EU+US Best healer in your opinion?

Karesinda

Veteran
Who do you feel heals the best in BGS for lvl 20? Here's what I'd think, however, I'm nowhere near certain this is /best/. This is not accounting to their ability to DPS and heal, just pure healing.
1.Druid
2.Priest
3.Shaman
4.Monk
5.Paladin
 
Shaman.
Wind-shear casters...
Earthgrab melee...
They can prevent a lot of damage from happening in the first place, on top of already being very powerful healers during team-fights, with strong AOE & single target healing.
Not to mention, flame shock spread can really add up and pressure enemy healers.
 
Paladin is super slept on, especially since there was a stealth buff to flash of light in pvp now. With consistent beacon swapping you can keep a group up fairly well (can switch as soon as flash of light cast goes off, giving an instant heal to someone else essentially), also because bestow faith and holy shock crit for insane amounts. I definitely don't think they're amazing in comparison to shaman or druid, but a good paladin can outperform other classes.

I'm sure @tence can agree and give some more pointers on why.
 
Paladin is super slept on, especially since there was a stealth buff to flash of light in pvp now. With consistent beacon swapping you can keep a group up fairly well (can switch as soon as flash of light cast goes off, giving an instant heal to someone else essentially), also because bestow faith and holy shock crit for insane amounts. I definitely don't think they're amazing in comparison to shaman or druid, but a good paladin can outperform other classes.

I'm sure @tence can agree and give some more pointers on why.

While I do agree Holy Paladins are great, they just aren't as consistent as other healers, and dont offer as much. Concentration is really nice though: Most rogues have predictable positioning in stealth, and AOEing them out is always helpful.
 
Paladin is super slept on, especially since there was a stealth buff to flash of light in pvp now. With consistent beacon swapping you can keep a group up fairly well (can switch as soon as flash of light cast goes off, giving an instant heal to someone else essentially), also because bestow faith and holy shock crit for insane amounts. I definitely don't think they're amazing in comparison to shaman or druid, but a good paladin can outperform other classes.

I'm sure @tence can agree and give some more pointers on why.
Paladins oom pretty quick with consistent healing in BGS. I have one myself and I will oom much faster than I do with my other healers.
 
While I do agree Holy Paladins are great, they just aren't as consistent as other healers, and dont offer as much. Concentration is really nice though: Most rogues have predictable positioning in stealth, and AOEing them out is always helpful.

I agree, I mean I may just be biased since I've had my character since mop, but they definitely aren't on the level of resto shaman or resto druid. I've found lots of success in playing it, but like I've said before, I would probably play hpal even if they were as bad as MW was in legion. (For those of you who don't know or remember, MW was less than a tier 4 spec lol.)

Paladins oom pretty quick with consistent healing in BGS. I have one myself and I will oom much faster than I do with my other healers.

I mean in pugs I use mana pots, which I don't see anything wrong with that considering before wargames were a thing, these consumables were allowed in 10v10 wsg premades. Mana is definitely a factor, however, there are certain things you can do to help yourself out. ie- Beacon swapping has helped me TONS, since beacon itself costs like 5 mana, and the heal on the other person is free. There's more strategy in how to stay efficient, but I've been able to stand my ground in long team fights. Also watching and trying to prevent overhealing.

Unfortunately it requires you to put a bit more thought into it, and the abilities and skillcap aren't as high as the other classes because you don't have to be as mindful while playing a shaman/druid but those 2 classes also offer way more in the end.
 
Paladin is super slept on, especially since there was a stealth buff to flash of light in pvp now. With consistent beacon swapping you can keep a group up fairly well (can switch as soon as flash of light cast goes off, giving an instant heal to someone else essentially), also because bestow faith and holy shock crit for insane amounts. I definitely don't think they're amazing in comparison to shaman or druid, but a good paladin can outperform other classes.

I'm sure @tence can agree and give some more pointers on why.

Paladin can indeed output a lot of healing. Beacon of light also has a few tricks not many have mentioned where it can heal outside of the normal aoe range for FOL and other abilities (to an extent) as well as being able to heal through LOS. No other healer to my knowledge can heal through LOS.

While holy paladins oom, if you are smart about your healing you can mitigate this. I've had many long mid fights where my mana consumption ended up being close to or on par with other heals. I'm finding the biggest struggle with holy paladin now is OVERhealing vs mana efficiency. Holy paladin is also THE best node protector in AB/or flag/mid protector in EOTS.

I disagree with the consistency comment, but that is more down to the pilot than the aircraft itself. I agree with what Goesid said; all healers are good. To me once player skill has been removed from the equation, its more of a rock paper scissors match depending on the other comp + your comp than one or two classes being top dog (like disc priest every other xpac). The only place where hpally lacks is dps output but that's always been the case.
 
All healers are dope. If you're playing a healer and you're not tearing it up, you're the problem not the spec.
I was asking for everyone's opinion on which healers they feel are best, I know all healers are good.. that's not my question........
 
Ooh, a healer thread! And we got input about Paladins from both @Dcm & @tence. :)

I do agree with their sentiment though: Paladins are excellent node defenders. I'm actually a little torn about it though. I absolutely love soloing vs. twinks on my Starter Edition Paladin, especially if I am a node defender. It's just that I am not a big fan of everything else about the Paladin (mainly Dungeon runs & Epic farming). That Paladin rotation puts me to sleep so fast.

P.S. Mistweavers for life!
 
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They're all good, it's hard to choose because playstyle is what wins out in the end.
I love priest the best for the bubbles, the quick dot on stealthers, penance while running. Kinda wish fear cd wasn't so long these days though. Used to be half what it is now if i remember right, and it makes things chaotic and fun.
My least pref is druid, despite their undeniable power, I find them a bit of a /yawn in resto.
As an aside, the rarest and greatest healing heroes are dpsers who know how to off-heal now and then when it's appropriate.
 
As an aside, the rarest and greatest healing heroes are dpsers who know how to off-heal now and then when it's appropriate.
Nothing gives me a heart-on more than being healed by a DPS who has awareness of their healers.. you DPS-healers are the realest :D
 
As an aside, the rarest and greatest healing heroes are dpsers who know how to off-heal now and then when it's appropriate.

nothing beats dying from a dot because your ret pally didn't cast flash of light after the fight was over

underrated obnoxiousness about rshams is their armor... maybe it's just because i'm a rogue.. but the difference really is noticeable, especially now that they're all running around with 2.2k....... god i hate resto shammies
 
Resto druids they can get 1k+ swiftmends while kiting in travel and if you leave a mistweaver unattended its hard to burst, also a disc priest is essential in premades for bubbles. Resto shaman is great as well with aoe healing and offensive interupts. Holy paladin may oom fastest but its probably the hardest to kill.
 
I like pallies for their somewhat "cleave" healing (image Beacon on 1st target, Holy Shock on 2nd target and Bestow Faith on 3nd target). Also, they can flee a bit and still heal themselves effienctly due to the strength of BF and HS, which heal more or less the same amount of a casted heal.

Regarding Mana Management, I agree it might be tough at lvl 20, since you don't have Holy Light yet. But Flash of Light is strong enough that you can wait ~1,5 seconds of damage to start casting and it will still heal your target to max HP (so try to not hard cast so much).

Also, I believe Judgement might be the hardest hitting nuke for healers in the bracket (?).

Edit: Don't sit Beacon of Light on you or on the target you'll be healing the most, since it doesn't restore mana back at this level. Put it on the second most focused target or dance around with it.
 
At this bracket flag running is great. Picking up a flag and carrying it home to save the day.

Druid and Shaman are tied imo

Kitty vs Wolf
Boom vs Lava
Id personally say bearcat>melee
But slowing totems a big win.
 
Best healer: Shaman

Best survivability/mobility: Druid

2nd Best Healer: MW Monk

Rest:
Priest - Disc is okay for bubble spam, but healing output is somewhat lacking
Pally - Okay for HoJ and bubble, but healing output is on par with priest

Druid heals are okay for double swiftmend, but regrowth spam is weaker than Vivify spam and Healing Surge spam
 
At this bracket flag running is great. Picking up a flag and carrying it home to save the day.

Druid and Shaman are tied imo

Cant even be argued, druids are much better flag carriers. Form-shifting alone makes druids miles better, on top of other reasons.
 

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