20-29 Offical 29 3 vs 3 Tournament!

Depending on whether or not I have time to compete. I'm either going to be running WLS, WMS, or Rsham/Warr/Ret. Or maybe even RMP if I can lvl and gear my rogue soon enough.
 
Each team gets one chance to replay the game if D/C or anything else that occurs. If happens a second time, it is what it is and the game continues on.

Is this just for D/C's before the game starts, or if you decide to "D/C" yourself mid game to reset the match?
 
I think 4 man rosters promote skill more than 3 man comps.

In 3 man comps, if you get countered by someone else's team, you have no valid response.

At least with a 4 man roster, you get to swap around to a potentially less disastrous matchup.

I'm not sure if I'll be playing in this. I might have to ask around and see who is interested, but it definitely sounds fun.
 
Weapon enchants should be allowed imo. Otherwise you screw over healers and the viability of less viable classes such as warlocks, mages, resto druids, hpals.

Maybe i might make a rule were healers get the Enchant Weapon: Healing Power. I will think this through. Other then that, i will not allow weapon enchants other then that. As i mean by healers, just healers. Hybrids not allowed.
 
This is intriguing not allowing weapon enchants. People complain about healers and their viability but you all have to remember the longest games last literally 2-3 minutes. In my opinion if you go oom in that amount of time you really need to rethink your mana usage.
 
I really disagree with the whole no weapon enchants. It cripples classes that use enchants as a crutch. Such as warlocks, hunters, rogues, and mws. I think the only thing worth banning is Crusader/Landslide. That way games may last longer and be more interesting.
 
My gripe with your rules have nothing to do with it being fair. It's the simple fact that playing on shitty ping sucks ass. However, like I said in my previous post, it is ultimately your tourney. That said, it is for 200 AUS big ones, so I'll probably find time to participate.

I mean I'm no mastermind here but I'm pretty sure every hunter that switches to that ping will literally be untouchable, because hitting a hunter that has 75+ ping is already near impossible. It's your tournament and you and your brother are gonna probably be two of the few to be benefiting from this. ANYWAYS, looks great and the cash reward will definitely bring some more competition, good luck to everyone!
 
I really disagree with the whole no weapon enchants. It cripples classes that use enchants as a crutch. Such as warlocks, hunters, rogues, and mws. I think the only thing worth banning is Crusader/Landslide. That way games may last longer and be more interesting.

I agree sorta, although I think only casters should be allowed enchants, seeing as though they're the lowest on the totem pole and most of them use ele force anyway, lol.
 
Weapon enchants should be allowed imo. Otherwise you screw over healers and the viability of less viable classes such as warlocks, mages, resto druids, hpals.
Less viable classes of warlock and mage, wot? Those classes are easily top tier, and dont need wep enchants to be viable. If you need them, you're playing wrong. Rdru and hpal on the other hand, are weak. Living, your rules were fine the first time. Dont change them. Leave wep enchants out.
 
I think removing weapon enchants is just dumb. The only enchants actually worth removing are crusader/landslide. And even without the removal of them in previous tourneys, often the teams with the best synergy win.
 

Users who are viewing this thread

Top