Assassin's Blade and Talon of Vultros

As mut tho I made a great balance of hit over crit and agi. I'm under 10 percent chance to miss but I didn't sacrifice much topend and Ap/crit at all. I can't wait to show you all this setup. Remember ambush and mut don't rely on AP they rely on topend so my set values topend before AP. I don't use too much hit though because i'm not going overboard on stacking hit when rogues have little tot.
 
Can you people please google 'normalized weapon speed' and 'RPPM' before you try to theorycraft. The majority of this is painful to read.
 
As mut tho I made a great balance of hit over crit and agi. I'm under 10 percent chance to miss but I didn't sacrifice much topend and Ap/crit at all. I can't wait to show you all this setup. Remember ambush and mut don't rely on AP they rely on topend so my set values topend before AP. I don't use too much hit though because i'm not going overboard on stacking hit when rogues have little tot.

Higher AP means higher topend...
 
wish i hadnt sold mine now :( prices are gonna go up so much
 
Higher AP means higher topend...

That's obvious lol i'm saying when I took it into account I would look at the gear I was wearing like lets say for example gloomshroud armor and boa chest. I lose 1 topend and 2 percent crit but i gain about 3 hit percent and 6 stam. That is a fair trade off imo.
 
Can you people please google 'normalized weapon speed' and 'RPPM' before you try to theorycraft. The majority of this is painful to read.

I know a majority don't understand this but using talon obviously will inflict more procs per hit because it is slower. It isn't too slow to not out proc a fast weapon like a scout's blade or w/e.
 
Do you know what 'Real Proc Per Minute' means, Curley?

Yes I do. I'm saying that imo a slower weapon would still outproc the faster I doubt the system is perfect. I really don't care if they give the same procs the stats on both and the topend gain from vultros will still make it bis.
 
Lejn your trying to say is sometimes a proc is unlucky and sometimes it is lucky and procs more often. However, if you were to go on the PTR and check for yourself. EF procs ALOT more than mongoose right now. And I'm pretty sure the normalized weapon speed your looking at is from earlier patches, maybe even earlier expansions because from what I can see.. everything were saying seems to be correct. RPPM is nothing new to me, and normalized weapon speed is how I make my calculations every patch.

Unless your willing to break something down and show us what your trying to get at then I'm not sure bringing up big terms is a great way of proving a point.
 
The reason I brought up those 'big terms' is that you included weapon speed and hit chance in a calculation to determine the amount of procs by a RPPM based spell. Also, EF does of course proc more often, it has 10 RPPM compared to mongoose's 1 PPM.
To break down something about normalized weapon speed I would have to ask you for the exact stats of ToV and the alternative daggers since I am on my phone and don't really feel like looking them up myself.
 
Lejn your trying to say is sometimes a proc is unlucky and sometimes it is lucky and procs more often. However, if you were to go on the PTR and check for yourself. EF procs ALOT more than mongoose right now. And I'm pretty sure the normalized weapon speed your looking at is from earlier patches, maybe even earlier expansions because from what I can see.. everything were saying seems to be correct. RPPM is nothing new to me, and normalized weapon speed is how I make my calculations every patch.

Unless your willing to break something down and show us what your trying to get at then I'm not sure bringing up big terms is a great way of proving a point.
The reason EF outprocs mongoose is because EF has 10 RPPM. I'm still a little confused on this RPPM system which is new in MoP will achieving more hit benefit the amount of procs?
 
The reason I brought up those 'big terms' is that you included weapon speed and hit chance in a calculation to determine the amount of procs by a RPPM based spell. Also, EF does of course proc more often, it has 10 RPPM compared to mongoose's 1 PPM.
To break down something about normalized weapon speed I would have to ask you for the exact stats of ToV and the alternative daggers since I am on my phone and don't really feel like looking them up myself.
So with this RPPM system with EF being BiS obv will acheiving more hit than the special cap be even worth it? http://www.wowpedia.org/Real_PPM first time I had a chance to understand this new system. Don't play endgame.
 
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The reason I brought up those 'big terms' is that you included weapon speed and hit chance in a calculation to determine the amount of procs by a RPPM based spell. Also, EF does of course proc more often, it has 10 RPPM compared to mongoose's 1 PPM.
To break down something about normalized weapon speed I would have to ask you for the exact stats of ToV and the alternative daggers since I am on my phone and don't really feel like looking them up myself.

15-30 damage, 11.2 dps, 2.00 speed, 3 agi, +1 hit.
I was never trying to say having more hit will give you more procs and weapon speed will give you slightly a lower chance of proc but more top end. Siked to hear your calculations. lol
 
So with this RPPM system with EF being BiS obv will acheiving more hit than the special cap be even worth it?

No, you shouldn't need to exceed the special cap. But without perium because we would much rather have EF, your still going to need to gear more towards hit than before.
 
The only stat that should affect EF is haste, it is directly included in the RPPM formula. Well, and (spell?) crit since it can crit if I remember correctly.
 

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