulders are bis, in tbc it was bis for all hunter specs but with the higher agi loss this is probably not still the case.

4 Get 16 agi boot enchants

5 With the ammount of crit we end up with it would be fairly safe to go for the +30 ap /10 crit shoulder ench for all specs.

6 The meta gem req on the 21 agil gem is just 3 red ingame making it vastly superior to the 21 crit one.



I think the best possible way to keep the 4 pice bonus then is to swap coif of aleria with the t6 helmet, that would allow you to put 20 agi ench on gloves and still be hit capped. It would result in +2 agil -13crit -26haste (if one takes the shoulders out of the equation). With your current setup that would probably also be better for Sv -> t6 helmet + 20 agi on gloves and Golden forest shoulders (+ 13 agi - 34 haste - 9 crit). But icewalker + the hit on bloodstone band + 20 agi glove ench would probably make coif of aleria + t6 shoulders superior.



Well turns out 1 hit rating under cap but that is acceptable.
 
1 Use the green Jc ring with a 20 agi gem for hunters, all specs.

Bloodstone is good but I don't see a huge benefit unless one drops the stormrage + gems differently.



2 Haste is the by far the least desired beneficial stat for a BM hunter.

Post a better chardev please.



Berserkers call / Jc Panther trinket should both give alot higher ap uptime than B silver

Berserker's Call is not available anymore. JC Panther is only for JCs thus not part of these chardevs.



3 For Bm the Hyjal Beast- tamer's shoulders are bis, in tbc it was bis for all hunter specs but with the higher agi loss this is probably not still the case.

Highly doubt it is worth it over the loss of agility.



4 Get 16 agi boot enchants

Please point out where hit cap will come from without sacrificing too much? Ie trinkets.



5 With the ammount of crit we end up with it would be fairly safe to go for the +30 ap /10 crit shoulder ench for all specs.

Agreed, AP, SP, Int are all superior shoulder enchants to Crit/Spirit.



6 The meta gem req on the 21 agil gem is just 3 red ingame making it vastly superior to the 21 crit one.

Agreed, it is the 21 agi for all classes in my chardevs, even though the chardev does not take into account properly.



I think the best possible way to keep the 4 pice bonus then is to swap coif of aleria with the t6 helmet, that would allow you to put 20 agi ench on gloves and still be hit capped. It would result in +2 agil -13crit -26haste (if one takes the shoulders out of the equation). With your current setup that would probably also be better for Sv -> t6 helmet + 20 agi on gloves and Golden forest shoulders (+ 13 agi - 34 haste - 9 crit). But icewalker + the hit on bloodstone band + 20 agi glove ench would probably make coif of aleria + t6 shoulders superior.



Well turns out 1 hit rating under cap but that is acceptable.

Could you please check my chardev and/or post your own so we could compare. Doing those changes on mine results in much worse off stats for Survival.
 
why are we trying to makes "New" BiS lists when the game hasnt changed much from the last patch nearly every class uses the same shit from when Satina made his chardevs that were perfect? the gear hasnt been changed stat wise since cata came out so idk whats going on. shame he removed them tbh
 
why are we trying to makes "New" BiS lists when the game hasnt changed much from the last patch nearly every class uses the same shit from when Satina made his chardevs that were perfect? the gear hasnt been changed stat wise since cata came out so idk whats going on. shame he removed them tbh



I think people are trying to 'recreate' said 'perfect' Chardevs. Seeing as he did remove them all. Pity that.
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BiS Hunter 4pc t6 goes like this



belt

bracers

boots

shoulders



chest = LW'ing SWP pattern one

helm = coif

neck = necklace of the deep

cloak = unforgivable sin

weapons = kj fist MH / kara dagger OH

bow = thoridal

gloves = KJ gloves

legs = kalecgos (iirc? not sure atm) 3 socket legs





if i didnt put a name it's probably because i dont remember it atm. deal_with_it.jpeg
 
hunter (MM at least, who the fuck cares about BM/SV) chardev is 29 hit rating over the cap, yet you chose to put +20 hit to gloves. derped right there



switch the shoulder enchant to the 30/10 variant



switch the meta to 21 agi/3% crit dmg



switch to agi to boots. there is little to no movement in 70 PvE as it currently stands and therefore no need for that run speed bonus.
 
Was hoping if anybody could help me out. I'm working on a gear set that completely maxes out intellect. Here are the two chardevs I have at the moment, one fully int buffed (Excluding +40 intellect weapon oil - couldnt find it), and one unbuffed.



Unbuffed - http://chardev.org/?profile=289990



Buffed - http://chardev.org/?profile=289992



Keep in mind I've not focused on any other stat other than intellect, was wondering if anybody knew of any item I may have missed.
 
please update your hunter chardevs. you are not helping the community by having false information on your thread. if you do not change this i will be forced to report you to the FBI who will proceed to rape your family.



thank you.
 
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