Thanks Bwappo,
Let me see if I get this 100%: You are saying that armor type does not matter because the 5% bonus can be offset by bonuses from sockets (at this level, anyway)?
So, since the boots are leather, I will lose the 5% all MAIL bonus, but it can be made up by the sockets? If this is correct, I am going to get those boots ASAP. So what is the real benefit of keeping all your armor the same? Should I be doing this on all my toons? What about level 85's? How does this scale as you go beyond the low 60's? I kept some nice pcs of gear for my 85 druid that were cloth, glad I did if this is the case. Does this only apply for PvP? What about PvE suits, does the all mail (or whatever your armor type) matter? I have a pally with a nice set of mail boots that I never used because they were mail (lvl75 toon).
I got those new boots last night before logoff, but I guess the 2 socket leathers are what I will be going with.
Another question: If I dropped ALchemy and went JC, and leveled it to 350, couldn't I make 3 x +34 resil gems, then drop JC and take another profession? I would net +42 resil from those gems, and if I had to keep JC, that would be fine with me.
Thanks again,
Dave
PS - I just looked at the Blue Dragonscale Mail, not for PvP, but if someone had those 3 pcs, between fights you could make an armor set and switch those 3 pcs and drink your mana juice, then switch back before the next fight? I guess the downside would be geting jumped before you had a chance to switch back? As of now, being an alchemist, I have at least a 20 stack of Super Mana Potions on hand for the BG's, and I use 8-12 per BG is seems, which is working for me. I am also thinking going with 2 x +20 int gems in both rings when I get them, as my health (with the +toughness from mining) seems fine with the super high resil, I don't need 15k if I don't get hit for alot of damage. This goes back to what I tried to say earlier - if you take high damage, then 15k health is great. If you take 1/2 the damage, then 8k health seems the same, no? Am I wrong with this? I tested this with a Ret pally in duels, he would hit me for 3k without the resil, so with +stam gear and 15k I could take 5 hits (assume he crit and did full damage). With the resil gear, and only 8k health, he would max out around 1450 damage, and usually less than 1k, so I would take about 5-7 hits (5 hits if he critted and maxed). It just hit me: Doesnt the resil take down the crit change, and you could become crit proof? If that is the case, look at this: With 15k health, and if the enemy crit 5 times in a row, I would die. If he could not crit me, and with the resil maxed, 8k health, even his max damage w/o crit is like 8 swings to kill me, so the +resil (if it negates the crit chance) I would live longer? Comments on that? Maybe I am wrong, but in testing it seems like 15k health and low resil will die before 5k health and maxed resil? Wow, what a long PS
So, my question: Which is better( @ LvL64):
a) 15k health and 51 resil (I just picked a low resil number)
b) 5k health and 510 resil (I tried to work out the absolute max resil I could get at this level)