64 Twink Armories Please?

this is not an armory but it is a template that i am aiming for.



highlights: 50% reduction from res (470 res), little short of 10k health(9800 by my calculation, after considering plate specialization), meta-gem is activated (requires 3 blues), 35 spell penetration on cloak counters mark of the wild (32 at 64) etc.



64 human Blood DK.



talent, never played a DK before so let me know if anything needs to be changed.



any suggestions?



also, what's the best way to get gems?
 
glancealot said:
this is not an armory but it is a template that i am aiming for.



64 human Blood DK.



talent, never played a DK before so let me know if anything needs to be changed.



any suggestions?



also, what's the best way to get gems?



I just buy them off the AH and have a JC cut them. On my server they go for about 200g a piece, which isn't bad considering their power in this bracket.



Alternatively, if you're cheap, you can exchange the honor points you get for justice points, then redeem those justice points in Dalaran for the raw gems. This will take a while, but will save you a bit of gold if you're poor.
 
glancealot said:
this is not an armory but it is a template that i am aiming for.



highlights: 50% reduction from res (470 res), little short of 10k health(9800 by my calculation, after considering plate specialization), meta-gem is activated (requires 3 blues), 35 spell penetration on cloak counters mark of the wild (32 at 64) etc.



64 human Blood DK.



talent, never played a DK before so let me know if anything needs to be changed.



any suggestions?



also, what's the best way to get gems?



470 resilience at level 64 gives 39.73% damage reduction, not the 50.38% shown on your profile. That has not been updated to use the new formula for post-4.1 diminishing returns.
 
mrdoobry said:
470 resilience at level 64 gives 39.73% damage reduction, not the 50.38% shown on your profile. That has not been updated to use the new formula for post-4.1 diminishing returns.



thanks for the heads up.



i have decided to stay at 63 for now. will work on my profs, do all the available quests, grind honor(gems...) and gold(for engineering).



once i get bored i will level to 64.
 
Saw another Resto Shammy today

Skullhorn @ Shadowsong - Game - World of Warcraft



I was on vacay, so I have not checked the thread for a few weeks. I was able to turn in a boatload of Aldor Fel Arms to get my rep up high enough to replace the Shoulder enchant from +10 Stam (Heavy Knot armor kit) with the Aldor +spellpower one.



As for the rings, I admit I had help from the other side, made friends with a Horde who needed the quests too, we agreed to flip the flags for the PvP daily at an agreed time, not perfect, but it got the job done (someone was farming me one day, and I had to wait until later to get mine complete).



Dave
 
I am considering making some changes to my profession.



I am thinking of dropping Mining and taking Jewelcrafting to get the +34 resil gems.



What I would like to do is match my gems to the sockets in the gloves and belt, both of which will yield +3 int, not a big amount. However, if I use the +10 resil/+15 stam for the blue sockets, I don't lose that much. And for the red sockets, I could use the +10 int/+10 resil gems. I figure I would lose -30 resil, which I could makeup with +34 resil gems where the +20 gems are. I know the limit is 3 of these, so I would net an additional +42 resil from replacing 3 +20 resil gems elsewhere. Since my resil buffs to 550+, I could pickup some int and stam to makeup for the loss from mining, and the resil would equal out with the new gems? I have found stacking resil does way more good than stacking stam. Like I said, I would take 5k health and 500 resil vs 10k health and 250 resil anyday.



Thoughts? Is it worth dropping mining to gain both int and recover some of the lost stamina?



Thanks,



Dave





PS - I would do shoulders, goves, and belt. I would lose -60 resil, and I would pickup +40 int and +30 stam.



From the prof change, I would lose the +60 stam from mining, which would be replaced by the new gems. I would recover 42 resil, so the net loss would be -18.



So, in the end, I am giving up 18 resil and 30 stam for 49 int (+40 gems and +9 socket bonuses). I guess that means I gain 735 mana and 49 spellpower?



PSS - What I am getting at is that my toon can take a beating, a real bad one, and usually stay up for a good amount of time. While this is fun, there is no need to stay up with 5 enemies beating on me, because they will, at some point, kill me. Yes, it is fun watching a full group try and take me out, but honestly, at this point, the fight is over. 5 guys eventually take me down, as I have little to no offense by design. All I can hope for at this point is for my team to respawns and comes to save me, which does not often happen. So, while I love the resil stack, I might have gone a little overboard, and could stand to lose some resil to have a bigger healing pool. I benefit being an alchemist and using the Super Mana pots, and the bonus from being an alchem and getting an increased effect, but I usually run out on prolonged fights. Not very often, but at least once per BG. If I had some extra mana, this might help more than the mountain of resil. So, hence my idea, give up some resil for the extra int. The resil only buys me 20 secs of life after my group goes down, to which I eventually die, and die last mind you, but we all wind up at the graveyard. So I could be a better overall healer with a little softer armor and a bigger pool to heal with, at least that is what I am thinking? I can always change it back, and with the new profession, I would get close to 600 resil if I switch back to all yellow gems (actually, I would be 615 resil with the 3 x +34, the potion with +50 from alchem, and the current gear - using the +20 resil necklace not equipped in my profile).
 
As far as I know, you can no longer get the dragon's eye gems/patterns before lvl 65. The powder turn-in is now via a repeatable quest that requires you to be 65+.
 
Ouch, a level 65 nerf, that sucks.



I am noticing the only way to level my mining to 450 is via green adamantite ore spawns, which are grren at 410 mining. So, I have to level off greens to get to 450, which is a pain because you don't always fine them, and you don't always get a point from mining them. Cobolt requires level 65, so I am stuck with BC ore sites, which takes forever.



I thought getting Aldor rep to honored was hard enough, as the rep quests are all level 65+, except the Fel Arm turn ins, which I got a bunch of to get my shoulder enchant. Once again, this makes it harder for the twinks, probabally to encourage us to not twink and level up.



Man, if I turned this toon loose on regular PvP guys, without the gear we have as twinks, it would be a slaughter for sure. I do well in the twink bracket, just imagine...



Dave
 
howarddavidp said:
Ouch, a level 65 nerf, that sucks.



I am noticing the only way to level my mining to 450 is via green adamantite ore spawns, which are grren at 410 mining. So, I have to level off greens to get to 450, which is a pain because you don't always fine them, and you don't always get a point from mining them. Cobolt requires level 65, so I am stuck with BC ore sites, which takes forever.



I thought getting Aldor rep to honored was hard enough, as the rep quests are all level 65+, except the Fel Arm turn ins, which I got a bunch of to get my shoulder enchant. Once again, this makes it harder for the twinks, probabally to encourage us to not twink and level up.



Man, if I turned this toon loose on regular PvP guys, without the gear we have as twinks, it would be a slaughter for sure. I do well in the twink bracket, just imagine...



Dave



I believe the way people are levelling their mining to 450 now is via Khorium Veins. Possible site choices being Isle of Quel'Danas and maybe a better choice in Nagrand? Still time consuming though.
 
I lvled mining in Nagrand with adamantite untill I could melt obsidium ore. Just buy them in the AH. The grind will take some time though.



sorry for going OT
 
Metamorfos said:
I lvled mining in Nagrand with adamantite untill I could melt obsidium ore. Just buy them in the AH. The grind will take some time though.



sorry for going OT



OT? I thought we were talking about 64 twinks, and how the mining professions and leveling it work at 64 with the few options you have to max it out? I don't think that is OT, maybe I am wrong?



Khorium is a rare spawn of Adamanite, and while I do get them, it is not very often. Nagrand is the best for this from what I have seen. I will go try Quel, but I thought that was a no-fly zone? Farming on foot is more time consuming to me...



Thanks for the advice, without it I might have gone JC and found the ugly truth of the level 65 req on JC only gems :)



David
 
I leveled the final stage of mining via rich adamantite and khorium in Nagrand, since I wasn't able to mine cobalt or saronite (level limit).



Getting scryer rep for my shoulder enchant cost some gold, but there were a lot of Arcane Tomes on the AH. I must have gotten lucky.
 
Looks like we got a new player, all welcome Gawainn of Dark Iron to the fray:



Gawainn @ Dark Iron - Game - World of Warcraft



His equipment looks alot like my starting gear before I read this post.



He played well, resil was a bit low, but he did well. Looks like he built this toon this month (Aug'11). Hope we does well for the other side, always like good competition.



Dave



PS Well, I have started to change out my stones, going to get the +int bonuses for using the right color gems. I took a liking to the Willful Ametrine, +10 resil/+10 int. I give up some resil for badly needed Int to up my mana pool. So far, my resil has dropped to 479 buffed, but that is not too bad of a hit as I maintain 40% damage reduction. It was very playable, and I used alot less mana pots, and rarely ran out of mana. I buff to over 7k now, which helps alot. I take about the same damage, and like previously stated, why bother to be the last guy standing, when you are going to die anyway? I can take a good beating, but now I can heal through the long fights much better. With all resil stones I had about 100 more resil at 579, but mana at 5k meant I always ran out if the fight was not quick. Mana pots helped, but you can only get away with a few of those before you run OOM eventually. I think I have the right mix, 479 resil, 7k buffed mana, 9k buffed health.
 
howarddavidp said:
PS Well, I have started to change out my stones, going to get the +int bonuses for using the right color gems. I took a liking to the Willful Ametrine, +10 resil/+10 int. I give up some resil for badly needed Int to up my mana pool. So far, my resil has dropped to 479 buffed, but that is not too bad of a hit as I maintain 40% damage reduction. It was very playable, and I used alot less mana pots, and rarely ran out of mana. I buff to over 7k now, which helps alot. I take about the same damage, and like previously stated, why bother to be the last guy standing, when you are going to die anyway? I can take a good beating, but now I can heal through the long fights much better. With all resil stones I had about 100 more resil at 579, but mana at 5k meant I always ran out if the fight was not quick. Mana pots helped, but you can only get away with a few of those before you run OOM eventually. I think I have the right mix, 479 resil, 7k buffed mana, 9k buffed health.



That's a great example of how in-game experience helps you find the right equilibrium. If you're interested in a potentially difficult farm, consider trading out the Runed Fungal Cap trinket for Neltharian's Tear. In essence, you'll trade in 1.5 sockets of resil for almost two socket's worth of int and almost one socket of hit rating. That will get you hit capped, and then you can convert a couple of your gems back to full resil gems to make up for some of the lost resil.



Likewise, consider the short questline to get the Spell-Slinger's Protector. Because it can take wrath enchants, it will overall outdo your BoA cloak by 1.5 sockets' worth of stats.



In both cases, we're talking a relatively small jump in overall stats, but it might help your fine-tuning.
 
Thanks again Bwappo, I will go get both of those items.



However, I think I have the "perfect mix" of gear right now. While I am a little heavy on resil, that was intended. I wanted 60% D, 40% heals, and I think I have the combo right now.



I have to admin, twinking your twink is alot of fun. Getting the right mix, squeezing every last driop out of your 64 is fun, and I will continue to get more items to get even a little more out of Fundar.



Saw another Resto Shammy, looks like Vanilla, and he makes use of cloth armor too:



Derptyderp @ Kel'Thuzad - Game - World of Warcraft



It will take ahile to get the 2 items you mentioned, and I would like a cloak that I can enchant with something worthwhile. I do NOT, however, plan to go with spell pen. , as a rarely attack, and I am 99% defense, so the piercing will not do me much good. I have seen agility enchants, and a haste one too, which is more my style to be able to get heals off faster. Not sure what the best non-spell piercing claok enchant is, but I will look and see what I can find.



Dave
 

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