Kirise
OG
glancealot said:
Right! Forgot that.
glancealot said:
glancealot said:this is not an armory but it is a template that i am aiming for.
64 human Blood DK.
talent, never played a DK before so let me know if anything needs to be changed.
any suggestions?
also, what's the best way to get gems?
glancealot said:this is not an armory but it is a template that i am aiming for.
highlights: 50% reduction from res (470 res), little short of 10k health(9800 by my calculation, after considering plate specialization), meta-gem is activated (requires 3 blues), 35 spell penetration on cloak counters mark of the wild (32 at 64) etc.
64 human Blood DK.
talent, never played a DK before so let me know if anything needs to be changed.
any suggestions?
also, what's the best way to get gems?
mrdoobry said:470 resilience at level 64 gives 39.73% damage reduction, not the 50.38% shown on your profile. That has not been updated to use the new formula for post-4.1 diminishing returns.
howarddavidp said:Ouch, a level 65 nerf, that sucks.
I am noticing the only way to level my mining to 450 is via green adamantite ore spawns, which are grren at 410 mining. So, I have to level off greens to get to 450, which is a pain because you don't always fine them, and you don't always get a point from mining them. Cobolt requires level 65, so I am stuck with BC ore sites, which takes forever.
I thought getting Aldor rep to honored was hard enough, as the rep quests are all level 65+, except the Fel Arm turn ins, which I got a bunch of to get my shoulder enchant. Once again, this makes it harder for the twinks, probabally to encourage us to not twink and level up.
Man, if I turned this toon loose on regular PvP guys, without the gear we have as twinks, it would be a slaughter for sure. I do well in the twink bracket, just imagine...
Dave
Metamorfos said:I lvled mining in Nagrand with adamantite untill I could melt obsidium ore. Just buy them in the AH. The grind will take some time though.
sorry for going OT
howarddavidp said:PS Well, I have started to change out my stones, going to get the +int bonuses for using the right color gems. I took a liking to the Willful Ametrine, +10 resil/+10 int. I give up some resil for badly needed Int to up my mana pool. So far, my resil has dropped to 479 buffed, but that is not too bad of a hit as I maintain 40% damage reduction. It was very playable, and I used alot less mana pots, and rarely ran out of mana. I buff to over 7k now, which helps alot. I take about the same damage, and like previously stated, why bother to be the last guy standing, when you are going to die anyway? I can take a good beating, but now I can heal through the long fights much better. With all resil stones I had about 100 more resil at 579, but mana at 5k meant I always ran out if the fight was not quick. Mana pots helped, but you can only get away with a few of those before you run OOM eventually. I think I have the right mix, 479 resil, 7k buffed mana, 9k buffed health.